Subcategories

  • 352 Topics
    8k Posts
    maudlin27M

    "UEF has worst land scouts."
    They have some advantages to the others. While you dismiss their extra DPS, it means they can kill enemy land scouts and radar much faster. Personally I prefer them to selens because they have better radar range (which is why I build land scouts) and are much cheaper. Spirit's by far my favourite scout though.
    "T1 bots...the only scenario where comparably good DPS and speed matter is when raiding poorly defended structures or attacking units that have no ability to defend themselves against land attacks"
    The main use case for T1 bots (with the potential exception of the flare) is to attack units that cant defend themselves (engineers), so speed is very useful

    "T2 heavy tanks: UEF Pillar...Why does it have the lowest amount of HP...Does it really tie well into UEF doctrine?"
    Compared to the other factions' tanks the pillar has more health per mass cost so you can still argue it fits with the UEF doctrine (i.e. a UEF T2 tank army will have more health than a mass equivalent tank army from another faction).

    "UEF Parashield is straight up worse than Aeon Asylum" If UEF's slight faction identity is units that are generally 'tankier', Aeons is its focus on shields (shield instead of nano for its ACU, shielded T2+T3 tanks, T2+T3 shield generators that focus on health over size), so it's reasonable to me that the 'shield' faction has a stronger shield.

    (Titan+Percy - others have already covered)

    "UEF Fatboy is a very weird and too much of a situational experimental compared to something like Cybran Monkeylord"
    It's relevant for longer in the game than a monkeylord which is usually good as an early experimental and/or to try and surprise the enemy. If you can protect it from air and TML snipes then it ends up being quite a good value over time unit, and can force the enemy to either retreat to T2 arti, or push in (so provided you have enough percies supporting your fatboy that can be good for you). It's not that strong, but it still has a use.

    "Tier 3 stationary shield generator" - Seraphim costs the most but yeah generally Seraphim has the best shield, and then the other factions have different focus (UEF on size, Aeon on strength, Cybran has the worst shields but at least have a very cheap t2 shield which also has use)

    As to whether units follow the suggestions of a UEF doctronine/faction focus, agreed there are some exceptions.

  • 33 Topics
    609 Posts
    D

    ACU and all units increase is physical size as they vet.

  • Carriers - how to get them to auto launch

    6
    0 Votes
    6 Posts
    607 Views
    S

    The engine itself cancels ALL building as soon as a movement order of any kind is given. This is the fundamental reason than none of the mobile factories can build while moving and it's not something that can easily modded.

    There is a workaround, that would require some substantial coding - to create an Economy Event for the cost of the unit(s) ordered - which, when completed, would spawn the requested units above the unit in question - but that's a bit of fiddly code that would require some UI changes to implement seamlessly.

    This same restriction comes into play whenever a 'deploy' order is given. ALL other orders are cancelled by the engine.

  • 4gb patch

    5
    0 Votes
    5 Posts
    474 Views
    A

    Great, thank you very much man!

  • Complaint about TMM and Ladder Pool Rating Brackets

    29
    1 Votes
    29 Posts
    2k Views
    FtXCommandoF

    No there is no way in the client itself. The only thing that shows it is the faforever.log file where it states your mu and sigma next to your nickname.

  • Alternative to game quality indicator - Handicaps/Bonuses

    35
    2 Votes
    35 Posts
    2k Views
    D

    This would be better as a MOD which friends can use to help balance informal gameplay.

  • FAFLive Roadmap

    14
    10 Votes
    14 Posts
    1k Views
    archsimkatA

    It would be like a 1v1 sure, but between 2.8k rated players.

  • What's a good CPU for FAF?

    16
    0 Votes
    16 Posts
    2k Views
    A

    I'm a big ultrabook fan and fell for the thermal throttle trick in 2017. My HP Envy is having big issues running games with more than 4 players, rest is fine. I used to play on my old work laptop that had a normal cooling system (i5, gen 5) and worked fine even in dual gap, getting to -2 simspeed at its worst.
    I have a question, though, how much have ultrabooks improved in the past several years? I am looking into getting a ZenBook Duo 14 UX482, which is supposed to consistently run at good GHz, but I'm sceptical about longer time under heavier load. Has anyone had an opportunity to try the laptop yet (or similar higher-end ultrabooks)?

