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  • 393 Topics
    9k Posts
    N
    Buff brick DPS 295 -> ~304, returning 50% of the DPS it lost after the last nerf (down from 312.5) because: the nerf's goal was to make brick weaker vs Percy, and now Percy is strong vs brick, so there is space to buff the DPS the nerf's goal was to make brick weaker vs othuum/harb, and while in a 1-unit-composition matchup this nerf made it more fair per mass, the brick needs to be more unfair because their lack of shields makes sniper DPS and Ythotha AoE very strong. Their stats also struggle to beat GC/ythotha + harb/othuum compositions a bit too much, which makes getting Megalith too difficult. Monkeylord is not good against GC/Ythotha at all, so mega is required to fight those T4s efficiently without just winning hard in T2 and getting an overpowering army at later T3. Add the Pulsar, which is the unreleased cybran T3 long range anti shield unit. It was wanted by old balance team, then it got delayed and eventually canceled by Rhaelya looking for an alternative solution before adding new units. Since no alternatives have been proposed and I don't see what would work better, I think the unit should finally be added. It solves the shieldless arty's low DPS against snipers and the struggle against mid-late gun coms that OC all your bricks if you try to attack anything while easily tanking with shield upgrades and mobile shields. Make firebeetles jump at enemies. it looks cool and fits the theme makes them hit in the middle of unit clumps more consistently, including on attack move/attack orders. reduces pathfinding needed increases their effective attack range The jump range in my prototype is around 5, which is the current detonation trigger range, and is small compared to any gun (LABs have 14 range). I think after the last nerf beetle is pretty good for gameplay but is a little weak because it dies very easily, especially at T3 stage, if you don't have basically equal unit counts and are in range to tank for the beetles, so that's why I'm interested in trying this new mechanic as a straight buff.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • Caster UI Mod Functionality Brainstorming

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    8 Votes
    33 Posts
    3k Views
    Eternal-E
    @femboy You're in too much of a hurry
  • 1v1 Ladder Map Pool Feedback Thread

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    1 Votes
    17 Posts
    2k Views
    FtXCommandoF
    Yeah don't do this for 2v2 pool please thanks
  • Matchmaker Algorithm Feedback Thread

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    3 Votes
    39 Posts
    4k Views
    AskaholicA
    I wouldn’t call that “figuring it out”. I would say we deferred the conversation to a different medium, in which hopefully things can be communicated in a way that don’t just make everyone confused…
  • How did this guy did 25k dmg in COM explosion?

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    3 Posts
    414 Views
    W
    ACU without base, that was on transport, had lazer. So the ACU on ground thought that he is dead anyway, as other would catch him with transport, land, kill and survive. So the ACU on ground ctrl-k'd, killing himself, and explosion killed transport, which killed lazer-ACU.
  • 1v1 matchmaker rating limits

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    2 Votes
    2 Posts
    383 Views
    BlackYpsB
    Yeah, that shouldn't happen. Maybe our manual rating correction for the first games broke somehow...
  • People using off map to scout, and sometimes snipe.

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    0 Votes
    4 Posts
    476 Views
    C
    Better solution: make all maps larger but non-pathable near the edge. Oh...
  • Replay server feedback

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    3 Posts
    273 Views
    MazorNoobM
    It is, thanks for info.
  • Lot´s of light

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    2 Posts
    197 Views
    MazorNoobM
    Disable bloom.
  • connecting after disconnecting

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    3 Posts
    278 Views
    S
    @zokora said in connecting after disconnecting: If you just lose the connection to another player, because your internet has a hiccup, then you are able to reconnect as soon you have internet again. But if the game crashes or you get a different IP, then you are out of luck. Another IP address from the provider? yesterday I played a session, lost the connection, a window came out, the Internet was restored, but for me the session ended as a result. I attached the log file, I don't understand anything about it.game_15654698.log
  • Where to find Advanced Strategic Icons?

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    3 Posts
    397 Views
    ResistanceR
    https://drive.google.com/file/d/1F_35gqxW3mAnKto_3L-HMGNOw3Nx2wrL/view
  • This topic is deleted!

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    4 Posts
    102 Views
  • Outsourcing new CPU scores for lobbies - HIGHSCORE EDITION

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    4 Votes
    3 Posts
    407 Views
    E33144211332424E
    Turinturambar 永远结盟 Rating 2k rating hack? 永远结盟 No more loses 永远结盟 Undetectable 永远结盟 Climb the ladder 永远结盟 only now 永远结盟 hack hidden 永远结盟 over 4k score! 永远结盟
  • Code Wars Episode IV: A New Hope

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    6 Votes
    15 Posts
    1k Views
    T
    @brutus5000 Well, there is really only one way to find out, reach out to square enix and see what they say. I think this is their contact page https://www.hd.square-enix.com/eng/contact.html Maybe a partnership deal could be made or something. We can speculate on what they might say or do but at the end on the day the best way to know is just to ask even if it is a longshot.
  • Micro monkey lord laser

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    2 Posts
    290 Views
    S
    Yes it's normal. The move order is overriding the attack order. Download the mod Advanced Target Priorities. You can use it to tell your units what to target so they keep firing at the target while moving.
  • UI mods - What do you currently use?

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    8 Posts
    2k Views
    K
    UI party is a must imo
  • beating a dead horse - Area Commands

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    2 Votes
    25 Posts
    3k Views
    Dragun101D
    @BlackYps LOUD has some something in this regard haven’t reallt looked into how admittedly
  • Make the "Draw Bug" a Bannable Offense

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    4 Votes
    86 Posts
    9k Views
    bananiB
    @swkoll that is not a rule but simple faf etiquette.
  • Last chance to change. ))

    Locked
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    2 Votes
    4 Posts
    534 Views
    SwkollS
    Not sure we need another "hate on dual gap" thread. Just gonna go ahead and lock this.
  • Whats currently happening with Mods and Reports

    Locked
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    20 Posts
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    GiebmasseG
    Locking as requested by the thread author.
  • Make a faster animation of a nuke?

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    0 Votes
    8 Posts
    956 Views
    ZeldafanboyZ
    @tsirkitna But the Aeon nuke launch animation is just plain worse with no upside, and all factions nukes are the same in cost, damage, range, buildrate etc. (Except Cybran has EMP on its nuke which is useless)