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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
    ZLOZ Offline
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    ZLO

    @ZLO

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    Best posts made by ZLO

    • RE: Did you know?

      •When you build something, game remembers that and does not let you build in that place anymore.
      (for example you could use cheats to teleport building away, but as long as building is not dead, game will not let you build in that place)
      •When you upgraide any building, old building gets removed and replaced with new upgraided building. And while this happens, game forgets that that old 1rst building was build. New building that was spawned on top does not get the same treatment as newly build one and there is no extra mechanism to prevent building
      •Usually players can't order to build buildings on existing buildings, but AIs can, sometimes they block their upgraided factories by placing stuff inside factories.eb840326-d21a-46c4-9013-eb32cb06fda7-image.png
      Players can use "repair" hotkey on a building's wreck to give order, even if wreck is on top of other building. however it should not interfere with model of that building... not sure how that works, but you can't just build things inside other thing, but there is lots of empty space around factories where you can build
      •you can do some cool weird stuff with that
      IT WAS ALL DONE WITHOUT CHEATS, i didn't teleport things inside other things, i actually build it this way, and it can be reapeated with cheats off.
      7d2f68b6-41cb-4045-a743-9cdcefadc0c1-image.png
      3bbc2a06-8a20-4e7f-94a7-61729b25350e-image.png
      bd3ab2c7-e7bc-4e88-9828-fc24b20bcb3b-image.png
      •That is only the beginning tho!
      I found out that it is often not consistent.
      Sometimes i can fit storage in the corner of the factory, and sometimes i don't
      386385f1-03a3-4ac8-bed5-46ad207f67cd-image.png
      6709b5c9-d2d4-40ab-8f0c-807788d55af4-image.png
      However if all factores are placed next to each other in a grid - then they all are acting similar, in a way that you can build storage in the same corner (i just didn't build all of them on this creenshot, but only 2 storages on the left are buildable for those factories)
      b7252460-ecfc-405b-980e-f74f2545c541-image.png

      •So i have been testing that for long time but im gonna skip all the failed test attempts... here is test that reavealed the mistery
      •Making a big grid of dead t1 AAs
      9c61c9f6-263a-4ead-aa76-2d0fedbb5ffb-image.png
      •1rst test susbject coordinates 0x0 (mesured in pds with 0 at the top left pd xD), 2 layer of pds are buildable on the left, 1 layer at the bottom
      d5f64ec9-9b78-4208-9121-a22d06a12b8c-image.png

      •second subj, coords 0x1, 2 layers at the left, 1 layer at the bottom but only partually... weird actually
      f67521bd-868b-45f9-b676-5b2652ded4a2-image.png

      •3rd, 0x2, now it gets different, and i am able to build on top 75490332-b927-4850-8003-a377f241d625-image.png

      •4th, 0x3. weird that those two pds were not buildable now 3bef4ca5-adf6-46b7-a25a-589646737d51-image.png

      •5th. 1x0. so changin horisontal position changed my ability to rebuild PDs on factory sides nowa4ee36db-844b-40ec-82ce-d3fac976ad55-image.png

      After that it was clear that factory's position on invisible grid affects your ability to rebuild things inside of it, witch was kinda werid...
      also it repeats itself at least once in avery factory lenght i think... didn't check that for sure, and didn't check if it repeats itself more often... maybe like every 2 1 pgens or so maybe possible.

      not many uses for that i guess, can probably try to fit storages and factories next to mexes, but need to know beforehand if you can do that with certain mexes or not. The fact that id depends on position kinda makes things simpler. also makes things insanely more fun for people that would try to recreate what you are doing but not placing things exactly in the same place LOL.

      maybe you could fit more shields in the same area and fit tele-defence in the same area at the same time but it requires you to build things and then ctrl+k them and then build on top of them without reclaiming and then upgraide what you have build and then rebuild from wrecks.. not easy, and not cheap9b66a951-2fe1-45b3-9589-bea740f25939-image.png

      Edit: Testing was hard not only for me https://youtu.be/NhIr38iKFac that poor SACU lost its mind

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: How come you don't play ladder?

      long waiting times to get an opponent
      inability to watch replay while searching ladder
      Both of these combined means that i can't make ladder streams unless i play some other game while wait for ladder.

