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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
    ZartanZ Offline
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    Zartan

    @Zartan

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    Best posts made by Zartan

    • RE: In game chat dump from 631 711 replays and 23 929 players

      APOLOGIES THIS POST IS IN CODE FORMAT - it was the only way I could show my post while keeping the tabination of the word & count tables.. 🙂

      Currently learning python and decided to play with and analyse this dataset just out of curiosity.
      
      It contains 20,405,216 words, spread across 23,929 files (representing that number of games)  for a total data size of 112+MB
      
      I removed the 2,760,185 non English words as I am only able to speak one language. So that's all the Russian, German etc words removed.
      
      So there are 17,645,031 English words remaining, let's look at these.
      
      None of the following proves anything, I just thought it would be interesting to have a look.
      
      What are the actual most commonly used words?
      
      
      WORD		COUNT
      ----------	-------
      to		1464477
      sent		1305978
      mass		743675
      energy		667411
      you		274816
      me		263903
      i		245113
      give		223129
      gg		179505
      can		151937
      the		131350
      
      Nothing too suprising there. Let's look at some other word counts now.
      
      Other words of note very commonly used:
      
      WORD		COUNT
      ----------	-------
      air		92538
      units		83868
      lol		66198
      unit		60286
      t3		51683
      need		49956
      dont		48234
      why		30133
      help		25714
      
      
      
      How friendly are the games?
      
      WORD		COUNT
      ----------	-------
      pls		63084
      gl		41712
      hf		39946
      plz		26900
      ty		26191
      nice		26087
      please		26005
      glhf		19296
      thx		16672
      sorry		15812
      thanks		8638
      sry		5498
      
      
      
      How toxic are the games? Actually, not as much as I might have worried..
      
      WORD		COUNT
      ----------	-------
      fuck		21997
      shit		19482
      fucking		16963
      frustrating	16911
      fucked		6089
      ffs		5988
      damn		5585
      idiot		5494
      ass		3068
      asshole		800
      
      
      
      What about issues in the game?
      
      WORD		COUNT
      ----------	-------
      lag		13433
      re		19892
      kick		10327
      afk		5564
      lagging		5035
      eject		4792
      lags		4251
      
      
      
      How often are the game enders mentioned?
      
      WORD		COUNT
      ----------	-------
      nuke		28959
      mavor		13966
      para		6724
      paragon		3185
      scathis		4679
      yolo		4106
      novax		1669
      yolona		1296
      salvation	1047
      
      
      
      And the experimental units?
      
      WORD		COUNT
      ----------	-------
      spider		6160
      monkey		4272
      gc		4031
      chicken		2145
      fatboy		2340
      czar		1874
      mega		1650
      fatty		1335
      tempest		1188
      ahwassa		1083
      monkeylord	501
      megalith	473
      ythotha		449
      ripper		384
      atlantis	379
      asswasher	348
      colossus	312
      soulripper	55
      
      
      Which races get talked about most? Presumably due to asking for engineers to make Hives and Kennels:
      
      WORD		COUNT
      ----------	-------
      cybran		13614
      uef		13065
      aeon		8793
      sera		5768
      seraphim	1088 (much faster to just type sera!)
      
      
      
      How are the commanders referred to?
      
      WORD		COUNT
      ----------	-------
      com		11785
      acu		11555
      
      
      Does playing FAF give you headaches? Because ibuprofen is mentioned 187 times.
      
      posted in General Discussion
      ZartanZ
      Zartan
    • RE: Small suggestions topic

      For team score, it occurred to me last night the easiest place to display these might be in the observers/waiting text box?

      alt text

      posted in Suggestions
      ZartanZ
      Zartan
    • RE: Why seraphim dont have RAS?

      @veteranashe said in Why seraphim dont have RAS?:

      If your match gets to Ras bois it's not really a match, should be over by then.

      That's a wildly sweeping overgeneralization.

      In team games I certainly miss the RAS SACU option, I've tried pumping out basic SACUs which generate a little mass but it's not remotely the same thing.

      I've never heard a good argument for Sera not having RAS SACU other than different races have different units - which is not a specific argument to this unit. Sera really needs the option of portable eco like all the other races have. I don't see that they have anything to compensate for not having it.

      posted in General Discussion
      ZartanZ
      Zartan
    • RE: Another player told me I was on a "Ban List"

      @jedioftheshire Some people forget that they too were once new to the game and that without new players FAF will eventually die out! Ignore the hater and keep on gaming 😊

      posted in FAF support (client and account issues)
      ZartanZ
      Zartan
    • Print pause message into chat box

      Just a small suggestion, when a player hits the pause button currently, the message of who pressed it only displays for a moment. If the notification could also be printed into the chat box then it would be easier to track who did it. Would be useful for better communication and for identifying any pause abusers in team games.

      posted in Suggestions
      ZartanZ
      Zartan
    • RE: Influx of Pro-Putin/Anti-Ukraine behavior in chat and game title

      There's no need for any mention of any politics (of any sort) in FAF. Let's keep politics out of our hobby. Everyone has their opinions but we play FAF to escape our normal lives and relax, let's keep it a positive environment if we can.

