The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 948 Topics
    5k Posts
    wilson_W
    Hey @HerbertFreir, I've randomly come across this post. It's a common thing in pretty much every online game that people will flame each other. All it is is a coping mechanism so they must not admit they made a mistake themselves. It's really just the easy way out for being anonymous on the internet. There is no way of saying this is common or uncommon across a community as a whole as it's mostly invididual. Estimating how often it will happen to you is nearly impossible. Sometimes you will be flamed three times a day, sometimes it won't happen for two years straight. But there is a tendency: The bigger and the younger (on average) the community the more likely it is that people will flame, as they don't expect to bump into the other one ever again. FAF is a small, "well aged" community, and therefore less likely to be that way, as you for sure will bump into someone again. What usually helps is narrowing down the amount of anonymity to a minimum by playing with people you know through joining smaller clans / communities. I, for instance, happen to run a beginners group within the FAF Dojo. It's me and my co-trainer running training sessions with up to a dozen trainees (0-1300 rated) three times a week, in the EU evening hours. Our youngest trainee is ~20 years old, our oldest is ~60 years old. We have gay / trans people, furries... We welcome everyone and respect each other. It's about having fun and learning together. If the above is appealing to you and you could make (some of) the training hours, feel free to join our Discord server and reach out to me. If you can not make my specific training hours, please still feel free to join, meet people you could play with, and maybe find another trainer that matches your time zone.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    maggeM
    Have you secured your Discord account since the incident? What steps have you taken to make sure it cannot be used for malicious activity again?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • game crashes every time

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    3 Posts
    242 Views
    L
    Do you have Voicemod ?
  • Game completely freezes with no warning

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    3 Posts
    421 Views
    R
    Just had the same issue in dual gap game (6v6, no AI).Very long game, much units, happened at the moment I unzoomed very quickly. Farthest regions on the map didn't load unit icons.
  • Game freezes and crashes again

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    361 Views
    UvesoU
    0x008d462c can be caused by the following commands: STR_Utf8Len('text') STR_Utf8SubString('text') Maybe a UI mod feeded with non english characters ?
  • Help me

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    4 Posts
    265 Views
    K
    Maybe Anti-Virus removing C:\ProgramData\FAForever\bin\ForgedAlliance.exe
  • THE NEW UPDATE 1.4.6 error

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    2 Posts
    216 Views
    L
    maybe post the error?
  • How to host "offline" games that generate no replay

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    17 Posts
    1k Views
    FtXCommandoF
    It is only useful for tourney prep, that’s about the only situation where bos get serious effort put into them. Still is a nice thing to have for tournament players, though. Also doesn’t really matter if it gets revealed the first time you play the map, people won’t have the time to incorporate the bo into their gameplay in the middle of a tourney. The main problem is that you could spend 8 hours working on a bo for a tourney map and then some dude logs on, sees your work, spends an hour copying it and maybe refines it even more himself. Just destroys the desire to do any bo work unless you know the mechanics on how to break your replays (which is another barrier to entry for new high tier players).
  • Cannot select "environment", login fails

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    8 Posts
    814 Views
    R
    I had this intermittently last night, assumed it was external factors.
  • Can player maps be used in skirmish mode

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    9 Posts
    1k Views
    I
    Great info, thank you for the welcome and the tips, Uveso.
  • Blankprojectiles.Lua/Blankweapons.Lua?

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    5 Posts
    344 Views
    UvesoU
    point to our custom projectiles file which would be located at: /mods/<modname>/lua/blankprojectiles.lua It would be located it there in case you create the file ! Crate a textfile inside your mod folder: /mods/<modname>/lua/textfile.txt then rename the textfile to blankprojectiles.lua Now you have your empty projectile in /mods/<modname>/lua/blankprojectiles.lua
  • My own Mod can't be uploaded? What to do?

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    4 Posts
    363 Views
    K
    Hey you both, ' Thanks for your help...I copied the code out of the Tutorial and changed it in my way and that seems to work...absolutely no idea why it didnt work with my version at first...
  • Game lags then crashes

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    7 Posts
    578 Views
    UvesoU
    @Wingflier yes there is (maybe) an error inside the ProcessBuildCommand function that causes the function to loop every 10 milliseconds and this is lagging the game out. I will do some test and release an update tomorrow.
  • Installing on Linux with Java 15

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    11 Posts
    812 Views
    M
    Alright, so I found a broken link file called .faforever, deleted it and so far it works now! Seems like it couldn't create files because it already sort of existed. I found out by trying to create it myself and not letting me name it and searched for the file by name. It was just broken. Delete it and rerun it. Sweet! Thanks for the help everyone!
  • This topic is deleted!

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    1 Posts
    6 Views
    No one has replied
  • Can't use Maps Tab

    maps faforever error search springframework
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    2 Posts
    386 Views
    Brutus5000B
    What exactly have you searched for?
  • Hello I've problem with Downlord's FAF Client. I can't open it.

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    9 Posts
    666 Views
    P
    Many thanks to everyone! I solved my problem. I'd thought what if FAFlauncher had been blocked by my Anti-Malware, so I decided to disable it. And FAF was launched ! So I'm a clown, I guess
  • Sorian AI - isn't it supposed to be better ?

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    32 Posts
    5k Views
    UvesoU
    New Update (v93) is out. You can download it from the vault or from here: https://forum.faforever.com/topic/350/
  • Mods with additional Units?

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    3 Posts
    373 Views
    UvesoU
    @killerfrog2222 Please make clear that you are (hopefully) still testing if Total Mayhem is the cause. I know it might be look as it is TM since you disabled it and its no longer crashing, but you are using many other mods than could interfere with Total Mayhem. You can find Black ops and other unit Mods patched for FAF here: https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam All mods there (also Total mayhem) are tested and not crashing (at least i did not got any crash report in the last 2 years) You should also try the Future Battle pack: https://www.moddb.com/mods/fbp-future-battlefield-pack (Its still in development) And if you start the game over the FAF client, try out the NOMADS mod/faction
  • Game Crashes (without Error Message)

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    6 Posts
    484 Views
    UvesoU
    @killerfrog2222 Please do me a favor and test Total Mayhem with no other mod. Does it still freeze when you play it alone ? I am just asking because i play Total Mayhem every day an never got a freeze. When i develop my AI i also have Total Mayhem running. Maybe its another mod that is hooking a function that also Total Mayhem hooks and those hooks are playing ping pong and causing the freeze. (One hook is calling the other hook and back again)
  • Creating a mod - Template for Mass Storage

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    6 Posts
    321 Views
    speed2S
    If you make a template just with the storages, it will be offset, since the centre will be one of the storages But if you make it with T1 mex, you will have it centred. T1 mex so it can be build with any engineer
  • exit code -1073741515.

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    322 Views
    M
    Thank you axel12 starting the game on steam first did the trick