Game freezes and crashes again

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This technically happened two games in a row but we only got the an error message the second time.

The crash report read:

Unhandled exception:

bad allocation

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_14719093.log /gpgnet 127.0.0.1:60695 /mean 1009.12 /deviation 182.117 /savereplay gpgnet://127.0.0.1:63567/14719093/Gumption.SCFAreplay /country US /numgames 24

Callstack:
Unknown symbol (address 0x008d462c)

Here is the crash log >>> crash_report.txt

https://replay.faforever.com/14719093 <<< Replay

Please help us figure out what's causing this. The gamelogs aren't denoting any unusual activity before these crashes happen.

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Here's the gamelog (not of the player that crashed, but of the host) - game_14719093.log

Is it possible that the second player could have crashed because of a cascade of errors caused by the host having a missing texture file?

Those are the only errors which appeared around the time of the second player crashing at 28 minutes. It makes no sense at all but I don't see anything else in the log that could have caused it.

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0x008d462c can be caused by the following commands:

STR_Utf8Len('text')
STR_Utf8SubString('text')

Maybe a UI mod feeded with non english characters ?