Subcategories

  • connection issue

    4
    0 Votes
    4 Posts
    259 Views
    CrofisC

    I think i got this too today, 2 players from enemy team just went quiet at the same time, we won by dc. Tho it happened only once, all the other games were fine.

  • Voices for FAF coop campaigns

    11
    2 Votes
    11 Posts
    425 Views
    speed2S

    @fires123 Half an year ago

  • Where is Gyle?

    9
    4 Votes
    9 Posts
    955 Views
    K

    @magge I know. I was checking everyday 😄

  • What happened to the map vault?

    3
    0 Votes
    3 Posts
    258 Views
    Aegis386A

    I think its all good again, not sure what was going on there. I just couldn't see like 80% of the maps in the vault for a few weeks.

  • 1v1 Ladder

    32
    1 Votes
    32 Posts
    2k Views
    S

    @Sladow-Noob xd I think he is not responsible for the 1v1 pool and is to busy with other stuff.

  • Why would you have left FAF?

    789
    7 Votes
    789 Posts
    226k Views
    G

    Why are there different-colored names at all? Why can't everyone have white names?

  • Proposal for [Challenge Accounts] | Feedback Wanted!

    29
    2 Votes
    29 Posts
    2k Views
    IndexLibrorumI

    @Strydxr said in Proposal for [Challenge Accounts] | Feedback Wanted!:

    Also, Challenge accounts don't have to be given out willy nilly, they can have a vetting process done by either mods or a chosen committee, which may help with keeping track of them.

    This is one part the moderation team think is critical for this kind of account to work. If we wouldn't limit the accounts to a very low number and allowed whatever challenge, it would just be smurfing with extra steps. And the consequences of that wouldn't weigh up to the potentional benefits.

    In any case, I've read all of the responses to this thread and I'm waiting for some free time to properly collate them all and discuss it with the moderation team. I hope to soon be able to share a more fleshed out concept, or maybe even an announcement for a trial run (if our internal discussion concludes with us thinking this could work).

  • AI MEGATHREAD

    29
    5 Votes
    29 Posts
    4k Views
    maudlin27M

    Ranking of the AI is available from this thread:
    https://forum.faforever.com/topic/2931/monthly-ai-tourney-series/26
    i.e. ranked from hardest to weakest (based on AI vs AI games which give a reasonable proxy for overall difficulty but this will still vary based on playstyle and map):

    M28 (the above link predated M28, but it beats M27 on most maps)
    M27
    RNG (may be comparable with M27 on some maps now)
    Swarm / DilliDalli (I'd rank dillidalli a bit higher than swarm, but it'll depend heavily on playstyle)
    Sorian Edit
    Uveso
    SCTA
    Adaptive

    I'm hoping at some point this year to do a new series of AI vs AI matchups to give details of how the AI compare on different maps.

    Discussion on introducing AI into ladder (there was a more detailed discord discussion, but finding things in discord is difficult):
    https://forum.faforever.com/topic/5549/the-what-ais-in-ladder-season-2?_=1676483393475

  • Trainer Team About Me Page!

    6
    5 Votes
    6 Posts
    360 Views
    StrydxrS

    @Dorset The trainer's don't bite, mostly.

    In all seriousness, it can be done entirely over text if you wanted it to, we can work around most comforts and such if the motivation from the trainee is there!

  • Why has crash-damage from Czars been eliminated?

    4
    0 Votes
    4 Posts
    302 Views
    N

    It was only reduced from 10000 to 8000 compared to the Steam version. On top of that, shields can reduce crash damage by 20% of their own max HP (basically this means Czars/Ahwassas crashes can only kill 3600 HP SMD through shields).
    @Kilatamoro is correct in that it's like a normal AoE that gets absorbed by shields. I did write some code where crash splash damage ignores shields, since it is reduced by shield max HP already, but the issue is that if the unit crashes right outside a shield it deals 8000 damage straight through the shield, which isn't fixable.

