@veteranashe said in About the veterancy system:
I like ta's vet system, just says it's a veteran and has a bonus to accuracy.
TA's vet system was 100% useless to nearly every unit, yet OP for Long Range Plasma Cannons. Please do not bring that back.
@thomashiatt said in About the veterancy system:
Everyone arguing for the removal of veterancy either excluded the ACU from this, or said balance adjustments would have to be made to compensate.
Yes, ACUs feel like the use-case for veterency. Yet it still feels jarring when you realise you are already at Vet5 and have no more free HP boosts.
Alternative: ACUs have a nano-reclamation weapon code-name Vampire that regens HP based on the damage done.
@ftxcommando said in About the veterancy system:
Definitely doesn’t matter in a 50 v 50 tank fight. It does matter for ACU, first t3 units, first t4s.
Yes, vet matters for early T4s (thankfully not as much as it used to with the old kill-based vet system).
IMO the potential reward for winning should be the option to repair your units. But in this game vet and air staging gives free HP but every other repair takes stupid amounts of build power (about the only thing ever repaired by engineers it a transport).