The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 948 Topics
    5k Posts
    wilson_W
    Hey @HerbertFreir, I've randomly come across this post. It's a common thing in pretty much every online game that people will flame each other. All it is is a coping mechanism so they must not admit they made a mistake themselves. It's really just the easy way out for being anonymous on the internet. There is no way of saying this is common or uncommon across a community as a whole as it's mostly invididual. Estimating how often it will happen to you is nearly impossible. Sometimes you will be flamed three times a day, sometimes it won't happen for two years straight. But there is a tendency: The bigger and the younger (on average) the community the more likely it is that people will flame, as they don't expect to bump into the other one ever again. FAF is a small, "well aged" community, and therefore less likely to be that way, as you for sure will bump into someone again. What usually helps is narrowing down the amount of anonymity to a minimum by playing with people you know through joining smaller clans / communities. I, for instance, happen to run a beginners group within the FAF Dojo. It's me and my co-trainer running training sessions with up to a dozen trainees (0-1300 rated) three times a week, in the EU evening hours. Our youngest trainee is ~20 years old, our oldest is ~60 years old. We have gay / trans people, furries... We welcome everyone and respect each other. It's about having fun and learning together. If the above is appealing to you and you could make (some of) the training hours, feel free to join our Discord server and reach out to me. If you can not make my specific training hours, please still feel free to join, meet people you could play with, and maybe find another trainer that matches your time zone.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    maggeM
    Have you secured your Discord account since the incident? What steps have you taken to make sure it cannot be used for malicious activity again?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • FAF reports error when trying to open local replays

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    3 Posts
    172 Views
    R
    @sheikah Thank you!
  • ощибка

    error
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    2 Posts
    393 Views
    SkratS
    Игра должна быть куплена в стим. В настройках стиме поставь общедоступным список своих игр
  • HELP

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    2 Posts
    141 Views
    S
    Other users have reported it is due to a bad dns config on their machine https://forum.faforever.com/topic/2616/login-issue/11?_=1633862387156
  • error

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    1 Posts
    85 Views
    No one has replied
  • Ошибка

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    2 Posts
    148 Views
    S
    Other users have reported it is due to a bad dns config on their machine https://forum.faforever.com/topic/2616/login-issue/11?_=1633862387156
  • Game was not reted. Reason - Unknow Result

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    2 Votes
    18 Posts
    1k Views
    FtXCommandoF
    Trueskill does take draws into account, if you draw someone significantly higher rated you will still gain some mu for the game and they will lose some mu.
  • вы летает фаф

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    2 Posts
    163 Views
    S
    debug: Current gametime: 00:42:30 debug: Loading module '\000/units/xsb2303/xsb2303_script.lua\000' info: creating high fidelity terrain info: creating high fidelity water info: StartCommandMode order RULEUCC_Patrol info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/units/urb2305/urb2305_script.lua\000' info: CWldSession::DoBeat() unknown entity id (0x2ff00595) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0081c) supplied in a pose update. warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: StartCommandMode order RULEUCC_Patrol warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 8107e000: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Current gametime: 00:43:00 warning: Error running OnCollisionCheck script in Entity at 2a720580: Unexpected type for army object stack traceback: [C]: in function IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: CWldSession::DoBeat() unknown entity id (0x2ff005e1) supplied in a pose update. info: creating high fidelity terrain info: creating high fidelity water warning: Error running OnCollisionCheck script in Entity at 2fee8800: Unexpected type for army object stack traceback: [C]: in function `IsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> info: creating high fidelity terrain info: creating high fidelity water debug: Loading module '\000/units/uel0304/uel0304_script.lua\000' debug: Current gametime: 00:43:30 info: creating high fidelity terrain info: creating high fidelity water info: Minimized true
  • Cannot Login to FAF - error

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    0 Votes
    2 Posts
    182 Views
    AmygdalaA
    Try the pre-release client which should fix that issue. https://github.com/FAForever/downlords-faf-client/releases/tag/v2021.10.0-beta1
  • Cant watch local replays

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    228 Views
    arma473A
    You can open the local replays manually. Go to the hamburger menu, click on "show replay folder," then double-click on the replay file that you want to watch.
  • How to delete my FAF account?

