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    veteranashe

    @veteranashe

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    Best posts made by veteranashe

    RE: New Player Councilor Discussion + Removal Announcements

    This election reminds me of one that just happened where people didn't like mean tweets so they wanted a different person.

    Just because you think ftx is mean has no bearing on what others think of him. I do not instantly take things as a directed personal attack so I often do not find malace in ftx's posts, maybe others should grow a little.

    posted in General Discussion •
    RE: Sparky Rationalization

    Give the sparky a full t1 suite, along with current T2 suite it has

    Gives utility and qol on drops and base building, can build t1 facts on proxies
    Yes can reclaim dead expansions fast, but a transport can too

    Will not replace the T2 engie

    Can rebuild your base in last ditch type situations with t1 power etc

    Can ring mexes, qol

    posted in Balance Discussion •
    RE: Snipers/sera mobile shields need a rebalance

    Ever try rushing with labs?

    posted in Balance Discussion •
    Can we stop this cruel game?

    IMG_20210529_154342.gif

    Drama fatigue is starting to set in, it's obvious there are some clear problems here, and if everyone doesn't start to buck up and work together, we will all fail together.

    posted in General Discussion •
    RE: Ping After Death - Could be Removed

    Let's screw 99% of games for this, not a good idea

    Come up with a different fix

    posted in General Discussion •
    RE: Make t3 navy more exciting!?!

    Tech level is about cost, a tech 3 Corvette that costs more than destroyers and frigates doesn't make sense especially when there isn't a t1 corvette. I think if we to add a unit a t3 frigate with all around better stats would be a better addition.

    There isn't any push from the devs right now for adding units, so I would try other fixes right now than unit adding especially a unit addition would totally break navy and would have to rebalance everything.

    Maybe add more range less dmg and less hp to frigates

    posted in Balance Discussion •
    RE: Why would you have left FAF?

    Zukko, I'm afraid a lot of the new player ideas will create crutches and bad habits

    posted in General Discussion •
    RE: Soul Ripper should have stealth

    Make a soul ripper have a few transport spots for some memes

    posted in Balance Discussion •
    RE: Seriously when are you guys going to undo the Scathis changes

    Lol make it shoot on the move with even less accuracy and or rof so it's harder to to kill scathis with a t3 arty war

    posted in General Discussion •
    RE: Repair units balance

    Repair is almost useless, should be fixed so that is viable, this is much more important in my mind than nerfing the mongoose again

    posted in Balance Discussion •

    Latest posts made by veteranashe

    RE: Scouts and labs should not break tree groups

    I like the toggle with default to not break trees.

    Scouts are supposed to be stealthy and not leave tracks

    posted in Balance Discussion •
    RE: Novax bug in new patch

    I vote we fix by making beam continuous

    posted in General Discussion •
    RE: Scouts and labs should not break tree groups

    I remember awhile back that broken trees were buffed or something so the reclaim value wasn't as big as a hit when broken to specifically combat this. Did this fix not work?

    posted in Balance Discussion •
    RE: Tuning the new Auto-fabber behavior

    Curious about making this an in game option. I use a mod that turns them off and you can tune it, I always turn it pretty low like 50% e

    posted in Suggestions •
    RE: Aeon: effort vs. reward (average-ish player?)

    The mercy is broken with more hp. I need to mess with it more but I'd maybe like to see 10hp and 6-8 range

    posted in Balance Discussion •
    RE: Why I am abandoning FAF

    @deribus said in Why I am abandoning FAF:

    Cool story bro

    My thoughts exactly. If you don't care about the replys then why even bother posting?

    posted in General Discussion •
    RE: Removal of CPU scores in lobby

    So is that processor good enough for you to play a regular (not a gap type) 12 player game?

    posted in Suggestions •
    RE: Removal of CPU scores in lobby

    I could spend hours trying to tell what my computer specs are, if they don't believe me from me saying it's fine then they won't believe me when I tell them my processor.

    It's something like a xeon e5 5680 3.3 ghz I think. Dell precision 7500 workstation. Still works good although I lost my quadro 5000 video card recently and the $100 replacement card doesn't work that great.

    posted in Suggestions •
    RE: Removal of CPU scores in lobby

    I don't have problems with lagging or my computer. My sim runs faster than the score suggests, why I say it's not useful. I have not been the slowest computer in any game so far.

    If asked in lobby I just say don't worry about me.

    posted in Suggestions •
    RE: sACU upgrade automation?

    I can't help but what's the upgrades you want?

    posted in General Discussion •