Navigation

    FAForever Forums
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    1. Home
    2. Sheikah
    S

    Sheikah

    @Sheikah

    Client Maintainer
    Mapgen Maintainer

    427
    Reputation
    633
    Posts
    96
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online

    • Profile
    • More
      • Following
      • Followers
      • Topics
      • Posts
      • Best
      • Groups
    Sheikah Follow

    Best posts made by Sheikah

    Who is AutoHost?

    AutoHost is a bot that I created whose sole purpose is to host games 24/7 for people to join. All games are intended to be All Welcome games so that anyone can join and be able to play without fear of being kicked due to rating or due to low game count. As part of this AutoHost games are Full Share, Optimal Balance mirrored, hosted on mapgen maps. the purpose of these settings is to try and create an environment where any player can get a game and not be punished or flamed for dying early or not knowing a map meta and additionally FullShare has seemed more conducive to games with larger rating disparities.

    AutoHost Games will launch once all players slots are filled and every player is X'ed. It will notify players to X and will kick anyone who is AFK for greater than a minute when all the player slots are full.

    Additionally if AutoHost does not have any players join the lobby for greater than 10 minutes then a new lobby with a new map will be created.

    Feel free to join an AutoHost lobby and get playing.

    Please note this is an alpha implementation which is running on my local machine and is not an official FAF bot so there may be times when AutoHost is down. Feel free to report any bugs or issues here and I can work on fixing them and implementing additional features.

    posted in Blogs •
    Introducing the 2022 Association Board

    The FAF Association General meeting for 2022 has concluded and a new board has been elected. I would like to thank the outgoing President Sheeo and Board Members Nostalgic Futurist, Dragun101, Fury, and Swkoll for the work they have done over the past year.

    I am pleased to announce the elected board for the next year:

    • Archsimkat
    • Askaholic
    • Brutus5000
    • BlackYPS
    • Giebmasse
    • Jip
    • Rezy-Noob
    • Tagada
    • Sheikah - Elected President

    The board and I look forward to working to improve FAF throughout the year.

    posted in Announcements •
    FAF Statement on Russia/Ukraine

    The Board of the FAF Association has decided to issue the following statement after the military action launched by Russia in Ukraine:

    The Board expresses its grave concern about the military action started by Russia in Ukraine. Alongside the UN, we stand united against war as well as condemn any use of military means to resolve political conflicts.

    Since the 24th of February the war between Ukraine and Russia has widely impacted us as a community. On one hand we've had people dropping out of tournaments, while on the other there have been discussions about the war that, at times, spread blatant misinformation regarding the military action. As a board, we've decided to take steps to provide a safe online environment for all of our community members.

    All discussions about the war between Russia and Ukraine must happen within #politics on Discord and in the IRC client chat. Any discussions or statements that are a reference to the war outside of the designated channels can be reported to the moderation team, regardless of their nature. By doing this we create an opt-in environment for those who desire it, and preserve the regular FAF experience for those who do not.

    Any claim or statement in the designated channels that is not supported by the United Nations may be subject to moderation. We understand that the first casualty of war is truth and especially in the information era today this is even more the case according to experts appointed by the Human Rights Council. We consider the United Nations as our ground truth, and we will use it as our standard for moderation.

    We understand that the actions of a country do not necessarily reflect the views of its citizens—therefore, we will not ban or otherwise suppress Russian members of our community over the actions of their government. That being said, with tensions so high, we ask our members to refrain from engaging in excessive political discourse.

    The Board notes that the FAF Association is based in Denmark, and as a direct consequence it is not possible to transfer FAF prize funds towards Russian players. We are bound to Danish laws as they are enacted with respect to this conflict.

    posted in Announcements •
    Client 2021.10.0 Upcoming Features

    This topic is meant to introduce the new features and updates that are being added to the client for version v2021.10.0. As the new PRs are merged they will be added here. Please note with this release we are switching to a calendar based release versioning. As well I will try to have the beta and release candidates out for a longer period of time prior to release. The pre-release is now available at https://github.com/FAForever/downlords-faf-client/releases/tag/v2021.10.0-RC1

    • Add Ability to play games offline from the login screen https://github.com/FAForever/downlords-faf-client/pull/2353
      This allows launching games from login. Note that this option requires you to have launched an online game at least once in order to download and install the necessary files. It will use whatever default faf version you currently have installed.

