Prefacing with information that: I know how to read the log files to a decent degree
Some friends and I have been trying to play FAF for a while now, after a long break. We now run into desyncs constantly, even with all the common causes ruled out in theory.
We use both maps we've used in the past without flaw, and vanilla maps.
We've tried no mods (which did work*) and literally downloading the same zip file of mods to make sure 100% they're identical on everyone's end.
And we're on the latest release of Nomads gamemode (because something changed in non-nomads recently and causes reliable instant desync on load /w any of our mods)
At this point one of my friends is convinced it may be hardware related, which I really hope it isn't. It's always me desyncing with them, as only my client has a mismatched hash code, despite being handed a literal 1:1 copy of one of the other friend's mod files, erasing all of mine, then installing that zip file's contents. Still desynced.
And lately the desyncs have become extremely frustrating to pin down, because we can't set aside several dozen hours to test, as the match sometimes doesn't desync for a full hour, and after that point it's not worth it to try to play anymore as it diverges too far to matter for myself
Does anyone have any pointers, or tips for what to look into for diagnosing this? The hash code mismatch info in the log is nice for knowing when the desync occurs, but useless for knowing why