The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 955 Topics
    5k Posts
    N
    I'm not sure what you mean by super buggy audio, but it would be helpful if you could try these specific workarounds since I've developed fixes for them: Change from 5.1 (side speakers) or 7.1 audio to stereo. Side speakers because FA supports the older 5.1 back speakers channel format. This is the bug fixed in the binary patch. If your PC uptime is more than 24.86 days, sounds will play once per game session. Restarting your PC will fix this. This is a bug in XACT so it doesn't fit in a binary patch.
  • Please provide detailled logs and/or error messages!

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    4k Posts
    S
    What version of the browser are you running?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • game crash

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    JipJ
    This particular crash is fixed by this PR, it is already available in FAF Develop and on Monday part of the patch!
  • Linking Steam Account (Expired Ticket) & Log In Error

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    D
    Thanks I refreshed the cache, but logging out and in manually worked.
  • Game Crashs

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    H
    My error, seems only slightly different in the lines: java.lang.RuntimeException: Forged Alliance Crashed with exit code 1. See C:\ProgramData\FAForever\logs\game_15430702.log for more information at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:676) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630) at java.base/java.lang.Thread.run(Thread.java:832) Hope it helps
  • This topic is deleted!

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  • 0 Votes
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    T
    @brutus5000 That doesn't make sense because we have been playing for years on the client, and once the account is linked to Steam it cannot be unlinked. He tried to link his account last night and it said it was already linked as well. But that's fair, please look further into the issue later! Have a good night.
  • HELP PLS

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    K
    @sheikah fix doesn't work
  • Game Crashes

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    T
    I too have crash at 23:03 MSK. FAF not connected. And at 23.09.2021 FAF have fix and 2 my compuuters begin lagg. 2 comp in another 2 providers in another 2 home. java.util.concurrent.CompletionException: org.springframework.web.client.ResourceAccessException: I/O error on POST request for "https://hydra.faforever.com/oauth2/token": Connect to hydra.faforever.com:443 [hydra.faforever.com/116.202.155.226] failed: Connection timed out: connect; nested exception is org.apache.http.conn.HttpHostConnectException: Connect to hydra.faforever.com:443 [hydra.faforever.com/116.202.155.226] failed: Connection timed out: connect at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:314) at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:319) at java.base/java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1803) at java.base/java.util.concurrent.CompletableFuture$AsyncRun.exec(CompletableFuture.java:1792) at java.base/java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:290) at java.base/java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1016) at java.base/java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1665) at java.base/java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1598) at java.base/java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:183) Caused by: org.springframework.web.client.ResourceAccessException: I/O error on POST request for "https://hydra.faforever.com/oauth2/token": Connect to hydra.faforever.com:443 [hydra.faforever.com/116.202.155.226] failed: Connection timed out: connect; nested exception is org.apache.http.conn.HttpHostConnectException: Connect to hydra.faforever.com:443 [hydra.faforever.com/116.202.155.226] failed: Connection timed out: connect at org.springframework.web.client.RestTemplate.doExecute(RestTemplate.java:784) at org.springframework.web.client.RestTemplate.execute(RestTemplate.java:710) at org.springframework.web.client.RestTemplate.postForObject(RestTemplate.java:436) at com.faforever.client.api.TokenService.retrieveToken(TokenService.java:105) at com.faforever.client.api.TokenService.loginWithRefreshToken(TokenService.java:99) at com.faforever.client.user.UserService.lambda$loginWithRefreshToken$3(UserService.java:86) at java.base/java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java:1800) ... 6 more Caused by: org.apache.http.conn.HttpHostConnectException: Connect to hydra.faforever.com:443 [hydra.faforever.com/116.202.155.226] failed: Connection timed out: connect at org.apache.http.impl.conn.DefaultHttpClientConnectionOperator.connect(DefaultHttpClientConnectionOperator.java:156) at org.apache.http.impl.conn.PoolingHttpClientConnectionManager.connect(PoolingHttpClientConnectionManager.java:376) at org.apache.http.impl.execchain.MainClientExec.establishRoute(MainClientExec.java:393) at org.apache.http.impl.execchain.MainClientExec.execute(MainClientExec.java:236) at org.apache.http.impl.execchain.ProtocolExec.execute(ProtocolExec.java:186) at org.apache.http.impl.execchain.RetryExec.execute(RetryExec.java:89) at org.apache.http.impl.execchain.RedirectExec.execute(RedirectExec.java:110) at org.apache.http.impl.client.InternalHttpClient.doExecute(InternalHttpClient.java:185) at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:83) at org.apache.http.impl.client.CloseableHttpClient.execute(CloseableHttpClient.java:56) at org.springframework.http.client.HttpComponentsClientHttpRequest.executeInternal(HttpComponentsClientHttpRequest.java:87) at org.springframework.http.client.AbstractBufferingClientHttpRequest.executeInternal(AbstractBufferingClientHttpRequest.java:48) at org.springframework.http.client.AbstractClientHttpRequest.execute(AbstractClientHttpRequest.java:66) at org.springframework.web.client.RestTemplate.doExecute(RestTemplate.java:775) ... 12 more Caused by: java.net.ConnectException: Connection timed out: connect at java.base/sun.nio.ch.Net.connect0(Native Method) at java.base/sun.nio.ch.Net.connect(Net.java:574) at java.base/sun.nio.ch.Net.connect(Net.java:563) at java.base/sun.nio.ch.NioSocketImpl.connect(NioSocketImpl.java:588) at java.base/java.net.SocksSocketImpl.connect(SocksSocketImpl.java:333) at java.base/java.net.Socket.connect(Socket.java:648) at org.apache.http.conn.ssl.SSLConnectionSocketFactory.connectSocket(SSLConnectionSocketFactory.java:368) at org.apache.http.impl.conn.DefaultHttpClientConnectionOperator.connect(DefaultHttpClientConnectionOperator.java:142) ... 25 more
  • crashes happening randomly 1 out 10 games approximately

