In russian translation depth charges are called "смертельный разряд" in unit tags. Could we change it to something more appropriate like "глубинные бомбы"? Its kinda misleading.
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I'm wondering how it will work. Like pathfinding of units and stuff. I think something like hower version of transport might work? We even can add button which will get regular transport in this hower mode. Assuming land units can load other land units into them which i doubtful about.
I think it might be fun but i dont think it will be used much. Like maybe if you want to transport units to shore without air control, but really why? Whats it's purpose? For me it would be weird feature never used in actual game.
I think it happened with recent changes to targeting system. Now, as far as i know, units will lock on whatever unit entered their weapon's range (even acu) no matter what. After that (target is destroyed or out of range) their target behavior is normal. As shown in this replay (#17336961) it is quite important for early raiding and maybe will affect ACU on ACU fights.
- Tank raiding engi near mex. Mex enters tank's range first and now thaam will focus this mex until it dies or no longer in range. Direct attack or retargeting hotkeys works to change target from mex to engie tho.
- Same story but with ACU. If ACU is exposed like this then it will be targeted until dead or exit range of unit.
Is it known behavior? Could we fix it?
I think its known behavior and not really considered a bug. For example you could target transport with inties and they will follow even through fog of war. Same story with literally every unit in the game. If you issued attack command to unit then your units will attack it no matter what.
Also iirc depth charges give underwater vision. At least for aeon torpbomber (and could we please change translation of "depth charges" in russian ui from "смертельный разряд" to something more meaningful like "глубинные бомбы" or something? Its really stupid.)
I love badlands because its super chill eco map. You can just up t2 mex and spam units. Same story with vya-3 but its even more autistic, can just spam engies from 6 facs all game and up mexes.
Also i like this orange map with z shaped land pass, 2 ponds of water on sides, drop plateus and many rocks all around the place. And something like loki or regor highlands is also cool.