The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Categories

  • Announcements regarding our community

    64 Topics
    140 Posts
    FichomF
    If you've played co-op missions Operation Blockade, Tha Atha Aez, Golden Crystals, or Overlord Surth Velsok recently, you've probably run into it. You saw patches of ground replaced by a red-and-black stripe pattern, where the mission's terrain should be. It wasn't a graphics setting or a broken install. Every player loading those four missions saw exactly the same thing. These four missions bring their own custom terrain textures, and the path to those textures had gone out of date, so the game couldn't find them anymore. Instead of showing the intended ground, it had nothing to draw there, so it fell back to the glaring placeholder pattern players have been reporting for a while. That's now fixed. The deployment chain has been corrected so it always points to the right path for each mission's own textures, and the fix has been checked thoroughly. It was checked against versions the community had already patched manually, and by loading the missions in-game, with several players confirming the terrain renders correctly and nothing else broke in the process. If these missions put you off before, now's the time to give them another shot. Load one up and see the difference for yourself. Have fun out there! Thanks to Seraphim-Noob and Brutus5000 for fixing this Bug! Full technical details are documented in the pull request. [image: 1787772060434-786a385e-70f1-4848-a4d0-0676f603b4fe-image-resized.png]
  • The real competition starts here.

    269 Topics
    7k Posts
    hybrid_H
    Mappool has been released, and the veto alongside it. Each team will ban down to 3 maps and then pick 1 map. The last map left is the decider. Veto must be done before the games start.
  • 471 Topics
    5k Posts
    BlackYpsB
    We still need logs to investigate this
  • A place to talk about whatever you want

    2k Topics
    27k Posts
    X
    @Dim-A-miD The future you’re writing about has already arrived. There’s an iw4L project that ported Call of Duty 4 to the Bevy engine using AI agents. Here’s a video where he talks about the project: https://youtu.be/CSFCKJspVSo?si=Ud1KQpCSvhOIbKms ! I’d like to point out that this is not a restoration of the source code but a port to a new game engine. Essentially, one person in 3 months, using AI agents, made a remaster of Call of Duty 4 on a new game engine. What does this mean for FAF? It means there’s a big chance of success right now. The chances are not just to restore the source code and fix bugs, but to make Supreme Commander: Definitive Edition with improved graphics, multithreading support, and improved network code that runs anywhere (Linux, MacOS, Windows). If you notice, a week has passed and the iw4L project still hasn’t been shut down/removed. This speaks to the good legal robustness of the solution. The author himself in the video interview talks about using the "clean room" technique. I believe that legal cleanliness will open up new prospects, for example, publishing on Steam.
  • 3k Topics
    16k Posts
    R
    issue was in Advanced Selection Extension, its a bug in lua script (smartSelection used StringJoin that brokes). Details : ASE swaps in its own copy of the game’s smart-selection function, and that copy was written for an older FAF version that had a helper called utils.StringJoin. A later FAF update removed that helper (the game now uses string.join), but ASE’s copy still called it. So the call crashed, the game swallowed the error silently, and the ASF hotkey selected nothing. CC : @nomander
  • For people who want to add more stuff to FAF

    618 Topics
    8k Posts
    C
    Truly very impressive. It’s genuinely fascinating to see what this community can achieve through a great deal of ambition and experimentation. I’m excited to see what this project will bring about in the future. Keep Up the great Work.
  • A readonly copy of our previous forums on phpbb3. (Not all uploaded files are available.)
    Search only via google using the site:forums.faforever.com option.