The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • Announcements regarding our community

    64 Topics
    140 Posts
    FichomF
    If you've played co-op missions Operation Blockade, Tha Atha Aez, Golden Crystals, or Overlord Surth Velsok recently, you've probably run into it. You saw patches of ground replaced by a red-and-black stripe pattern, where the mission's terrain should be. It wasn't a graphics setting or a broken install. Every player loading those four missions saw exactly the same thing. These four missions bring their own custom terrain textures, and the path to those textures had gone out of date, so the game couldn't find them anymore. Instead of showing the intended ground, it had nothing to draw there, so it fell back to the glaring placeholder pattern players have been reporting for a while. That's now fixed. The deployment chain has been corrected so it always points to the right path for each mission's own textures, and the fix has been checked thoroughly. It was checked against versions the community had already patched manually, and by loading the missions in-game, with several players confirming the terrain renders correctly and nothing else broke in the process. If these missions put you off before, now's the time to give them another shot. Load one up and see the difference for yourself. Have fun out there! Thanks to Seraphim-Noob and Brutus5000 for fixing this Bug! Full technical details are documented in the pull request. [image: 1787772060434-786a385e-70f1-4848-a4d0-0676f603b4fe-image-resized.png]
  • The real competition starts here.

    274 Topics
    7k Posts
    hybrid_H
    General Information Dates: Signups Close: 14th of November, 14 UTC Drafting From: 14th of November, 15 UTC until 20th of November Tournament Start: 21st of November, 14 UTC Bracket: https://tournaments.faforever.com/t/6c60000c42 Chat: KoS OR PoS, FAF Tournaments website, And the appropriate discord channel Live coverage: Official: https://www.twitch.tv/faflive Tournament Organiser: hybrid_ Tournament Director: TBA Due to chat bugs and network issues, all official communication on the days of the tournament will be via discord in the appropriate text channel in the #tournaments section. Additional communication may take place on the tournament website. Captains Draft Kings Draft This tournament will be your typical captains draft, with the 6-8 highest rated players being captains for the King's side. If you have been selected as a captain, please make sure we are able to reach out to you on discord. Princes Draft Once the players in the Kings bracket have been selected, we will proceed with the Princes Draft. Once again the 6-8 highest rated remaining players will become captains, and will start the pick process for the participants that weren't picked. Draft Information The draft will take place on the 14th of November, 15 UTC until the 20th of November. It will take place in the #KingofSetons channel on the Official FAF Discord in the Tournaments section. I would prefer to do it in one go and if captains would like to arrange a call date so that we could potentially stream the draft that would be great, I will contact all of the captains to see if this is possible once they have been selected. Captains may pick any player, and no player is able to reject being drafted. If the player does not wish to play with who they have been drafted with, they will withdraw from the tournament. The draft orders will be determined once the signups have closed. Format A simple double elimination bracket or swiss with a final, with all the games being BO3. There will be 6-8 teams in each bracket. Tournament Specific Rules Players may not be used in the same slot consecutively. Mappool Seton's Clutch - scmp_009 Rules The official FAF Tournament Rules apply. Some of the most important of these rules are: Disconnects within 5 minutes may result in a rehost. The Tournament Director has the last say afterwards. Players will replay the same map if they draw. If the incorrect map is hosted, the correct map will be hosted and the incorrect map will not count towards the score Players who do not appear without valid reasoning will be given a warning that may result in being temporarily suspended from tournaments. If a player does not show up in Round 1, they may be replaced. For all subsequent rounds, it will be treated as a forfeit and they will be eliminated and not replaced. All participants will be allowed a 15-minute wait at the start of a tournament to show up however after this 15 minute wait the Tournament Direct has the right to disqualify you from the tournament. In the case where you will be late but do intend to arrive you need to message the Tournament Director preferably via Discord to inform them you will be late but will show up. When doing this please provide an approximate time delay until you arrive, it will then be the Tournament Directors decision whether than delay is too long or acceptable. If your team loses a member, you may find a substitution within the rank requirements. The Tournament Director's decision is final. A "substitute" is a person who replaces a member of a team participating in a team tournament. The substitute may only replace a single person, and the replaced member is considered withdrawn from the tournament. A person may only participate as a substitute in case they were/are not already an active participant of the tournament - either organizer, participating player, a substitute, or a replaced player. The replaced player, relinquishes any and all prize eligibility to the substitute but only once the substitute has won at least 1 series. Please make sure all lobbies are passworded and inform your opponents the password and casters if applicable. You can read the rest here: https://forum.faforever.com/assets/uploads/files/1685891393985-official-faf-tournament-rules.pdf Prizes Kings 1st: King of Setons Avatar + $200 2nd: Faction Face Avatar + $100 3rd: Faction Logo Avatar Princes 1st: Prince of Setons Avatar + $150 2nd: Faction Face Avatar + $50 3rd: Faction Logo Avatar The previous winners will receive a "Tournament Winner" avatar once the tournament concludes. Prizes are from the FAF Tournament fund. If you would like to donate towards the tournament and receive a cool avatar, please contact the Tournament Team Lead on discord (hyb/tbounce). Reminder that all payments of official FAF fund prizes are subject to the official FAF tournament payout guidelines. https://forum.faforever.com/topic/7161/faf-official-tournament-payout-guidelines Signup To sign up, use the link below, login and register on the tournament page. Tournament Page: https://tournaments.faforever.com/t/6c60000c42
  • 471 Topics
    5k Posts
    BlackYpsB
    We still need logs to investigate this
  • A place to talk about whatever you want