  • What am I playing supcom for?

    13
    1 Votes
    13 Posts
    1k Views
    QuietJoyQ

    The constant learning curve and the constant unexpected tricks/tactics/strategies used against me. I always feel like a beginner (in a good and exciting way) and I've been playing for 5+ years. When I get wrecked the feeling is usually "wow, how did they do that, i must learn that" as opposed to "i never had a chance".
    The full map zoom is something you cannot live without when you play other rts and the constant rebalancing of units with the updates to the client etc shows the constant evolution of the game. In no way has this game reached its peak and I dont see it reaching it anytime soon. i honestly believe if not for the single thread on cpu bottleneck issue then this game would be a top esport game.

  • System Requirements?

    4
    0 Votes
    4 Posts
    260 Views
    E

    Honestly your hardware is massively overkill for the game and I would imagine if you're playing multiplayer you're not the one slowing the game down. It's an unfortunate downside of the game engine being largely single threaded while doing realtime calculations of all projectiles, pathing, veterancy, and so on. If you're doing unranked games then check out the quality of performance mod, and also take a look at this thread talking about an optimization you can do: https://forum.faforever.com/topic/123/guide-fake-fullscreen-and-optimisation/2

  • Supcom Benchmark

    9
    2 Votes
    9 Posts
    508 Views
    TheVVheelboyT

    Icedreamer did better benchmark than this. Not only it's shorter but also shows the most taxing part of game, ASF fights.

  • 3D Printing the Paragon

    2
    3 Votes
    2 Posts
    207 Views
    AurikoA

    Glorious !

  • Is there any other way apart Steam link to play FAF?

    4
  • Why attack-move order can't be done with left mouse click?

    3
    0 Votes
    3 Posts
    399 Views
    loxpooigL

    hey Zlo, thanks for sharing the facts, most of them I didn't even know about.. but what I would like is to use the left click for ENGIES, and they don't have the regular mode, just the ground fire one, and they can't switch it.

    In few words I would like to make the attack-move the same as reclaim, patrol, move etc. functions, i.e. that when clicking Alt your cursor become of the attack-move instantaneously and you can use the left click. This also because when your cursor is above a reclaim field if you are zoom in close it becomes of the reclaim type and if you click Alt it won't change. But I think this can't be done without some new UI mod..

  • LANFest April 2021

    5
    5 Votes
    5 Posts
    733 Views
    cybtachyonC

    do you want live casters or would me doing casts of games after the fact work?

    Live casters is the preferred format, since they'll have a full livestream and record at the same time.

  • pings at minimap

    2
    0 Votes
    2 Posts
    276 Views
    Eternal-E

    @MCTarakan it is not installed there. Maybe it is possible to add them but it will looks ugly on small minimap

  • 1v1 and 2v2 matchmaker pools for March

    36
    4 Votes
    36 Posts
    2k Views
    ValkiV

    @arma473 these are games where I do enter into the game, but "x has been defeated" is the first thing I see, immediately on entering.

    I have never seen a replay of such a game when I checked.

    I assumed in these cases my opponent enters the game first and also leaves it before I enter.

  • TMM Weekend

    Locked
    29
    2 Votes
    29 Posts
    2k Views
    SwkollS

    I think this thread has reached the end of its useful life.

  • Error after buy a game

    7
    0 Votes
    7 Posts
    352 Views
    L

    This bug is sooooo old but nobody knows why it happens

  • looking for help getting my steam account linked

    3
    0 Votes
    3 Posts
    209 Views
    T

    apperently somehow i made a account on both my emails. i got it sorted out now thanks for the repley

  • How long should FAF keep old replays?

    43
    1 Votes
    43 Posts
    4k Views
    tatsuT

    @brutus5000 you rock!

  • Mix It Up

    19
    1 Votes
    19 Posts
    2k Views
    nine2N

    Where have you gone Lu7ky?