The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Subcategories

  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 948 Topics
    5k Posts
    wilson_W
    Hey @HerbertFreir, I've randomly come across this post. It's a common thing in pretty much every online game that people will flame each other. All it is is a coping mechanism so they must not admit they made a mistake themselves. It's really just the easy way out for being anonymous on the internet. There is no way of saying this is common or uncommon across a community as a whole as it's mostly invididual. Estimating how often it will happen to you is nearly impossible. Sometimes you will be flamed three times a day, sometimes it won't happen for two years straight. But there is a tendency: The bigger and the younger (on average) the community the more likely it is that people will flame, as they don't expect to bump into the other one ever again. FAF is a small, "well aged" community, and therefore less likely to be that way, as you for sure will bump into someone again. What usually helps is narrowing down the amount of anonymity to a minimum by playing with people you know through joining smaller clans / communities. I, for instance, happen to run a beginners group within the FAF Dojo. It's me and my co-trainer running training sessions with up to a dozen trainees (0-1300 rated) three times a week, in the EU evening hours. Our youngest trainee is ~20 years old, our oldest is ~60 years old. We have gay / trans people, furries... We welcome everyone and respect each other. It's about having fun and learning together. If the above is appealing to you and you could make (some of) the training hours, feel free to join our Discord server and reach out to me. If you can not make my specific training hours, please still feel free to join, meet people you could play with, and maybe find another trainer that matches your time zone.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    maggeM
    Have you secured your Discord account since the incident? What steps have you taken to make sure it cannot be used for malicious activity again?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • Error

    5
    0 Votes
    5 Posts
    768 Views
    ?
    you just need to create a game this cna be either lauch a campagin mission or lauch a skirmish mission eaither will create the profile
  • Using a second monitor with a laptop

    1
    0 Votes
    1 Posts
    135 Views
    No one has replied
  • Single Player Issues

    4
    0 Votes
    4 Posts
    541 Views
    AskaholicA
    Open client > hamburger menu > reveal log folder
  • Crash Waves of death 1.20

    2
    0 Votes
    2 Posts
    285 Views
    K
    Other error: EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0067aa5f attempted to read memory at 0x00000000 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_14420314.log /gpgnet 127.0.0.1:44451 /mean 1670.74 /deviation 66.1512 /savereplay gpgnet://127.0.0.1:54387/14420314/kaiser77.SCFAreplay /country ES /numgames 271 Callstack: Unknown symbol (address 0x0067aa5f) Last 100 lines of log... info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0303 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> debug: Current gametime: 00:48:00 info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Current gametime: 00:48:30 info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff003b3) supplied in a pose update. info: UI_ExpandCurrentSelection debug: Loading module '\000/units/xsl0205/xsl0205_script.lua\000' debug: Loading module '\000/projectiles/saaolarisaaartillery02/saaolarisaaartillery02_script.lua\000' warning: Error running lua script: Failed to attach entity xel0305 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff003b8) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff002e6) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/units/url0401/url0401_script.lua\000' debug: Loading module '\000/units/urs0201/urs0201_script.lua\000' debug: Loading module '\000/projectiles/cdfprotoncannon01/cdfprotoncannon01_script.lua\000' debug: Loading module '\000/projectiles/caaautocannon02/caaautocannon02_script.lua\000' debug: Current gametime: 00:49:00 info: CWldSession::DoBeat() unknown entity id (0x2ff0016d) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/units/xsl0203/xsl0203_script.lua\000' info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity uel0105 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: CWldSession::DoBeat() unknown entity id (0x2ff00250) supplied in a pose update. info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Current gametime: 00:49:30 info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xel0305 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity url0203 to ual0401 on bone 21 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0205 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0205 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0205 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000' info: UI_ExpandCurrentSelection debug: Loading module '\000/units/ueb1302/ueb1302_script.lua\000' info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection debug: Current gametime: 00:50:00 info: UI_ExpandCurrentSelection debug: Loading module '\000/units/ueb2104/ueb2104_script.lua\000' info: UI_ExpandCurrentSelection info: UI_ExpandCurrentSelection warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> warning: Error running lua script: Failed to attach entity xsl0203 to ual0401 on bone 23 stack traceback: [C]: in function `AttachBoneTo' ...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua(132): in function <...mdata\faforever\gamedata\lua.nx2\lua\aeonweapons.lua:112> info: UI_ExpandCurrentSelection info: send Ptr: 6EDA0002 info: send Ptr: 6EDA0002 info: send Ptr: 6EDA0002 info: CWldSession::DoBeat() unknown entity id (0x2ff00353) supplied in a pose update. info: send Ptr: 6EDA0002 info: terminated info: Sending game result: 3 defeat -10 info: GAMERESULT : \000defeat -10 debug: Loading module '\000/units/ueb2204/ueb2204_script.lua\000' debug: Loading module '\000/projectiles/taalightfragmentationshell01/taalightfragmentationshell01_script.lua\000' info: UI_ExpandCurrentSelection info: CWldSession::DoBeat() unknown entity id (0x2ff0008f) supplied in a pose update. debug: Loading module '\000/lua/ui/game/connectivity.lua\000' info: ren_shownetworkstats true info: UI_Lua import("/lua/ui/game/connectivity.lua").CreateUI()
  • 0 Votes
    3 Posts
    484 Views
    W
    Thanks!!
  • 0 Votes
    2 Posts
    173 Views
    ResistanceR
    удали его,скачай из вольта,если не поможет значит хост использует другую версию,можешь у него попросить локалку через гугл диск,мы так делали в основном с RK's explosions
  • i go to load into a Lobby or a Replay and the game just crashes

