The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Categories

  • Announcements regarding our community

    63 Topics
    139 Posts
    FichomF
    Check out a new unit database made by ETFreeman with a modern look and plethora of tools and settings you can tinker with. You can find all the usual unit details - including from the Nomads faction - as well as some that were not displayed in older alternatives. It can also be set as your default client Units database (requires client version 2026.4.1 and above) - In client Settings > General > Unit Database. Some of its special features: Browse units by faction & tech tier, or by unit type Compare any units side by side — shareable URLs, section toggles, all settings saved between sessions Game-accurate DPS — replicates the game's own calculations: beams, salvos, fragments, DoT Efficiency metrics — DPS/mass, DPS/energy, DPS/BT, all invertible Custom stat formulas — write your own expressions using 70+ unit properties Covers all factions including Nomads Shows even "hidden" features like ability to fire from transport or missile splitting when TMD hits Installable as mobile app (visit the db with your phone, the suggestion to install it will appear) If you have any feedback, please leave tit at the forums: https://forum.faforever.com/topic/10050/etfreeman-db-feedback-thread
  • The real competition starts here.

    261 Topics
    7k Posts
    hybrid_H
    The remaining matches of the tournament will be played this Saturday at 13 UTC, and potentially earlier depending on who goes through to the next rounds. There will be 1 or 2 loser bracket games scheduled during this week before Saturday as well.
  • 464 Topics
    5k Posts
    S
    The problem is that the sequence is caused by a desync or one or two people disconnecting. I just can't understand the logic of the game authority intentionally disconnecting the rest of the players who are still on and intend to play, and then initiating the system as discussed. You can't un-rank or cancel games after a certain point because of abuse of the system to avoid losses, so its really egregious that were seeing the actual FAF system further disconnect a semi-functioning environment. @ipconfig-release said: What? Disconnected players are not bot controlled. If no one on the team does anything with their units/base, they'll just retain whatever last orders were given by the human player, but that's it.\ What I'm saying is they behave like bots who are then afk. Its hard to read who is still in the game, and hard to read if the game is worth attempting to win, wasting time and creating frustratingly slow victories for people playing against mostly or all afk opponents. Also, just seen this today: In 2014 it was religion to have good form on disconnect windows and wait 3 minutes for reconnects so people don't full DC from each other and lock the game out. Many serious disconnects to the internet are resolved within the timeframe of 1:30 -3 minutes, but people have gotten to be so impatient and I rarely see the good form expected so many years ago. Why can't this basic expectation of good form be hard coded structurally into the game environment?
  • A place to talk about whatever you want

    2k Topics
    26k Posts
    NuggetsN
    Maybe i misunderstood? I thought you can reapply and they see your request again. Or are you saying you can click reapply multiple times without them declining? One way or another only one join request could be seen i believe (if i remember correctly)
  • 3k Topics
    16k Posts
    Z
    I am trying play FAF on the client which I have just installed on Windows 11. I am currently on a laptop. Whenever I try and play in offline mode this error comes up: Client Version: 2026.7.0 java.io.IOException: Cannot run program "C:\ProgramData\FAForever\bin\ForgedAlliance.exe" (in directory "C:\ProgramData\FAForever\bin"): CreateProcess error=2, The system cannot find the file specified at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1112) at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1046) at com.faforever.client.fa.ForgedAllianceLaunchService.launch(ForgedAllianceLaunchService.java:161) at com.faforever.client.fa.ForgedAllianceLaunchService.launchOfflineGame(ForgedAllianceLaunchService.java:49) at com.faforever.client.game.GameRunner.lambda$startOffline$1(GameRunner.java:556) at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1789) at java.base/java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1781) at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:511) at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1450) at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:2019) at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:187) Caused by: java.io.IOException: CreateProcess error=2, The system cannot find the file specified at java.base/java.lang.ProcessImpl.create(Native Method) at java.base/java.lang.ProcessImpl.<init>(ProcessImpl.java:485) at java.base/java.lang.ProcessImpl.start(ProcessImpl.java:146) at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1078) ... 10 more And also, when I try and login with browser, nothing happens.
  • For people who want to add more stuff to FAF

    604 Topics
    8k Posts
    S
    Terraforming, or hardly restrictive building placement.
  • A readonly copy of our previous forums on phpbb3. (Not all uploaded files are available.)
    Search only via google using the site:forums.faforever.com option.