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  • 393 Topics
    9k Posts
    N
    Buff brick DPS 295 -> ~304, returning 50% of the DPS it lost after the last nerf (down from 312.5) because: the nerf's goal was to make brick weaker vs Percy, and now Percy is strong vs brick, so there is space to buff the DPS the nerf's goal was to make brick weaker vs othuum/harb, and while in a 1-unit-composition matchup this nerf made it more fair per mass, the brick needs to be more unfair because their lack of shields makes sniper DPS and Ythotha AoE very strong. Their stats also struggle to beat GC/ythotha + harb/othuum compositions a bit too much, which makes getting Megalith too difficult. Monkeylord is not good against GC/Ythotha at all, so mega is required to fight those T4s efficiently without just winning hard in T2 and getting an overpowering army at later T3. Add the Pulsar, which is the unreleased cybran T3 long range anti shield unit. It was wanted by old balance team, then it got delayed and eventually canceled by Rhaelya looking for an alternative solution before adding new units. Since no alternatives have been proposed and I don't see what would work better, I think the unit should finally be added. It solves the shieldless arty's low DPS against snipers and the struggle against mid-late gun coms that OC all your bricks if you try to attack anything while easily tanking with shield upgrades and mobile shields. Make firebeetles jump at enemies. it looks cool and fits the theme makes them hit in the middle of unit clumps more consistently, including on attack move/attack orders. reduces pathfinding needed increases their effective attack range The jump range in my prototype is around 5, which is the current detonation trigger range, and is small compared to any gun (LABs have 14 range). I think after the last nerf beetle is pretty good for gameplay but is a little weak because it dies very easily, especially at T3 stage, if you don't have basically equal unit counts and are in range to tank for the beetles, so that's why I'm interested in trying this new mechanic as a straight buff.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • Seuton´s air

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    520 Views
    X
    The problem with your current strategy is that any "high level player" will see what you are doing and counter it. The way air works is that your opponent can just rush out a T3 strat bomber by minute 9-10, and then kill all your teams mexes. All the while you only have T1 air, which is too slow to ever kill a decently microed strat bomber. Many games in the 800-1200 rating bracket end by one air player getting his first strat out before the opposing player can build his first ASF. The sad reality is that the only counter to a T3 air rush on a map like sentons is to rush T3 air yourself. Any mass spent on T1 air is just delaying you from getting to T3. If you like to play more aggressive, try smaller maps.
  • Questions about performance: Ambient sounds

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    3 Votes
    3 Posts
    753 Views
    A
    @sprouto said in Questions about performance: Ambient sounds: You could also tie the ambient sound processing to the SIM speed, turning it off when it falls below 0. We do this with a number of subsystems in LOUD (primarily ancillary video effects such as contrails, flying debris particles) but for the same purpose - maintaining SIM performance. This might be practical, since the ambient audio effects, and the direct audio effects are handled by different functions. This seems like the most practical approach and could be carried over to other performance sinks.
  • 6 Votes
    7 Posts
    2k Views
    S
    You can make best formating with google docs and share link.
  • Checkerboard map with point defense in each square

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    3 Posts
    243 Views
    S
    @speed2 Awesome! thank you
  • 11 Votes
    11 Posts
    2k Views
    KantarK
    "Better to be a fruit than a vegetable" What a nice ending of interview
  • After losing game, player made death threats in chat.

    Locked
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    LegionDarrathL
    This thread has run it's course and is now locked. For future reference please use the report tool to contact FAF moderation. If you feel the need to contact local authorities to press charges then you are of course free to do so.
  • Too many Dsyncs

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    2 Posts
    231 Views
    UvesoU
    When a game desync you should first fix the desync. Desync means one of the players has different files for the game or mods installed. Sadly i can't view replay 14997979, so i can't see who was desyncing.
  • Seraphim Experimentals need a buff

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    2 Votes
    5 Posts
    587 Views
    veteranasheV
    If you nerf the lighting tanks and mobile sheilds
  • Seraphim ACU+SACU meme build? Does it work?

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    11 Posts
    1k Views
    F
    the only game I can remember doing it and it working. https://replay.faforever.com/12876767
  • Torpedo Defence lvl 3

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    14 Posts
    1k Views
    H
    Mobile shields, my friends. Makes t2 and t3 subs kill them with few losses. And floaty arty can ground fire them to.
  • Dual gap is actually a decent map played 4v4

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    1 Votes
    7 Posts
    851 Views
    SkratS
    Any map will be more fun and difficult if you play it 1v1 or 2v2
  • About the Chrono Dampner ACU Upgrade

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    14 Posts
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    veteranasheV
    Yes it was a spider. I went and found it and checked, there is 2 very good maser events in this cast at 31 mins and at 40 mins and is very entertaining. https://youtu.be/tG2ittNwfQc
  • Friends List or Player Location

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    309 Views
    V
    Awesome Stuff AngelofDeath, i friended a heap of AUS and NZ People,, i would talk to you on DC, however u are "do not disturb" Cheers for the info
  • Newbie here. Why not a lot of Aeon?

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    R
    I always feel uneasy when faced with a decent Aeon player, if they get air control things can go down hill slowly..painfully.. Lose air control and lose bomber options >> Get kited by tanks >> try counter with gun acu >> get kited by aeon gun com with range upgrade >> slowly die Could I do that same thing to myself using Aeon? no I don't have those multitasking skills..so I'm fine with losing to someone doing it to me.
  • T1 bombing reclaim on GAP

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    3 Posts
    378 Views
    KeeneK
    If the enemy team bombs the rocks then whoever built the bomber should be losing their 'lane' due to the early bomber. As ZLO said, front com reclaiming and sending mass could be quite the optimal play -> haven't yet seen it happen. Even if ECO loses the rocks they should still be able to build and load an SMD against a nuke rush. It used to be on gap front got all of one group of rocks but now its meta for eco to get most. Front can still take 1 or 2.
  • Can we please talk about TMM match making

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    2 Votes
    5 Posts
    591 Views
    BlackYpsB
    Thank you for your offer! There have been two testing sessions already and everything seems to be working. There are no further tests planned. You can still help by providing feedback on the new system once it is live. Don't worry to miss it, there will probably be a pretty big announcement about it on the news and forum.
  • Can somebody fix the sorian AI's?

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    459 Views
    Dragun101D
    @teralitha The problem is define fix. A fix can be alot of things. Make it stronger? Fix Sorian excessive amount of checking and otherwise various conditionals. Sorian in many ways does what it should do and be doing. Asking to fix something can mean 101 different things
  • Sign petition to Square Enix to update SupCommander with FAF client

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    2 Posts
    321 Views
    GiebmasseG
    Not really a viable thing, significant effort has already been made trying to unearth the source code. Can probably read about some of that and previous similar thoughts from the old and current forums.
  • keymap file?

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    7 Posts
    427 Views
    Z
    @reckless_charger said in keymap file?: Back it up before you start messing with it... Clearly
  • Why does Fullshare exist?

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    51 Posts
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    ZeldafanboyZ
    Not really, maps like Wonder, Diversity, Twin Rivers etc. are almost never played with fullshare in my experience. Canis River has pretty dense spawns but it's definitely not a cancerous turtle map like Astro Craters or Dual Gap...