    5
    0 Votes
    5 Posts
    264 Views
    UvesoU
    Thanks for reporting back!
  • many recent game crashes

    15
    0 Votes
    15 Posts
    825 Views
    UvesoU
    No, i don't whant that I was searching for a beginner in AI play. Then i can only advertise the debug function from my AI mod. You can set a endless loop for games, so it will restart the session after the game is over. It will also log additional script tasks / memory using information for debugging.
  • Crashing after 15-20 mins

    3
    0 Votes
    3 Posts
    192 Views
    R
    for anyone with similar issues, give this a try. it seems to have fixed it for me https://steamcommunity.com/app/9420/discussions/0/1739968490550491239/
  • I can't decompress replay files with zstd compression

    4
    0 Votes
    4 Posts
    383 Views
    H
    @askaholic Very nice! I'll try it tomorrow, thanks.
  • weird sound troubles in FAF only

    2
    0 Votes
    2 Posts
    97 Views
    No one has replied
  • UI-Mod selection on game creation

    6
    1
    0 Votes
    6 Posts
    337 Views
    L
    To copy stuff over from my old PC was the way I broke it here. I now deinstalled downlords client and tried to clean all remainders of it. With a clean install and all mods installed again from the vault it now really works like a charm. Thx
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    8 Views
    No one has replied
  • FA launches then immediately crashes with the following error:

    5
    0 Votes
    5 Posts
    245 Views
    A
    Absolutely none; the game is bone-stock. However, the replay I'm attempting to load is from an ancient version; over 7 years old. (I'm not sure if we had mods enabled then, though...)
  • 0 Votes
    3 Posts
    2k Views
    M
    Awesome! Thanks so much!
  • Can't download replay info from vault

    2
    0 Votes
    2 Posts
    260 Views
    S
    The parser for the replays was not updated to accept the new compresed replay format so the download info button is currently broken
  • game crashed mid game

    10
    0 Votes
    10 Posts
    479 Views
    K
    I'm running NVDIA 466.11 . release day 4/14/2021
  • Sound issue

    3
    0 Votes
    3 Posts
    252 Views
    R
    Could be the infamous sound bug. Try disabling and reenabling audio in bios settings or reinstall drivers: https://forums.faforever.com/viewtopic.php?f=3&t=13623
  • Plz help! Game crashed

    3
    0 Votes
    3 Posts
    375 Views
    I
    Thanks! Yes, it really helped by deleting all files.
  • Can't open the Launcher at all

    4
    0 Votes
    4 Posts
    239 Views
    L
    Restart PC then Uninstall(like executing the uninstaller not just install the new, also make sure the folder of the program is gone after that, tick the checkbox to install all) and install whatever version you like.