@jip OK, I get it: too much trouble. We will just ask superintelligent AI to do all this when it comes
Best posts made by Kilatamoro
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RE: You guys ever thought if moving to a new engine?
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RE: Add high unit cap lobby options
You ever tried ordering a thousand units to move somewhere? They stop and start thinking, may take them several seconds before they start moving again. With 9k units it may take half a minute.
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RE: Reclaim in hard-to-reach places
Here is my idea of how to fix this while keeping faction diversity: Cybran: jester gets a small reclaiming tool; Aeon: czar gets a giant reclaiming tool; Seraphim: transports get medium reclaiming tool.
Or just give reclaiming tools to gunships or transports.
Latest posts made by Kilatamoro
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RE: Add high unit cap lobby options
You ever tried ordering a thousand units to move somewhere? They stop and start thinking, may take them several seconds before they start moving again. With 9k units it may take half a minute.
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Keep losing selection after one of my units dies
Can this be a UI mod?
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Are autotargetting SMLs legal?
https://replay.faforever.com/23466973
Nelus4 builds a lot of SMLs and they shoot on their own.
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RE: UI mod request, stop base ctrl+k
Except for walls, and probably T1 pgens. Since this is how I reclaim them.
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RE: Beach Water Depth Units not Detected
@rama Depends on the height of a unit. Should not be a thing, though. Bad design.
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RE: Reclaim in hard-to-reach places
Here is my idea of how to fix this while keeping faction diversity: Cybran: jester gets a small reclaiming tool; Aeon: czar gets a giant reclaiming tool; Seraphim: transports get medium reclaiming tool.
Or just give reclaiming tools to gunships or transports.
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RE: How is FAF doing?
Didn't the site use to show how many players in how many games are active? Was it removed due to bad numbers? Because I happen to play both FAF and BAR, and I always see a lot more people in BAR, and I talk to people there, and they tell me they come from FAF.
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RE: Reclaim in hard-to-reach places
OK, here is an example of a bad map called Seton's Clutch where you can't reclaim an ahwassa on a mountain: , where with red marked the spot where your transport drops units if you try dropping them close to the fallen ahwassa.