@biass We'll decide if it's bad or not, thanks.
Best posts made by Gatorized
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RE: UI mod guide for the improving player
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RE: Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.
If the host pauses, no one but the host should be able to un-pause.
If the host refuses to pause when you need a minute, you can leave the game and join one that isn't hosted by a cunt. -
RE: Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.
@Nuggets Oh well. Leave the game and join a different one.
Latest posts made by Gatorized
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RE: Why would you have left FAF?
Why are there different-colored names at all? Why can't everyone have white names?
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RE: Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.
@Nuggets Oh well. Leave the game and join a different one.
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RE: M28AI Devlog (v201)
AI sometimes gives up after initial push.
In the image below, I'm teal. AI is adaptive cheating. It led with a respectable initial attack of about 6 monkeylords and 50 or 100 bricks. After that, it hasn't really done anything, just filled up its unit cap with engineers and a few bricks, and making no attempt to take space.
It's unclear what causes this behavior. In other games on the same map with the same settings, same faction choices, and same spawn locations, the AI consistently applies pressure throughout the game.
To be clear, I've actually been sitting AFK for at least 30 minutes in this game, only checking back in occasionally to see if anything has changed.
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RE: Suggesting rule change: make immediately unpausing after a player asked for a pause against the rules.
If the host pauses, no one but the host should be able to un-pause.
If the host refuses to pause when you need a minute, you can leave the game and join one that isn't hosted by a cunt. -
RE: M28AI Devlog (v201)
I just started a new match on the same map with the same settings and now they're building direct fire units no problem, so IDK what the problem was last time. Ignore for now since I can't reproduce it
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RE: M28AI Devlog (v201)
AI seems to build only engineers, shield disruptors, and MML. Has no ability to defend itself against direct fire units. Places its PD away from the only enemy approach direction so it can't shoot anything.
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RE: Updated Mods for FAF and Vanilla Steam
After 15 minutes it had built T3 factories, economy, and engineers, but only like a dozen T1 offense and no other military apart from a few PD.