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    2 Posts
    720 Views
    S
    You have to email [email protected]
  • Suddenly game crashed dual gap

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    1 Posts
    93 Views
    No one has replied
  • Authorization fails. need help

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    7 Posts
    373 Views
    G
    @sheikah After a while I can say that this solution helped me, the client does not crashes anymore and authorization is good
  • FAF Launcher shows nothing but white

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    1 Posts
    94 Views
    No one has replied
  • FAForever Login fails to login and recognize my copy of Forged Alliance

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    0 Votes
    2 Posts
    119 Views
    C
    java.lang.IllegalStateException: State returned by user service does not match initial state at com.faforever.client.login.LoginController.lambda$initialize$13(LoginController.java:235) at com.sun.javafx.binding.ExpressionHelper$SingleChange.fireValueChangedEvent(ExpressionHelper.java:181) at com.sun.javafx.binding.ExpressionHelper.fireValueChangedEvent(ExpressionHelper.java:80) at javafx.beans.property.ReadOnlyStringPropertyBase.fireValueChangedEvent(ReadOnlyStringPropertyBase.java:72) at javafx.beans.property.ReadOnlyStringWrapper.fireValueChangedEvent(ReadOnlyStringWrapper.java:103) at javafx.beans.property.StringPropertyBase.markInvalid(StringPropertyBase.java:111) at javafx.beans.property.StringPropertyBase.set(StringPropertyBase.java:145) at javafx.scene.web.WebEngine.updateLocation(WebEngine.java:434) at javafx.scene.web.WebEngine$LoadWorker.dispatchLoadEvent(WebEngine.java:1364) at javafx.scene.web.WebEngine$PageLoadListener.dispatchLoadEvent(WebEngine.java:1239) at com.sun.webkit.WebPage.fireLoadEvent(WebPage.java:2524) at com.sun.webkit.WebPage.fwkFireLoadEvent(WebPage.java:2369) at com.sun.webkit.network.URLLoaderBase.twkWillSendRequest(Native Method) at com.sun.webkit.network.HTTP2Loader.lambda$willSendRequest$14(HTTP2Loader.java:497) at com.sun.webkit.network.HTTP2Loader.lambda$callBackIfNotCanceled$10(HTTP2Loader.java:437) at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:428) at java.base/java.security.AccessController.doPrivileged(AccessController.java:391) at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:427) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:96) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174) at java.base/java.lang.Thread.run(Thread.java:832)
  • Need help with random FAF/FA crash.

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    0 Votes
    5 Posts
    449 Views
    JipJ
    These are very strange stack traces. We'll look at it, but it is likely only your system that is having these type of errors. There are also sound errors in your log: [image: 1633849380634-78187c4f-1c7d-492a-b3e0-53658e2bb2d7-image.png] Did you see the topics on the forum about sound errors?
  • java.lang.RuntimeException: Forged Alliance Crashed with exit code 1.

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    2 Posts
    178 Views
    arma473A
    The error message you posted does not have enough detail. You need to post the info from the game log (the file "game_15476601.log")
  • Need help with faf

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    1 Posts
    98 Views
    No one has replied
  • Game crashing.

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    13 Posts
    3k Views
    JipJ
    @vmkcom We can't reproduce it through the replay - it is therefore likely local to your system. Update your drivers and anything else related to the stability of your system.
  • 0 Votes
    6 Posts
    394 Views
    E
    doesnt work in my case
  • I'm sorry if I offended the developers.

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    6 Votes
    3 Posts
    492 Views
    JipJ
    I'll take the handsome and young any time. Jokes aside, I do appreciate the apology, and I think I'm not the only one thinking that. I'd like to emphasize what Axel said - there's than just developers in this community. There are content creators, content managers (news team), artists in general, developers (game related, client related, server related), server / system administrators (for the ddos mitigations, for example), testers and of course - gamers . We all make this community what it is, and that is why I personally appreciate your apology.