    • Fix bug that stops opening local replays https://github.com/FAForever/downlords-faf-client/pull/2358

    • Allow uploaded maps to be ranked https://github.com/FAForever/downlords-faf-client/pull/2357

    • Fix Bug stopping matchmaker's map lists from being displayed https://github.com/FAForever/downlords-faf-client/pull/2356

    • Allow searches by number of players in a map https://github.com/FAForever/downlords-faf-client/pull/2364

    • Allow game options to be set by matchmaker queue https://github.com/FAForever/downlords-faf-client/pull/2339

    • Use client language to auto join language channels https://github.com/FAForever/downlords-faf-client/pull/2369

    • Add ability to generate maps in 1.25km increments https://github.com/FAForever/downlords-faf-client/pull/2375

    • Increase timeout for dns resolution https://github.com/FAForever/downlords-faf-client/pull/2377
      This aims to resolve the issue some people have with not being able to login.

    • Bump ice adapter to 3.1.2 https://github.com/FAForever/downlords-faf-client/pull/2378

    • Log all exceptions thrown to enable better debugging capabilities https://github.com/FAForever/downlords-faf-client/pull/2394

    • Add retry for when api is temporarily down due to restart or reconfiguration https://github.com/FAForever/downlords-faf-client/pull/2385

    • Close match maker game when the game has been cancelled by the server and is stuck in setting up auto match https://github.com/FAForever/downlords-faf-client/pull/2389

    • Add names for 4v4 queues https://github.com/FAForever/downlords-faf-client/pull/2376

    • Add version labels to map cards and allow authors to see all versions https://github.com/FAForever/downlords-faf-client/pull/2392

    • Add more detailed error messages during map and mod upload https://github.com/FAForever/downlords-faf-client/pull/2388

    • Remove the downlord branding from the UI and installation in the client https://github.com/FAForever/downlords-faf-client/pull/2379

    posted in Blogs •
    Neroxis Map Generator

    New Map Generator UI!

    With Downlord's Client 1.1.9 the map generator has gained a new UI for generating maps with user specified terrain options.
    In order to GENERATE and PLAY maps which utilize the UI options you MUST HAVE Downlord's Client Version 1.1.9 or higher

    The following options are available as inputs to map generation:

    Number of Spawns: Number of spawn points the map is generated with. Supports 2 to 16 players. Currently only supports balanced team spawns.
    Map Size: Size of the map to be generated. Only supports square maps (5km, 10km and 20km).
    Water: The probability/amount of water appearing on the map
    Plateaus: The probability/amount of plateaus appearing on the map
    Mountains: The probability/amount of mountains appearing on the map
    Ramps: The probability/amount of ramps appearing on the map (Note: Ramps are the connections between plateaus and ground level)

    It is also now possible to regenerate a map by using the name of the form neroxis_map_generator_(version)(seed)(options)
    This can also be utilized to specify the options directly. The format for parsing the options from the map name can be found in the source.

    Client Version 1.1.9 also supports watching replays of generated map games

    Notes:

    • Generation time increases with map size. Optimizations are underway.
    • Generating 16 player 5km maps may occasionally fail due to space constraints. If this occurs generate with new seed.
    • Map Terrain Generation originally optimized for 10km maps. Optimization for 5km and 20km maps still underway.
    • Terrain control options are not a guarantee that a certain amount of that feature will be present in the generated map. They are used for initial seeding only.
    • Maps with mostly water will generate water mexes where possible rather than clumping mexes on small amounts of land
    • Map Generation not supported on the python client
    • Maps Generated Names of the form neroxis_map_generator_(version)_(seed) where seed is numeric will be compatible with older clients

    Feel free to stop by the Map Generator Discord: https://discord.gg/XZW62UdYfm

    Additionally new features have been added and are included below

    Version 1.0.10

    • Unit Wrecks now spawn as reclaim (T1-T3 Land, T2 Destroyers, T2 Navy Factories)
    • New Symmetries Added (Symmetries: X, Y, XY, YX, QUAD, DIAG, POINT)
    • Reclaim Generation Improved (Added cliff rocks and variation of placement)
    • Mex Expansions Added (Expansions of 2-4 mexes randomly placed on map)
    • Support Mexes Added (Each Base will have 1-3 support mexes nearby)
    • Generate previews with better coloring and lighting
    • Guarantee space for base building at spawn points
    • Odd/Even Teams are guaranteed on all maps and represent mirror positions

    As always if you have any suggestions for features of the map generator please comment in this thread.
    If a generated map has issues please let me know by messaging me with the map name so that the cause can be investigated.

    Screenshot (59).png

    posted in Mapping •
    New FAF Teams

    TL;DR The Council of Setons has been replaced with FAF teams of contributors who are responsible with maintaining the core aspects of FAF. Members of each team and their descriptions can be found on the wiki here FAF Teams.

