The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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  • Unable to save the game in offline mode

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    @Purban said in Unable to save the game in offline mode: To fix this, you need to find "/gamedata/lua.nx2". Create backup for safety and rename the file to "lua.zip", find and extract file "userInit.lua". Inside, find this line (should be near the top) "doscript '/lua/ui/globals/InternalSaveGame.lua'". Delete it or comment out, save the file and put back into lua.zip. Then rename it back to "lua.nx2". After doing this, saving and loading started to work again for me. This does appear to have fixed the issue. Though it's worth being aware that this undoes the fix that caused the bug in the first place, and risks allowing code execution by exploting an overflow issue in the way the game handles save names. Make sure you're using trusted mods if using this fix.
  • FAF crashu in lobby more time than 3 mins

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  • SCU Upgrades lost after gifting to teammate

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  • Are 3p and 4p coop leaderboards still not working?

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    AskaholicA
    Great! You’re welcome!
  • Unstable internet connection via mobile router

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    nullptrN
    https://forum.faforever.com/topic/8815/resolved-new-patch-unexpected-issue?_=1739784730612
  • Getting Checksum mismatch when downloading env.nx2

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    https://forum.faforever.com/post/65015
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  • Exit Code 1 Crash mid game

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    maggeM
    Do you not get a popup message about "XACT3DApply" error, after the game crashed? The latest client should auto-detect such things. All we know about xact-errors and their solutions: https://forum.faforever.com/topic/4084/solutions-for-snd-error-xact-invalid-arg-xact3dapply-failed
  • problem since new version

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    N
    Full reinstall includes: FAF, Supcom (on steam) and Java
  • Units canceling orders and act on their own??

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    maggeM
    Some months ago, I made a suggestion in the Discord FAF Game Development channel to at least have a notification in the team chat, when someone changes POV (from X to Y). Unfortunately, it got no traction, or it was simply too labor-intensive to make it happen back then. My gut tells me (well, by watching random replays), the game-mode gets more and more popular and that is why some QOL additions are needed. I like the mode, and it would be amazing if it would be higher on the priority list. So far, what is needed, IMO: Notification in team chat when someone changes player POV Union-control should be opt-in, (like in WC3) and automatically enabled when the player dies/disconnects Bonus: Make it possible to see which units are getting controlled with a different unit selection color (like in WC3) and bug fix mentioned from above poster I would blindly guess, the developers already were thinking of something like that, when they introduced the game-mode, but lack of time, or SC engine itself makes it complicated/impossible to make those features happen.
  • FAF CLient fail to login

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    D
    Same problem
  • Factory build queue templates

    factory template queue
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    L
    @Treos thanks, did it with "Create a factory build queue template..." hotkey
  • GAME CRASHES: EXCEPTION_ACCESS_VIOLATION (0xc0000005)

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    K
    @magge Thank you.
  • A little preview inaccuracy for generated maps

    maps client neroxis mapgen
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  • problems with maps

    or 18 mot
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    J
    @magge @Jip it worked perfectly fine, thanks for your help guys !
  • Ai dont do anything

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    UvesoU
    @LeFleurBang from now on you can also start the FAF version directly wihtout using the FAF launcher. Just make an desktop shortcut of the file C:\ProgramData\FAForever\bin\ForgedAlliance.exe (ProgramData is a hidden folder!)
  • persistent desync

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    @obituarypizza Sounds like corrupted game files. Check your game files of Supreme Commander Forged Alliance via Steam. https://support.rebellion.com/hc/en-gb/articles/5226744283549-How-do-I-verify-my-game-files [image: 5573936760733]
  • Game crashing: EXCEPTION_ACCESS_VIOLATION

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    UvesoU
    EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0095854f This is a memory error. The only solution is to reduce the number of (unit) mods. https://github.com/FAForever/fa/issues/1445
  • Maps won't load

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    maggeM
    Can you start SC from Steam/GOG, without FAF at all?