Special rules are terrible for the game, they should be actively pruned not added to. Problem with t2 air is that it’s balanced with the context of 1v1 where there is drastically more t1 air in existence and there is a singular ACU point of failure. Make it “properly balanced” in a 5v5 teamgame and you have ruined one of the most common ways to punish greedy misplay in 1v1 and 2v2.
It’s not much different than the relation t1 spam has between bigger teamgames and 1v1/2v2.
Frankly as I see it this is a meta skill issue, people just don’t wanna make t1 air in teamgames and get punished by a dude that gets to throw 10k mass in intervals around the map.
If you want to accommodate it, lower t2 bomber hps by 200 hp so swift wind is now more OP and janus all in is fully removed from the game.
Honestly isn’t this literally just a corsair complaint thread? It takes 12+ janus to even begin to reliably snipe an ACU and notha isn’t very different. I don’t see any gunship as problematic for ACU snipes. If corsair is the problem then make it way more reliable at shooting so it’s way easier to dodge.