      The current closest FAF rule I can find is :
      "Do not harass, defame, or discriminate other players based on their sexual orientation, gender, race, culture, religion, nationality."

      Could we strengthen this in terms of just banning politics?

      posted in General Discussion
      ZartanZ
      Zartan
    • RE: Are you gonna fix Soul Ripper?

      @scorpion2000 this is a zero-cost-to-you volunteer maintained project, any chance you could ask politely and give enough information to explain clearly what you are experiencing so that the unpaid workers can investigate and fix (if needed) in the minimum amount of their own personal time?

      posted in Balance Discussion
      ZartanZ
      Zartan
    • RE: Small suggestions topic

      I've thought a few times it would be useful to have a setting available for all factories to build at half speed. Let's say I have an air factory sending out scouts on repeat towards the enemy purely for intel reasons. I expect them to die fast but i need the intel. I'd be happy wasting less mass doing so and a build at half speed option would be useful. It could also be used when focusing mass elsewhere, eg when trying to rush a nuke you might want all your factories to reduce buildspeed but not stop building outright. Just a thought, curious if anyone else thinks it might be useful.

      posted in Suggestions
      ZartanZ
      Zartan
    • RE: Viper Mobile Missile Launcher splitting missiles

      Just to complete this thread I did indeed run a test game and figure out the current values, as follows:

      Viper
      Single missile launches, will do 200 Damage if it hits target.
      If hit, it splits into three.
      These missiles will do just 10 Damage if they hit the target.
      This is 5% of the original damage.

      Cybran T2 TML
      Single missile launches, will do 6000 Damage if it hits target.
      If hit, it splits into three.
      These missiles will do just 833 Damage if they hit the target.
      This is just under 14% of the original damage.

      So what I've learned is that the split missile damage is not OP. In practise, these units overwhelm defenses when used in number not due to OP damage but because the smaller splitoff missiles (that do relatively little damage) will cause the TMD to fire on them. TMD then needs time to reload and is unable to fire on the higher damage missiles.

      Conclusion - they're a pain in the bum to defend against but I would no longer feel they are OP.

      posted in General Discussion
      ZartanZ
      Zartan
    • RE: The time it takes the army to die after the ACU does..

      I'd be for the time delay to be as small as possible. The acu is either alive or it's not. Having any sort of real time delay wrecks those desperate acu snipes as the enemy exp bears down on your base. Just kinda bizarre killing the ACU and watching as it's units continue to wreck havoc.

      posted in Suggestions
      ZartanZ
      Zartan

    Latest posts made by Zartan

    • Can you turn off being able to see the drawings other people on your team scribble on the map?

      99.9% of all scribblings on the screen are distracting, of no use, bad advice, outright abuse or not relevant to my position. I'd like to turn them off if at all possible? Is there a setting or a mod?
      Thanks

      posted in General Discussion
      ZartanZ
      Zartan
    • are UEF drone respawns free?

      When UEF drones are destroyed, is there a cost to their respawning or are they free?

      posted in General Discussion
      ZartanZ
      Zartan
    • RE: Not the novax again

      Novax is fine as it is. Shields can be reinforced against it and because of this you need multiple Novaxes to punch through and destroy the shield. The cost of multiple novax is a major resource cost that leaves you vulnerable in other ways. Regular scouting will tell you if it's one Novax or they are going to farm Novax and you can adjust tactics accordingly.

      posted in Balance Discussion
      ZartanZ
      Zartan
    • RE: Com explodes suddenly without enemy fire or ctrl-k

      Did you intend to self-destruct something else at that moment? We've all accidentally popped our ACU at some point while meaning to destruct something else 🙂

      posted in Game Issues and Gameplay questions
      ZartanZ
      Zartan
    • RE: disable end game stats screen?

      thank you all, that's what I was after 🙂

      posted in I need help
      ZartanZ
      Zartan
    • disable end game stats screen?

      I can't find an old thread I had previously used where I got the solution to this issue, I've recently reinstalled faf and I used to have a command I had manually added to the exe (or similar) that disabled the end game stats, can anyone advise me how to turn these off again please?

      posted in I need help
      ZartanZ
      Zartan
    • RE: Trainer Team 2025 - The Wiki | Part One

      In "Basic Strategy" it talks about "Monkey Spamming" but doesn't explain what this term actually means?

      posted in General Discussion
      ZartanZ
      Zartan
    • How is FAF doing?

      Genuine question, compared to a year or two for example, is the number of players increasing/static/decreasing?
      And what about the number of games played?
      Just curious..

      posted in General Discussion
      ZartanZ
      Zartan
    • Patch updates on joining a game

      is it really the best time and place to force the patch updates when a player tries to join a game lobby? It's frustrating when I'm watching maybe 20 mins to see a game i want to join and then I get the update which maybe means the game fills up with players before I get into it.
      Could we not have a banner appear on the game client intself so we can trigger the update to get it installed before we attempt to join a game? It much be a much appreciated quality of life improvement.

      posted in Suggestions
      ZartanZ
      Zartan
    • RE: Pics for OnceHandsome

      Pics for Oncehandsome who had a texture issue on latest version of the map. Very hard on the eyes playing like this, 1/10 would not recommend 🙂

      posted in Mapping
      ZartanZ
      Zartan