    2k Topics
    27k Posts
    N
    FAF is all volunteers so there isn't really a definitive roadmap. Current trends are possible UI improvements (being careful of automation/making things too easy) and a lot of engine bug fixes and performance improvements. New units and game mechanics are for mods to do due to FAF's preservation mission, but imo FAF does have some places to improve mod support in. That does have the challenge of preserving support for old mods though.
  • 3k Topics
    16k Posts
    N
    I'm not sure what you mean by super buggy audio, but it would be helpful if you could try these specific workarounds since I've developed fixes for them: Change from 5.1 (side speakers) or 7.1 audio to stereo. Side speakers because FA supports the older 5.1 back speakers channel format. This is the bug fixed in the binary patch. If your PC uptime is more than 24.86 days, sounds will play once per game session. Restarting your PC will fix this. This is a bug in XACT so it doesn't fit in a binary patch.
  • For people who want to add more stuff to FAF

    624 Topics
    8k Posts
    C
    [image: 1793532965479-1000018838.png] The Mechdivers Project is a collection of two Mods: The first one is a Unit Pack, which includes new Units and Features based on the Games Helldivers 1&2 and from Fan Concepts (as Customs) related to these two Games. The Second one adds an new Gamemode to the Game where Players can replay thier Helldivers experience in Supcom Style. The Unitpack is currently in Development but already downloadable in Early Access. You can find it on my Github Repository or on our Discord Server. Screenshots are on the Moddb Page. Link to the official Moddb Page: https://www.moddb.com/mods/mechdivers Link to the Github Repository: https://github.com/CDRMV/Mechdivers Link to the Discord Server: https://discord.gg/n6v3zFwY6b FAF Modvault: There is an Outdated Version of the Mod on the FAF Modvault already. I will going to Update it soon. Until that happens I recommend to Download the Mod from my GitHub Repository or Discord Server. Main Features of the Mechdivers UnitPack: A new playable Faction called the "Terminids" Comes into Early Access and will be introduced in the upcoming weeks The Faction itself is still in Development Units, which can call in Reinforcements Minelayers and Mines Melee Units An Unman/Man Mechanic to man some Defenses and Vehicles with Mech Marines A Spaceship for each Player, which has the Role of an Support Ability So you will be able to call in Orbital Bombardments or Reinforcments with it. Comes with its own Manager and is not buildable as an regulary Unit Counters against them are buildable Anti Spaceship Cannons Civilan Structures, which can be captured and activated by Enhancement Upgrades A Modular Mech for the UEF. Comes with its own Factory and Workshop. Modules can be installed on this Mech New Factories and Landingpads with AI Support to build the new Units of this Mod Large Tech 3.5/Elite Units Cyborgs and Bots, which act like Infantry And much more. Details for the Gamemode Submod will be revealed in the future. My Team (Strutman, Wardem and I) is still looking for People who want to help us out for this Project and for the CSK Project. We specifically looking for Modelers, Animators, Textures, AI Coders, Mappers/Mission Coders and Lua Coders, which have experince with Supreme Commander Forged Alliance. So if you are interested to join our Team let me know here, on Moddb or on our Discord Server. If you don't have any Experiences in 3D Modeling and Animation in Blender no problem we can teach you too. Note: Previous Development Updates of the Project has been posted here: https://forum.faforever.com/topic/6034/commander-survival-kit-project/292 But new upcoming Updates will be posted here for now on. As always any kind of Suggestions, Critism or help is welcome All in all stay tuned for Updates related to this Project Best regards CDRMV and from the Team.
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    Search only via google using the site:forums.faforever.com option.