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    Resistance

    Resistance

    @Resistance

    Hunting smurfs time!

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    Best posts made by Resistance

    RE: Where is ma boi sheeo

    @Brutus5000 said in Where is ma boi sheeo:

    Yes, paid with insults and ignorance from community members.

    Welcome to my world,to my prison

    posted in General Discussion •
    RE: 4v4 MapGen Tourney

    @Mr_Black_Hawk
    https://www.youtube.com/watch?v=I4ab4wd0buI&ab_channel=RA_ZLO

    https://www.twitch.tv/videos/787732059

    https://www.twitch.tv/videos/787600829

    maybe there're some more,those are the guys i have managed to check while the tour was on

    posted in Tournaments •
    RE: About Neroxis map generator...

    yeah,i totally agree with Blodir,those maps are just really good,i have been testing for the last 10-12 games and it feels nice

    posted in General Discussion •
    RE: 4v4 MapGen Tourney

    signing up 4 scr burgers

    posted in Tournaments •
    RE: 2020 M&M Election

    70% of maps are awful and should be purged,dunno why people keep defending them

    posted in General Discussion •
    RE: 4v4 MapGen Tourney

    signing up the second scr party

    posted in Tournaments •
    RE: Global ranking not accurate -- is there a way to reset?

    the answer is no,you can't reset your account's rating.
    locking the thread.

    posted in General Discussion •
    RE: Unpopular opinion? Team games are harder than 1v1s

    let's take a real look at the lobbies:
    ->40% of the total lobbies are dual gaps;
    ->40% are astro crater lobbies;
    ->10% are seton's;
    ->5% are moded games;
    ->2-3% are coop/survival/other custom games;
    ->1%? of the actual lobbies are something but what's above;

    I am totally fine with the players that are playing those maps since I basically don't care about them or their performance but have you ever played those maps?
    -yes,I did and most of those,as Blodir said,have the same pattern :t3 mexes,9:30 t3 air,18 mins nuke and so on,it's nothing but a huge pattern that can be easily countered by players that can understand what's this map all about.
    and the sad thing is that some really good players on those maps have already developed super-effective strats that deny anything but some cheese things,you're just forced to learn that pattern and do the same OR risk and go for a counter which is more likely going to fail.
    People on the competitive scene from global have either moved to ladder/tmm or just basically left,you can rarely see a lobby where people select a random map and just go for a more active gameplay.
    To resume what's above,how could anyone call that hard?it's nothing about RTS experience,it's just a huge build order with a great efficiency... Maybe I am wrong and I play in a different dimention but I can see 5-6 high rated/medium rated lobbies that are something but what i have mentioned in the beginning which is depressing and without a good reputation it's just impossible to either play in those lobbies (you get kicked due to being a random) or you're not gonna get the players for it (since everyone prefers the ''follow the damn BO")..

    posted in General Discussion •
    RE: About Neroxis map generator...

    As to me,map gen would fix some problems of the current ladder->premade BO's.
    Random maps would enforce people to adapt and get more flexible however the question is: will people play ladder if this gets implemented?is it even worth making such a decision and lose a bigger player base on each skill level?

    posted in General Discussion •

    Latest posts made by Resistance

    RE: CPU Ratings look suspicious?

    i do,but not sure it's helping tho

    posted in I need help •
    RE: The Dark Heart Tourney

    Note:Do NOT spam your complains regarding other users here,contact the TD or a moderator to clear up the information.

    posted in Tournaments •
    RE: More visible direct fire ground hits

    RK's explosions is ranked and way better if we talk about graphics,can't be counted as an UI but still a wonderful mod that might be forgotten or smth,try it,maybe you'll find something new or some other opportunities

    posted in Suggestions •
    RE: CPU Ratings look suspicious?

    just for you to know,i got a ryzen3500u with 2.1hz with 249 CPU score and it still laggs bad on in mid game,10x10 maps with 4 or more people,i might be a retard and didn't set up a correct setting for my laptop but i am somewhat depressed:P

    posted in I need help •
    RE: About Neroxis map generator...

    As to me,map gen would fix some problems of the current ladder->premade BO's.
    Random maps would enforce people to adapt and get more flexible however the question is: will people play ladder if this gets implemented?is it even worth making such a decision and lose a bigger player base on each skill level?

    posted in General Discussion •
    RE: About Neroxis map generator...

    yeah,i totally agree with Blodir,those maps are just really good,i have been testing for the last 10-12 games and it feels nice

    posted in General Discussion •
    RE: Updated Supreme Score Board (UI) Mod

    @Mach see,the extreme bigbrain boy has got a point,make an ui that mutes people and so many problems will stop their existence

    posted in Modding & Tools •
    RE: Need UI Mod? Let me know

    can we get an UI that disables chat and marks at the same time?

    posted in Modding & Tools •
    RE: SACUs: which types are actually useful?

    Oh well,
    ->the best combat option might be sera overcharge SACU since it can basically be an exp killer in late game
    ->RAS SACU's for getting eco
    ->Engineering SACU's would be great for dropping plateaus or some fast reclaim though not sure about those due to their cost

    it all depends on your game situations,let's just say that RAS SACU's are more of a generic usage so you can't get totally owned if you put mass into it.

    posted in Game Issues and Gameplay questions •