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: ACU TML too strong for short-range combat

      afaik it used to be worse, and it was nerfed at least once very long time ago, and afaik it was not changed after that
      still gonna post this tho 😄 https://youtu.be/FU4MRPYDXNc?si=_PL-4dLZt-UqO8ZM&t=1340

      Before it was nerfed i remember some historical moment when two ACUs were hugging each ofther in shallow water on Regor VI 🙃
      (they were hugging because one of them had ACU TML and could kill other one if it moved futher away)

      posted in Balance Discussion
      ZLOZ
      ZLO
    • RE: Did you know?

      Aeon TMD projectiles (those spheres that they shoot up) also divert mercy shots, however TMD will not launch it's sphere when it sees mercy shot so you need your opponent to launch missiles at you while also trying to mercy you 😄

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: The time it takes the army to die after the ACU does..

      I like that units survive for some time after ACU death, it gives you a chance to get a fair draw.
      E.G. when enemy ACU walks under shield in your firebase and finishes your low HP commander
      Or when someone teleports to your teledefence and you have something like few t2 pds and few t3 gunhsips, he is surely dead, but he can kill you fast and it may take time to t3 gunships to kill enemy com....
      Or when you get sniped cause you are sligtly out of position with your army, you explode but your army is just 1 sec away from reaching enemy ACU and killing him

      It also shows player the lore of the game, player will realise that after he died he no longer can issue any commands

      posted in Suggestions
      ZLOZ
      ZLO
    • RE: 30min Para at Dual Gap

      You can counter paragon by not playing dual gap

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: If you could change one thing about FAF/Supcom, What would it be and why?

      After game has ended - you go back to lobby, so you can press X again right away and start another game, or change map/settings and start again right away.
      So you don't have to rehost, and don't have to monitor to see if hoster has rehosted.

      Also would be nice to not have connection issues so there could be dozens of people in spectators that enjoy observing and chatting and can also get into queue to take place of someone who does decide to leave the lobby
      (that is how it works in BAR)

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: Need UI Mod? Let me know

      mod that would prevent you from acccidentally canceling your HQ by assisting other factory with the HQ

      posted in Modding & Tools
      ZLOZ
      ZLO
    • RE: FAF Lite, Supcom but simpler

      remove power drain from mass extractor, so stalling power does not kill your mass income

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: My Apologies from my behaviour in the tourney

      Need a mod, controlled by twitch chat, that would give extra mass to players, and chat would vote who is doing better trashtalkig

      posted in General Discussion
      ZLOZ
      ZLO

    Latest posts made by ZLO

    • RE: impossible to join and creat a game

      It says "Unable to patch Forged Alliance to the required version due to conflicting version running"

      So the problem appears when FAF is trying to update your game with patches
      Do you use game that is installed from Steam or GOG or from DVD version?
      it is rare that people use DVD but if you happen to use DVD and use "no DVD" pirate-hack then it might be the cause of this too.

      i'd also check antivirus. Antivirus might decide that patching is fishy and block it.

      just in case, if you are to lazy to do actual debugging and fixing, then can try alternative FAF clients, maaaaybe something might just work if you use other client for some reason, or, who knows, maybe you get better looking error message
      Python client https://github.com/FAForever/client/releases
      Rust cleint https://github.com/FAForeverRustClient/FAForeverRustClient/releases

      Edit: can you run your game without FAF and try to check what version it is? Usually it is displayed in the main menu in the corner.
      or at least check the version and size of the exe file
      we need more info to be able to help you

      posted in I need help
      ZLOZ
      ZLO
    • RE: Не могу зайти в лаунчер FAF с запретом для диса

