When units vet, they get LARGER
Best posts made by Defiant
Hosted a local area network (LAN) party with 5 computers successfully playing FAF from one IP address. This used to be a problem.
I like the flags. I like meeting people from our worldwide and getting a hint on language and location. I hope it comes back
Nice strategy!
On Dual Gap, most any reasonable strategy with a coordinated team can win against a passive team. My point is part of your success is just using team tactics.
I'll see games where a high rated player joins and strat or nuke rushes, only lose because nobody follows through.. the opponent team just rebuilds.
@elmi To limit people spamming pause, host the game with only 3 pauses.
Sharing engies is enormously powerful in the game. Play as a team = win as a team
Checkout Derp's Latest MEME CAST
https://www.youtube.com/watch?v=VXLIt75ZpaQ
*** update - apparently this is fixed and LAN is fully supported by FAF allowing people to all connect from behind a router such as at a home or LAN cafe -- I have not tested this but those on this thread say so ***
Support for LAN play is important!!!
I hosted family and friends for a FAF LAN party. Foolishly I thought we could all play together. No, it was a nightmare of apologies and delays. Everyone bought the game and had FAF. But, FAF does NOT support LAN play without extraodrinary hoops which are hard to follow. I was able to get a subset of people to play, some VPNed to come back into the game remotely. It frustrates me just thinking about it.
That said, I'm okay with having a faforever login requirement. For me, I just want LAN support.
I don't see a good solution for this beyond just playing through the overratedness.
Similar to how players who focus on Astro or Gap and are thus overrated will stay playing Astro or Gap.
Any means to quickly demote would be exploited by jerks who like to smurf.
Latest posts made by Defiant
No game mods. Minor UI mods. I used the FAF built-in target priority set to ACU.
Temporary Build power and resources tweaks also mean that ACU rotation time will become crucial.
I'm surprised there aren't more comments on the attached video above. The effect was pretty strange.
Does telemazer with target priority just not work now?
@arma473 said in Drunk Telemazer:
Probably because you teleported in too close to the ACU (inside the laser's minimum range to start firing)
In the past I've just seen the laser not fire at all, until you target something further away
Good guess, but not too close if you watch the attached video.
And it doesn't explain the REAL PROBLEM which is how the laser never tracked the ACU.
That would explain a delay in firing but not how the aim lagged so poorly the laser never impacted his ACU.
Set target priority to ACU.
Tele in.
Laser doesn't track ACU.
FAF 2024-04-12 19-12-48-low.zip Loss.
It was really forced to be Gap? Haa, I thought it was just a joke!
@melanol I don't understand why this is a bad outcome.
@stan1234 Recent issues in the past months based apparently upon software/network problems and a persistent DDOS attack.