    During the previous General Meeting of the FAF Association, the members of the association decided to transition the maintenance of FAF away from the previously known Council of Setons into a more distributed set of teams that are each responsible for a distinct area of the FAF community. This was done to hopefully increase transparency of the inner workings of FAF as well as help to keep contributors and players engaged in the community.

    Previously the Council of Setons was made up of 8 councilors: Administration, Balance, Game, DevOps, Promotions, Creative, Player, Moderation. The duties of the councilors has been split between the following 11 teams: Trainer, Community, Promotions, FAFLive, Tournament, Matchmaking, Balance, Game, Creative, Moderation, and DevOps. The members and elected leaders of each team can be found on the wiki. If you are interested to start contributing to FAF in any of the areas feel free to reach out to the members on the team for more info.

    Additionally the Player Councillor position has been removed and its various responsibilities split up. The aspect of community engagement will be picked up by the newly introduced Community Manager who is elected by the general FAF player base in May.

    We would like to thank all the past councilors who helped to make FAF what it is today and look forward to continuing to work with the board and new teams.

    From a practical standpoint there should be no disruptions to FAF operations due to any of these changes.

    posted in Announcements •
    Client v1.4.7 Upcoming Features

    This topic is meant to introduce the new features and updates that are being added to the client for version v1.4.7. As the new PRs are merged they will be added here. The pre-release is now available at https://github.com/FAForever/downlords-faf-client/releases/tag/v1.4.7-RC2

    • Rework game and player server messages to not be processed on the UI thread https://github.com/FAForever/downlords-faf-client/pull/2276 https://github.com/FAForever/downlords-faf-client/pull/2280

    • Add traditional chinese language https://github.com/FAForever/downlords-faf-client/pull/2256

    • Highlight games with friends in them https://github.com/FAForever/downlords-faf-client/pull/2264

    • Author text no longer intersects with version https://github.com/FAForever/downlords-faf-client/pull/2277

    • Fix mention for usernames with dash https://github.com/FAForever/downlords-faf-client/pull/2271

    • Remember set password on rehost https://github.com/FAForever/downlords-faf-client/pull/2267

    • Reset client after log out https://github.com/FAForever/downlords-faf-client/pull/2265

    • Use new recommended maps and mods list https://github.com/FAForever/downlords-faf-client/pull/2260

    • Add rating filter for replays https://github.com/FAForever/downlords-faf-client/pull/2144

    • Don't crash on invalid map file names https://github.com/FAForever/downlords-faf-client/pull/2262

    • Stop multiple ping sounds in a row https://github.com/FAForever/downlords-faf-client/pull/2263

    • Show rating on hover in rating graph https://github.com/FAForever/downlords-faf-client/pull/2228

    • Update mods before hosting https://github.com/FAForever/downlords-faf-client/pull/2255

    • Change invite UI to be button based https://github.com/FAForever/downlords-faf-client/pull/2182

    Old features in 1.4.5 that didn't have an announcment

    • Number of teams option for map generator https://github.com/FAForever/downlords-faf-client/issues/2252

    • Private User game status will properly update https://github.com/FAForever/downlords-faf-client/issues/2242

    posted in Blogs •
    RE: I cri everytim

    My cat killed the computer I was using to run autohost 😵

    posted in General Discussion •
    RE: Neroxis Map Generator

    As a quick update. I just released version 1.4.0 and this includes a major overhaul to the backend code to introduce more variation to the generated maps. The main change is that the map generator can now work on the basis of map styles.

    The current map styles are DEFAULT, ONE_ISLAND, BIG_ISLANDS, SMALL_ISLANDS, CENTER_LAKE, VALLEY, DROP_PLATEAU, LITTLE_MOUNTAIN, MOUNTAIN_RANGE at the moment there is no UI element in the client to generate use these styles specifically so this is more informational. But hopefully this enables greater variety and allows it to be easier to add other styles in the future as well.

    If you have ideas for styles of maps feel free to reach out to me and we can see about bringing it in to the map gen.

    posted in Mapping •
    Client v1.2.3 Upcoming Features

    Now Released can be downloaded from https://github.com/FAForever/downlords-faf-client/releases/tag/v1.2.3

    This topic is meant to introduce the new features and updates that are being added to the client for version v1.2.3. As the new PRs are merged they will be added here and when the release client is created for testing.

    • Chat User list CPU usage optimizations https://github.com/FAForever/downlords-faf-client/pull/2007
      The chat user list was determined to be a large source of the lag that many users experience when running the client, especially as the number of players online has grown. Up to now the main solution has been to close the aeolus chat tab to decrease the lag. This update aimed to optimize how the chat user list is updated and displayed in order to reduce cpu usage.

