The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 393 Topics
    9k Posts
    N
    Buff brick DPS 295 -> ~304, returning 50% of the DPS it lost after the last nerf (down from 312.5) because: the nerf's goal was to make brick weaker vs Percy, and now Percy is strong vs brick, so there is space to buff the DPS the nerf's goal was to make brick weaker vs othuum/harb, and while in a 1-unit-composition matchup this nerf made it more fair per mass, the brick needs to be more unfair because their lack of shields makes sniper DPS and Ythotha AoE very strong. Their stats also struggle to beat GC/ythotha + harb/othuum compositions a bit too much, which makes getting Megalith too difficult. Monkeylord is not good against GC/Ythotha at all, so mega is required to fight those T4s efficiently without just winning hard in T2 and getting an overpowering army at later T3. Add the Pulsar, which is the unreleased cybran T3 long range anti shield unit. It was wanted by old balance team, then it got delayed and eventually canceled by Rhaelya looking for an alternative solution before adding new units. Since no alternatives have been proposed and I don't see what would work better, I think the unit should finally be added. It solves the shieldless arty's low DPS against snipers and the struggle against mid-late gun coms that OC all your bricks if you try to attack anything while easily tanking with shield upgrades and mobile shields. Make firebeetles jump at enemies. it looks cool and fits the theme makes them hit in the middle of unit clumps more consistently, including on attack move/attack orders. reduces pathfinding needed increases their effective attack range The jump range in my prototype is around 5, which is the current detonation trigger range, and is small compared to any gun (LABs have 14 range). I think after the last nerf beetle is pretty good for gameplay but is a little weak because it dies very easily, especially at T3 stage, if you don't have basically equal unit counts and are in range to tank for the beetles, so that's why I'm interested in trying this new mechanic as a straight buff.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • Icons: bots vs tanks

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    1 Votes
    6 Posts
    573 Views
    ZeldafanboyZ
    @cyborg16 I would argue that the ACU/SACU icon is just a fancy bot icon. And maybe it would be cool for each experimental to have a custom icon instead of a boring circle. You got me with the Salem tho lol
  • Steam Sale: $2.59

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    2 Votes
    2 Posts
    222 Views
    FemboyF
    Thanks for letting us know! I’ll put this up on the news tomorrow!
  • Shift+Control not working

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    0 Votes
    3 Posts
    419 Views
    JipJ
    It likely means the mod interferes with the new implementation.
  • Possible to save generated maps?

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    3 Posts
    217 Views
    C
    Once again @Jip thanks for the response, always helpful
  • Information about destruction

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    2 Posts
    226 Views
    Azoth-A
    It is broken not completed after some fixes of game results.
  • One key for Storages

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    0 Votes
    2 Posts
    264 Views
    Azoth-A
    You can try Hotbuild Overhaul to make your own.
  • Bug with random map gen

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    3 Posts
    313 Views
    S
    The reason it didn't work in your test game is because your mass bar was full when you tried to attack move reclaim the bottom right. And engies won't reclaim on attack move or patrol when the mass bar is too full
  • This topic is deleted!

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    1 Posts
    5 Views
    No one has replied
  • Where to find the patch notes?

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    5 Posts
    370 Views
    T
    Thanks all!
  • New Improved Onboarding Feedback

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    8 Votes
    12 Posts
    1k Views
    FemboyF
    @katharsas yes I do the styling myself. A good chunk of the new website is mostly just me. The only parts that don’t have much of my influence are the GET and POST requests of the account/clan management. https://github.com/FAForever/website That’s the github. Develop branch is the current website/production and New-Frontend is the new website/test branch. Any help is appreciated.
  • How to download ethereal Client

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    0 Votes
    3 Posts
    496 Views
    F
    @Eternal thanks! It works. I hope it will be more stable on my computer than FAF. Thanks again.
  • Is there a UI mod for a larger building bar?

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    5 Posts
    322 Views
    HakoyuH
    @unknow I solved this problem using HotKey Tech Tabs, thank you!
  • How do I use the mod in the campaign in offline mode?

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    0 Votes
    1 Posts
    136 Views
    No one has replied
  • bug - aeon bomber ( or all )

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    0 Votes
    9 Posts
    504 Views
    T
    i know that one too just didnt look that they were over mountains well nice to know all working , just hope it will be that way cos that 1st bug i mentioned was real for me, come to think now mayby there were cyb drones and i couldnt target building cos was target drones or something, just bad luck i guess
  • will this harm my pc

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    0 Votes
    7 Posts
    670 Views
    R
    @casternumerouno said in will this harm my pc: No it wont. As for the reason why it shows up is that we are simply to broke to pay few thousands each year to Microsoft for proper certification of our installer software. @uveso said in will this harm my pc: @Rune1993 Just google "FAForever Virus" and you will get multiple results from many years. Almost every result shows the same; Its a false positive. So no, this will not harm your PC. Insider note: The filehoster where we store all FAF files scans each file for viruses and would delete any malicious file immediately. So even if we would mess this up, you can not download a infected file from this hoster. (Hetzner.de) @magge said in will this harm my pc: No, it is not malicious or a virus. Stick with the official source for any downloads: https://www.faforever.com/client Or if you are a developer or a more tech-savvy type, you can check the source code: https://github.com/FAForever/downlords-faf-client ok good to know thanks for the info and help
  • I feel like T3 Air rush is too easy, but maybe I'm missing something

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    1 Votes
    19 Posts
    2k Views
    waffelzNoobW
    I will try this. Thank you.
  • How many are playing on the physical copy key?

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    8 Posts
    562 Views
    C
    I have the physical box set for Supreme Commander still on my shelf, bought at launch. FA I didn't get until years later (digital edition including SC).
  • I love walls, can we get a T2 version?

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    8 Posts
    796 Views
    waffelzNoobW
    if T2 walls can protect T2 pd, they can protect just about anything, probably even an acu lol. sounds a bit OP
  • In the current system, rating 1v1 games is borderline rating manipulation

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    6 Votes
    27 Posts
    2k Views
    BlackYpsB
    Brutus has a half-finished tournament software that was supposed to automate exactly that iirc
  • How useful is EMP?

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    0 Votes
    15 Posts
    959 Views
    ?
    How about we give Aeon T1 bombers half a second longer EMP and its radius increased without changing damage radius? They already have almost 2 times less damage than UEF bombers.