  • CPU performance tests

    73
    2 Votes
    73 Posts
    14k Views
    JipJ

    @goblinsly2 said in CPU performance tests:

    Do you have any data on performance ? I am on 5600x and get severe lagging when playing with 11 M28's on 20x20 maps. After about an hour, depending on unit limitations, it will go down to -5. Mainly im interested on effect of x3d, to figure out if 5700x3d would be a worthy upgrade for me

    This game is not made for 11 AIs of any kind. The Lua thread that AIs run on is single threaded. No matter how good your CPU is, you'll never be able to run 11 AIs.

    My reference was to typical pvp games, campaign maps and/or games with 1 - 3 AIs.

  • Show interesting maps

    6
    1 Votes
    6 Posts
    272 Views
    SaverS

    @Doompants
    Hi and thank you too for your feedback. It's a shame that there don't seem to be any more maps like this :(. I hope I can find the time to create a map in this format.

  • New forum ui once again fucked up the design

    14
    1 Votes
    14 Posts
    427 Views
    S

    Understandable, I should've just pinged you.

    Honestly I'm really surprised a major forum software is lacking a default dark mode toggle. I will look more into getting it added upstream. But IIRC from what I read when I originally looked into it others have already tried.

  • Dark Mode

    26
    1 Votes
    26 Posts
    2k Views
    S

    @Brutus5000 It should be in the top left corner, you can see it in the demo gif I posted above.

    You added both the custom CSS & JS?

  • How do I know if a player I reported has been banned?

    2
    0 Votes
    2 Posts
    158 Views
    IndexLibrorumI

    Hi Rick-, as explained on the website:

    For reports filed through the FAF client, the reporting player may check the status of their ticket through the ‘Moderation Reports’ menu. This menu may be opened by clicking your username at the top right of the FAF launcher, which will show a drop-down menu containing the option ‘Moderation Reports’.

    All reports are confidential and will be treated as such with regards to your and the reported player’s privacy. We do not comment on moderation decisions in public, except in some exceptional circumstances. We similarly do not generally share the exact penalty applied to a reported player. This includes sharing such information with the reporting player.

  • How do I report a player?

    2
    0 Votes
    2 Posts
    119 Views
    IndexLibrorumI

    You can read everything you want to know about the report system, including an explanation of how to report someone, on the FAF website under community > moderation. (Or click that link).

    To quote the summary from that page:

    You can report players who breach FAF rules in-game by finding the game in recent replays, right clicking on their name, and using the report player option. Alternatively, you can use the Moderation reports menu (click on your username in the top-right of the client to find this menu). For more details on the reporting and appeals system see below.

    And in detail:

    When filing a report for an action that happened during a game, it is critical that all fields of the report form are filled in. Without a valid replayID, a clear description, and an accurate timestamp your report cannot be processed. Such reports will be dismissed with a message asking you to resubmit your report. Reports for offenses that happen in the FAF IRC channels naturally do not come with a replayID, in which case you may leave this field empty.

  • Trainer Team 2025

    1
    7 Votes
    1 Posts
    151 Views
    No one has replied
  • We found a bug in the game!! 2 megalith bug

    3
    2 Votes
    3 Posts
    155 Views
    maggeM

    Thanks for the bug info. It was also reported in Discord - reference: https://discord.com/channels/197033481883222026/1330028383622529075

  • Possible to pull players’ APM from replays?

    6
    0 Votes
    6 Posts
    250 Views
    T

    Thanks! I’ll give it a try.

  • 15minutes of gaming?

    30
    -6 Votes
    30 Posts
    2k Views
    DeribusD

    @xclkvnspoijfoisn said in 15minutes of gaming?:

    I am asking why the majority of players for most of the time think playing a game for 15 minutes is more fun than play a game for 60 minutes.

    Already answered.

    @xclkvnspoijfoisn said in 15minutes of gaming?:

    in my mind, objectively speaking, playing a game for 60 minutes is in most cases inherently more fun than playing a game for 15 minutes.

    in my mind, objectively speaking

    objectively

    princess-bride-you-keep-using-that-word.gif