Best posts made by Eternal-
Current version - version 2
Search in vaults [Personal UI Waifu]
Description
Are you lonely? Then this is what you need
!!! Can be paused on click
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By Seraphim's will, this version of the client has been discontinued in development
Ethereal FAF Client Installer.rar
Wallpaper preview mode (just an idea)
concept
old
Repository - https://github.com/Eternal-ll/Ethereal-FAF-Client
A new version of the client with a different approach to development and implementation.
Benefits over official client:
1. Lighter
2. Faster launch
3. Faster lobby connections
4. Faster game launches
5. Faster reconnections
6. Faster patch confirming before game launch**
First initialization
Initialization using saved credentials
Repository -
background reconnection process
Each lobby connection requires
- session
- generated UID from session,
i will run a tests and try to generate this stuff after successful authorization in lobby so reconnection process will be even faster
looks like it is permanent required parameter =/
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Current version - version 2
Search in vaults [EternalStrategicIcons]
Description
Eternity view of strategic icons. I think it is 150% scaled or 175%. I dont remember correctly xD
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I was thinking one weekend we could have a TMM weekend where other game modes (custom, coop) are disabled.
I want to believe you are joking man
Share your mouse between teammates
Currently it is set like for 30FPS, highly recommend this mod only for players with good good internet and CPU, and less than 4 players in team with that mod
Show case - https://youtu.be/s1SlLFQ1l6E
You will play FA forever
What is that? What?
it is fucking FAF ANALYTICSSSSSSSSSSSSSSSSSSSS by Kazbek! Now you are able to check any player on FAF by FAF Analytics in client =).
Still requires some CSS injection but even on this stage it looks suuuuuuuuuuuuuuuper cool
Current - Version v.9 Forgotten Edition
What`s new:
- New design of UI elements
- Fixed income/expense of selected units
- Added auto-hide for reclaim view by hotkey
- Added auto-hide for selected unit info
- Connected both UI elements to resource panel (Now they will move and hide with resource panel)
Seleciton Cost v.9 Forgotten Edition
Example:
Latest posts made by Eternal-
Server must add this function first, then client will implement it
Oooooooooooh, we rate maps? Not our skills? XDDDDDDDDDDD
Ladder - 1800
Most experience gained on land 10x10 maps rather than on naval 20x20
And what does tier means? How do I feel on the map? Confident? Pessimistic? Scared?
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.3
Changelog
- Added search support by map name in Hosting tab
- Added Mods vault tab
- Changed list views in Players/Games/Maps/Hosting tab
- Fixed error when grouping by rating ranges in Players tab
- Fixed Changelog tab
- Preview of Profile tab
- Preview of Data tab
https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/2.0.2
Problems
- After location selection view didnt changed > FIX: Restart app
Changelog
- Support of multiple connected servers
- Fixed Ice related problems
- Fixed patch related problems
- Added startup pages
- Added vault page
- Added maps vault page
- Added3.3.0 Ice Adapter
FAQ
Instructions:
- Select server
- Press "Connect" (authorize etc)
- Press "Continue"
I was playing game, and client freed resources as he can on background. When you will see such things with Java client? XD
@xiaomao literally "We cant afford it, but BAR can do whatever they want"