      На всякий случай напоминаю, что в запрет нужно внести список IP и доменов фаф. Иначе он на них влиять просто не будет.
      Или может попробовать натравить запрет вообще на все адреса.
      мне лично нравится бесплатный впн warp, с ним пинг не сильно увеличивается, но работает только с запретом и не на всех провайдерах

      posted in FAF support (client and account issues)
      ZLOZ
      ZLO
    • RE: Вылетает в меню игры при запуске матча после лобби

      Т.е. вылетает в главное меню?
      Я бы предположил что копать нужно в сторону карт.
      Просто знаю такой факт что такое происходит с реплеями. Когда у тебя нет нужной карты или её не удаётся загрузить то игра при попытке запустить такой реплей вылетает в меню.
      Можно проверить игру на карте которая поставляется вместе с игрой.
      Можно проверить что в пути где хранятся карты нет РУ символов.
      Можно проверить что на папку где хранятся карты есть полные права у пользователя/пользователей ПК
      Можно посмотреть не хранятся ли карты в папке с онлайн синхронизацией типо onedrive/dropbox/yandexdisk - игра старая и не умеет стаким работать

      posted in Game Issues and Gameplay questions
      ZLOZ
      ZLO
    • RE: launching faf client will create new windows user WTF???

      does it create new user or just new folder in users?
      image.png
      can open that with compmgmt.msc in cmd

      posted in FAF support (client and account issues)
      ZLOZ
      ZLO
    • RE: launching faf client will create new windows user WTF???

      @Give_Me_Naval

      i can comment on that "run as administrator warning"
      if you have UAC off you will get false warining about running client as administrator

      It does looks extremely weird
      what is even inside the new folder?
      usually FAF uses mostly programdata anyway
      placing a space in the middle of the username is just so random, i can't beleave that FAF is doing that

      Edit: you can also check owner of new folder just in case...
      also old folder and new folder might be switched arond? are you suer that EshkinCat is old and Eshkin Cat is new?

      posted in FAF support (client and account issues)
      ZLOZ
      ZLO
    • RE: Build order optimization simulation? Possible?

      would be cool to just have AI repeat your inputs from previous game.
      So you can make a test map that has 16 copies of the map
      Then you test your build and export your commands
      then you test your build again but now you choose second spawn while you put AI on a 1rst spawn and make it repeat your prevous BO so you can see differences in real time.
      Then you repeat and you will be able to see 16 different BOs in one replay (as a disadvantage - all those BOs need to be manually played by you)

      Also would be cool to try to play against such AI
      You could take some pro build order and try to practice against it

      Edit: afaik currently people just record videos of their own builds so they can rewind around and play multiple videos at the same time

      posted in Modding & Tools
      ZLOZ
      ZLO
    • RE: Hotbuild/Hotkey standalone Mod

      ZLO said:

      i remember having "hotbuild.zip"

      could not find it
      can maybe ask someone who is playing on steam version
      that includes members of LOUD community afaik

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: Hotbuild/Hotkey standalone Mod

      i remember having "hotbuild.zip" and afaik you don't need to unpack it for it to work, just place it in your mods folder... and i was looking for GAZUI but could not find it
      never tried to use that old hotbuild tho.
      Will check my files later today in about 8-10 hours

      posted in General Discussion
      ZLOZ
      ZLO
    • RE: Historical Replays and 404'd Links

      @c0rtex i might need educate myself on how torrents work, cause i have two devices with partually downloaded things, and they are not seeding somehow
      usually it just works

      posted in I need help
      ZLOZ
      ZLO
    • RE: Historical Replays and 404'd Links

      @c0rtex FAFReplays_18619268.zip
      can try this then, but pretty sure magnet link should work... I, myself have a lot of issues downloading things vya torrent 😞
      i am even trying from like 3-4 devices and some of them don't download from each other

      posted in I need help
      ZLOZ
      ZLO