The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • Announcements regarding our community

    63 Topics
    139 Posts
    FichomF
    Check out a new unit database made by ETFreeman with a modern look and plethora of tools and settings you can tinker with. You can find all the usual unit details - including from the Nomads faction - as well as some that were not displayed in older alternatives. It can also be set as your default client Units database (requires client version 2026.4.1 and above) - In client Settings > General > Unit Database. Some of its special features: Browse units by faction & tech tier, or by unit type Compare any units side by side — shareable URLs, section toggles, all settings saved between sessions Game-accurate DPS — replicates the game's own calculations: beams, salvos, fragments, DoT Efficiency metrics — DPS/mass, DPS/energy, DPS/BT, all invertible Custom stat formulas — write your own expressions using 70+ unit properties Covers all factions including Nomads Shows even "hidden" features like ability to fire from transport or missile splitting when TMD hits Installable as mobile app (visit the db with your phone, the suggestion to install it will appear) If you have any feedback, please leave tit at the forums: https://forum.faforever.com/topic/10050/etfreeman-db-feedback-thread
  • The real competition starts here.

    257 Topics
    7k Posts
    FutureManF
    sign up Futureman as a free agent
  • 454 Topics
    5k Posts
    wilson_W
    @Sheikah Thanks for the clarification. As said before, it's just what I've heard from folks being in charge of the pools, who might not have the best understanding how the architecture looks like. How much effort would that be? Would it be somewhat feasible?
  • A place to talk about whatever you want

    2k Topics
    26k Posts
    Sladow-NoobS
    Have I read all the messages? fuck no. Am I still throwing in my two cents? Yes. Regarding the czar: Most ppl dislike the czar because it feels "underwhelming". I've had this discussion a lot (especially trainees reaching from 500-1800 range) but the main issue is that they're using the czar wrong. Especially low ranks see big laser and big unit => must throw into enemy base. Meanwhile it's about kiting air units (while being covered by a few sams) and stacking multiple czars with the goal of winning air, if your opponent doesn't micro properly, the ASF will get one or two cycled by the czar stack => air won. Just something to keep in mind and especially which direction the czar's purpose should head to.
  • 3k Topics
    16k Posts
    D
    Just use templates. People generally don't put anything around T3 power generators except items for adjacency. Rarely do you see anyone over 1200 surround with e-storage. Same with T3 mass fabricators, such as surrounding with storage.
  • For people who want to add more stuff to FAF

    598 Topics
    8k Posts
    cychwa_klaymbergC
    @gabrilend said in Wish-A-Mod Foundation: I think you'd be surprised about how much more interesting the game feels as each faction's playstyle becomes more distinct. I think you'll be surprised that I understand the idea itself. But I also support Nuggets' comment. Besides, I play a different mode and with mods.
  • A readonly copy of our previous forums on phpbb3. (Not all uploaded files are available.)
    Search only via google using the site:forums.faforever.com option.