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    JipJ
    @Breezy1 We need logs, especially from the debugger when it involves a crash. See also this topic. For now, make sure to play on the FAF Develop branch.
  • Trouble with Steam link

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    ?
    https://imgur.com/m008i0y make sure it looks like this you can reset it after the steam link!
  • Crash while playing

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    JipJ
    If it is a hard-crash then it is not. We need the information from the debugger, you can see an example in this post
  • Modding Regeln

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    438 Views
    SaverS
    Danke dir.
  • 2 Crashes in 2 games. New patch unstable.

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    498 Views
    T
    Thanks, I'll check it out
  • dfc_windows-x64_1_5_0.exe ERROR pls help

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    N
    i have that same problem
  • Trouble confirming i own the game on steam

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    140 Views
    SwkollS
    I've sent a pm.
  • CPU rating is REALLY DOWN after latest patch

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    692 Views
    GiebmasseG
    They offloaded some stuff to other threads mid-development, even if the effect doesn't look too big nowadays I think the game would've been pretty unplayable if they didn't do it. Some info about it: http://www.slideshare.net/guest40fc7cd/threading-successes-02-supreme-commander There were some benchmarks that compared single vs multithreaded performance of supcom during the launch era too, running it multi-threaded had quite big advantages. Saw it some time ago but can't find it now.
  • 0 Votes
    2 Posts
    155 Views
    JipJ
    Please share the report of the debugger tool - we're already on top of one specific hard-crash that so far the majority of the reports indicated.
  • Crashing game help please

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    JipJ
    That is a crash code that I have not seen before. Does anything in this issue on Github sound familiar? edit: added link
  • Game crashing

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    JipJ
    We need the full log of the debugger - please share that with us next time it happens. We're on top of one particular issue that causes a lot of hard-crashes (90% of the reports so far are related to that one particular file), that will be hotfixed next Monday.
  • 0 Votes
    5 Posts
    316 Views
    S
    ВСЕ УСТРАНИЛ ПРОБЛЕМУ .... ОКАЗАЛОСЬ ПОСЛЕ ОБНОВЛЕНИЯ ВИНДОВС МОИ КЛИЕНТ ВВЯЗАЛСЯ В КОНФЛИКТ С ЗАЩИТОЙ КОМПА ЗА ЧТО И БЫЛ УДАЛЕН И ЗАБАНЕН К НОВОЙ УСТАНОВКИ
  • постоянное скачивание ForgedAlliance.exe

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    No one has replied