The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 955 Topics
    5k Posts
    N
    I'm not sure what you mean by super buggy audio, but it would be helpful if you could try these specific workarounds since I've developed fixes for them: Change from 5.1 (side speakers) or 7.1 audio to stereo. Side speakers because FA supports the older 5.1 back speakers channel format. This is the bug fixed in the binary patch. If your PC uptime is more than 24.86 days, sounds will play once per game session. Restarting your PC will fix this. This is a bug in XACT so it doesn't fit in a binary patch.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    S
    What version of the browser are you running?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • help

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  • Brewlan crash

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    UvesoU
    Hello beeej, is it possible to post the full game.log ? (Upload it to https://pastebin.com/ and post only the link here)
  • FAF Error

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    11 Posts
    102k Views
    R
    Xact errors in game log. Ffs can some moderator please make a sticky with xact error in the title and link to tatsus post about stereo sound issues
  • 4K and huge cursor

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    T
    A further update: I changed the compatibility settings and it works fine the first time but then goes back to its old way I have realised that Forged Alliance iteself changes the compatibility settings in the registry. I disabled the Program Compatibility Assistant but the settings still keep changing after each game. I wrote this registry change that will fix the huge cursor but it needs to be run each time, before the Supreme Commander.exe is loaded. Not sure if there's an easier way around this but at least its a quick fix. If anyone wants to recreate this, copy the text below and save it in Notepad. Call the file "FAF.reg" and save it. Opening it will change the DPI settings to stop the cursor being huge! Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers] "C:\ProgramData\FAForever\bin\ForgedAlliance.exe"="~ DPIUNAWARE" "C:\Program Files (x86)\Steam\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe"="~ DPIUNAWARE"
  • Error

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    4 Posts
    329 Views
    L
    I started the game with /nosound. Same error. But i deinstalled the realtek audio driver. It seems working now.
  • Factory repeat build hotkey won't work

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    3 Posts
    388 Views
    E
    Try it without any mods enabled and see if that helps, then slowly add back in mods until it stops working again and let us know which mod breaks it. Also it can be a bit buggy where it takes half a second or so to show up especially if you have draggable build queues enabled which I'd highly recommend turning off. Make sure you're doing it either with only one factory selected or if you have multiple factories selected that they're all on the same repeat setting before using the hotkey as well.
  • This topic is deleted!

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  • Error

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    1 Posts
    119 Views
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  • This topic is deleted!

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    1 Posts
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  • wont start game

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    3 Posts
    392 Views
    P
    Для тех хто едет на т34 :"надо запустить игру в стиме после установки , затем качайте клиент фаф!"
  • Error

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    5 Posts
    769 Views
    ?
    you just need to create a game this cna be either lauch a campagin mission or lauch a skirmish mission eaither will create the profile
  • Using a second monitor with a laptop

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    1 Posts
    138 Views
    No one has replied
  • Single Player Issues

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    4 Posts
    552 Views
    AskaholicA
    Open client > hamburger menu > reveal log folder
  • Crash Waves of death 1.20

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    2 Posts
    288 Views
    K
    Other error: EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067aa5f attempted to read memory at 0x00000000 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_14420314.log /gpgnet 127.0.0.1:44451 /mean 1670.74 /deviation 66.1512 /savereplay gpgnet://127.0.0.1:54387/14420314/kaiser77.SCFAreplay /country ES /numgames 271 Callstack: Unknown symbol (address 0x0067aa5f) Last 100 lines of log... info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0303 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> debug: Current gametime: 00:48:00 info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Current gametime: 00:48:30 info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff003b3) supplied in a pose update. info: UI_ExpandCurrentSelection debug: Loading module '\000/units/xsl0205/xsl0205_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua\000' warning: Error running lua script: Failed to attach entity xel0305 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff003b8) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff002e6) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/units/url0401/url0401_script.lua\000' debug: Loading module '\000/units/urs0201/urs0201_script.lua\000' debug: Loading module '\000/projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua\000' debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000' debug: Current gametime: 00:49:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0016d) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/units/xsl0203/xsl0203_script.lua\000' info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity uel0105 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: CWldSession::DoBeat() unknown entity id (0x2ff00250) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Current gametime: 00:49:30 info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xel0305 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity url0203 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0205 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0205 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0205 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' info: UI_ExpandCurrentSelection debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Current gametime: 00:50:00 info: UI_ExpandCurrentSelection debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: send Ptr: 6EDA0002 info: send Ptr: 6EDA0002 info: send Ptr: 6EDA0002 info: CWldSession::DoBeat() unknown entity id (0x2ff00353) supplied in a pose update. info: send Ptr: 6EDA0002 info: terminated info: Sending game result: 3 defeat -10 info: GAMERESULT : \000defeat -10 debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000' info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update. debug: Loading module '\000/lua/ui/game/connectivity.lua\000' info: ren_shownetworkstats true info: UI_Lua import("/lua/ui/game/connectivity.lua").CreateUI()
  • 0 Votes
    3 Posts
    490 Views
    W
    Thanks!!
  • 0 Votes
    2 Posts
    174 Views
    ResistanceR
    удали его,скачай из вольта,если не поможет значит хост использует другую версию,можешь у него попросить локалку через гугл диск,мы так делали в основном с RK's explosions
  • i go to load into a Lobby or a Replay and the game just crashes

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    5 Posts
    266 Views
    UvesoU
    Thanks for reporting back!
  • many recent game crashes

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    15 Posts
    840 Views
    UvesoU
    No, i don't whant that I was searching for a beginner in AI play. Then i can only advertise the debug function from my AI mod. You can set a endless loop for games, so it will restart the session after the game is over. It will also log additional script tasks / memory using information for debugging.
  • Crashing after 15-20 mins

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    194 Views
    R
    for anyone with similar issues, give this a try. it seems to have fixed it for me https://steamcommunity.com/app/9420/discussions/0/1739968490550491239/
  • I can't decompress replay files with zstd compression

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    4 Posts
    392 Views
    H
    @askaholic Very nice! I'll try it tomorrow, thanks.