The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Subcategories

  • 387 Topics
    9k Posts
    W
    If you buff the Czar damage to 12k it will destroy bases that only have 1 shield up when it crashes into them making the czar a better suicide unit than the ahwassa
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • Matchmaker Pool Feedback Thread

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    1 Votes
    250 Posts
    100k Views
    wilson_W
    It would be great if you guys would somehow mark the ones in the pool that are going to stay for longer than the current month. this would help with the decision which maps need more attention in training sessions. Something like a specific background color or an asterisk in the pool thread and/or the pool visible on the client.
  • List of banned exploits (updated 30/07/2025)

    Pinned Locked banned exploits moderation rules
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    4 Votes
    1 Posts
    11k Views
    No one has replied
  • Share your worst FAF client memory usage in 2026!

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    6 Votes
    9 Posts
    277 Views
    MoraxM
    Update: down to 75 MB usage after optimizing a few things with the Python client. That is basically free compared to Star Citizen hahahaha [image: image.png]
  • Galactic War 2025

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    A
    I'll come back to FAF to play this once it's released, I want to amass my 5000 harb support army again.
  • FA Companion / Training Tool

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    20 Posts
    399 Views
    SheppyS
    As a bit of detour I added a tierlist Editor for Ranked Map-Pools. If enough people use it, it could provide an interessting datapoint. The API to retrieve the Data can be access unauthenticated here, overview page of existing rankings here. [image: 1784302914253-652c46bb-6148-43c4-9a68-e6a7dcdfbbb8-grafik.png] [image: 1784302929369-35f0e23b-d65d-4b44-abe2-97ac61c32daf-grafik.png]
  • 0 Votes
    6 Posts
    49 Views
    wilson_W
    That would be huge. But even then, the player base is too small. Quake had a super small competitive scene as well in the end, nonetheless ID kept it alive for very long, and even kept hosting the QuakeCon for the QPL finals. Unfortunately, there is no publisher support for FAF. You can tell the difference in production value if you compare the average FAF stream to QPL: https://www.youtube.com/watch?v=VI4M5u5IxAA @ZLO said: Edit2: so basically my point is that at 1rst game was popular, but was not that great, but later it is great, but no longer popular If the mechanics or balancing are crap, there's literally zero percent chance to become a big esport title. The only way around that is if we're talking successors for an existing series like Counter-Strike. There's a huge fanbase willing to wait.
  • New "Random Events" Mod!

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    7 Votes
    21 Posts
    362 Views
    NuggetsN
    Uploaded version 19 with mainly some fixes / clarifications: Fixed the bug where t1 units could randomly have like 15000 hp after the event -99% hp negative HP modifiers now also affect shields Fixed "Mitosis" (dying units split into two lower tier units) not working for air The event that transform all units into "bugs" no longer transform unfinished experimentals into finished monkeylords with % of their health missing All stat modifiers for units now also impact the ACU (exceptions are modification to -HP, because I dont want ACUs to be more easily snipeable)
  • "Build dummy unit"? descynr without error message or cheat?

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    2 Votes
    6 Posts
    135 Views
    maggeM
    When the host has cheats enabled, you should expect cheats to be allowed.
  • Something Needs to Be Done About the TMM Queue

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    2 Votes
    6 Posts
    158 Views
    N
    I would love to know the win/loss stats on games where there's a match up between a team with two lower rated players and one player 300 pointrs stronger than everyone on the opposition. My suspicion is that the stronger player pwns all.... Though that might just be at around my own level where that happens.
  • Sharing my factory unit queue templates

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    8 Votes
    7 Posts
    343 Views
    wilson_W
    You gotta save T3 > T2 > T1 for them to be in said order when cycling through.
  • Filters not working?

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    5 Posts
    83 Views
    C
    @nomander I can add a bit more here - if you enter the filter details, search, and THEN save the query it will remember the filter details for that saved Favorite.
  • MapGen Selection Tool/Website

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    12 Votes
    16 Posts
    342 Views
    SheppyS
    I added a option to enter a specific map hash, and a version selector: [image: 1783102920911-adc49b3c-6abc-4b4e-b98b-816b9f5bf02d-grafik.png] will do multiselect next.
  • There was a good days

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    161 Views
    V
    @ipconfig-release sorry I need to take everything seriously since it's FAF Forums.
  • Content Creators Updated

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    8 Posts
    187 Views
    H
    I'm a neophyte but working on tutorials: Creator Description Link Cheese's Cheese FAF Tutorials, Tricks. Focus on math. https://www.youtube.com/@CheesesCheeseFAF
  • Anyway to see the build grid?

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    9 Posts
    110 Views
    C
    @IndexLibrorum Looks like that is the final version he posted a preview of above. Thanks for the heads up!
  • LEGO/GoBrick MOC for the Cybran Mantis

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    188 Views
    IndexLibrorumI
    This one is much improved! Double hinge on the legs is absolutely the way to go, and the extra details look really good.
  • Replays cutoff after the first disconnect/ejection?

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    0 Votes
    8 Posts
    100 Views
    N
    https://github.com/FAForever/fa/pull/7153
  • AI Wave Survival - Air Nightmare Slykar

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    1 Votes
    2 Posts
    51 Views
    S
    Current Record: Mods and Setting from above 6 Min Build time 33 Min Hold time Beat it with 9-10 Player, below 33 Min Hold time Setting, share your replay and tell how many tries
  • Attached user profile notes - how to view all of them?

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    1 Votes
    3 Posts
    61 Views
    C
    @magge thank you!
  • How will you know when your game will be unrated due to desync?

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    1 Votes
    3 Posts
    91 Views
    NuggetsN
    In practical terms... If you see desync message once in a game nothing is over yet, but if you see 2 messages then it is unranked because too many desyncs happened.