    • Remove ability for foes to ping you in aeolus https://github.com/FAForever/downlords-faf-client/issues/2017
      This update makes it so that users will not be pinged when mentioned by a foed player

    • Add Date Format Option https://github.com/FAForever/downlords-faf-client/pull/2014
      Adds choice of date format to the client

    • Add button to join channels https://github.com/FAForever/downlords-faf-client/pull/2013
      This will add a UI tab/button that can be used to join IRC channels in addition to the /join command in chat

    • Add generation type options to map generator UI https://github.com/FAForever/downlords-faf-client/pull/2005
      This will add generation type options to the map generator. Specifically the options Casual, Tournament, and Blind.
      Causal generates maps as they are done in v1.2.2.
      Tournament forces all random options and will not display the preview in the client lobby to the generator as well as time stamps the map with the original time of generation and places it in the map description to prevent the use of pre-generated maps in tournaments
      Blind generates maps without any preview in the client or in the game lobby.

    • Restart on Default Theme Selection https://github.com/FAForever/downlords-faf-client/pull/2003
      This will ensure proper application of the default theme by alerting the user that a restart of the client will be needed.

    • Game Information on Chat Hover https://github.com/FAForever/downlords-faf-client/pull/2010
      This allows for seeing the players in a particular game when hovering over the map image

    • Sync Cache
      API calls are now synchronized so that multiple function calls will not happen if the cache is empty

    • Add copy action to labels https://github.com/FAForever/downlords-faf-client/pull/2031
      Map Name, Mod Name, Descriptions, Authors, and other labels can now be copied and pasted elsewhere using a context menu accessible via a right mouse click

    • Correct number of more mods in game tile view https://github.com/FAForever/downlords-faf-client/pull/2025
      Number of mods now displayed correctly in game tile view

    • Paginate Local Replays https://github.com/FAForever/downlords-faf-client/pull/1820
      Adds pagination to the local replays tab in the vault

    • Fix bug where removing players from friends list removes them from chat list https://github.com/FAForever/downlords-faf-client/pull/2022

    • Add experimental option to watch replays while waiting in lobby https://github.com/FAForever/downlords-faf-client/pull/1926
      This add an option to allow watching of replays from the game lobby. This requires patching the game.prefs file which you can do from the settings in the client. This only allows for starting replays from the replay vault once the game is open it does not allow you to start a game while watching a replay. Please note that watching replays which are of conflicting patch version to the game you have open is not supported and will result in an error.

    posted in Blogs •

    Latest posts made by Sheikah

    RE: My account is linked with another account

    You should log in with the Dark_Tigrou account since you already linked it. If you forgot the password you can reset it with steam on the website.

    posted in FAF support (client and account issues) •
    RE: Reclaim Brush

    This is effectively the same as area commands which has already been heavily discussed on this forum here https://forum.faforever.com/topic/2054/beating-a-dead-horse-area-commands/12?page=1

    and on the old forum which I will link when I find it

    Edit: found em, have fun reading
    https://forums.faforever.com/viewtopic.php?f=2&t=13632
    https://forums.faforever.com/viewtopic.php?f=41&t=8471&start=20

    posted in Suggestions •
    Community Manager Election Results: Deribus Wins

    The Community Manager Election has ended and Deribus is the official winner of the election.

    We look forward to what he will do in the new position.

    We thank Penguin_ for the effort he put into running.

    Voting Details

    Since there were only two candidates the results are from the majority of votes for the first candidate

    Deribus: 44
    Penguin: 30

    posted in Announcements •
    RE: Adaptive MatchMaking

    This effectively what already happens as people and parties can queue in multiple matchmakers at once and the first match they get put into.

    posted in Suggestions •
    RE: Faf co op missions maps & mods directory

    @jip ah yeah if the coop isn't mounting the folder properly then yeah it needs to be changed. Coop maps are not treated differently from other maps.

    posted in FAF support (client and account issues) •
    RE: FAF client completely unusable on VRR display due to screen flickering.

    It is just FAF Client now

    posted in I need help •
    RE: Call for Community Manager Applications

    Voting for community manager is now live at https://voting.faforever.com/vote. Note you must have 50 games in order to cast a vote

    posted in Announcements •
    RE: Community Manager Q&A

    @penguin_ said in Community Manager Q&A:

    • I would like to use the in-client polling system to get some of the data, as that would be a more representative sampling, but I would keep usage of that to a reasonable level to avoid spamming people.

    As a note there is no in-client polling at the moment that has not been added to the client yet.

    posted in General Discussion •
    RE: Error Code, Cant play FAF

    The client can't connect to the lobby server so check anti virus and firewall

    posted in I need help •
    RE: ★ Ethereal FAF Client Highlights ★

    Probably would be good to publish

    posted in General Discussion •