The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 391 Topics
    9k Posts
    SheppyS
    Looking forward to playing it, I love the directions the changes are moving the current meta.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • About Mods

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    N
    @kdrafa91 You can just compress the Notifications mod folder and send only the mod. The mod folder for Notifications is called "reminder".
  • This topic is deleted!

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  • Looking for casual coop duo central european time

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  • Exodus has wrong icon

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    N
    @RakeAnomander Mantis lost its bot icon shape for the tank icon shape a while back, but aside from that I don't think there are many such things because most types of units ("what they are") correctly corresponds to what it's good against. UEF destroyer is just an outlier because it has really weak torpedoes due to the existence of the cooper. In theory it can be confusing but people never faction mix coopers + other faction destros. An icon change we can draw parallels to was Brick/Percy getting the "x" symbol instead of the directfire "+" symbol to differentiate from Loyalist/Titan (12 years ago). Nobody would disagree with this change, and having separate cooper/valiant icons is a similar case.
  • Ask Wargaming.net to release the source code of SCFA

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    E33144211332424E
    100$k dollars is not even gonna cut it. If remember correctly Visionik was willing to offer much more for the rights to the game and he still heard no. There's also no reason for Linus to buy the IP or anything. If anything I think he would be more inclined with simply helping FAF do it's thing as a non-profit community project rather than try wrestling with Square enix for the rights to the IP and shit.
  • 6 Votes
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    CrofisC
    @IndexLibrorum i must have been mistaken then, was sure i got blocked from unpausing a few times. That's one problem less ig. Before making a somewhat lenghty explanation as to what i think the problem is, i'd like to make sure i'm not starting from a wrong assumption: in ladder (and even custom unless people decide to change the setting) everyone has 3 pauses, right? If not, what's the current system like?
  • I propose changes for co-op missions

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  • Transport not dropping on plateau

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    ZLOZ
    i have not watched either, but it is not just sera transports, it is just bigger transports may not drop in smaller areas
  • Current connection problems (Preferred Coturns for ICE)

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    Brutus5000B
    @Sturmgewehr said in Current connection problems (Preferred Coturns for ICE): Are they all self-hosted except for GLOBAL? So the servers at Hetzner like Germany 1 or Finland? Yes. All coturn servers except global are self hosted. Global can be either Xirsys or Cloudflare depending on our configuration right now. @Sturmgewehr said in Current connection problems (Preferred Coturns for ICE): During a test (as host -> lobby) I once tried to block all coturn server connections locally (firewall), so that players can only connect directly to me, to roughly understand how much delay / lag / connection problems coturn servers generate. Couldn't do this though, as once I blocked all coturn servers, I couldn't create a lobby or join other lobbies (tried this several times and with very few players in them to exclude any existing coturn server connections). I wonder if this is a bug in the software and it is never assumed here that there are simply no coturn servers? Yes, blocking all coturns for FAF is not a smart move The ICE protocol requires coturn. If you block all coturns the ICE adapter can only gather your local ip addresses. Since everybody uses a router in between, this will never reveal your public ip to others. And even if it could, it would still be required for hole-punching (you send data out on the port, so your firewall accepts incoming traffic on that port). Btw: No match worked yesterday. But since the coturn servers Finland is no longer in the list (off?), it works quite well. Coincidence. I cannot recommend Hetzner for DDoS protection. Yes I am quite pissed at Hetzner right now. It's not just their lack of DDoS handlng, is also there basically useless hardware firewall setup from the 90s. You can setup exactly 10 rules and each rule only takes on ip-range. That is not even sufficient to whitelist all cloudflare ip addresses. I have personally had the best experience with OVH. FAF used to run on OVH at the very beginning. It was very unreliable. Also we are talking about the one company that had a whole datacenter burn down so far. Hetzner has incredible good pricing for dedicated machines. But the rest slowly goes to shit.
  • My First Guide - The Keybind Guide

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    StrydxrS
    @TheWeakie I uh, genuinely didn't know you could do this, fair enough.
  • Trainer Team - The First Major Wiki Edit!!

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  • connection issue

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    CrofisC
    I think i got this too today, 2 players from enemy team just went quiet at the same time, we won by dc. Tho it happened only once, all the other games were fine.
  • Voices for FAF coop campaigns

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    speed2S
    @fires123 Half an year ago
  • Where is Gyle?

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    K
    @magge I know. I was checking everyday
  • What happened to the map vault?

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    Aegis386A
    I think its all good again, not sure what was going on there. I just couldn't see like 80% of the maps in the vault for a few weeks.
  • 1v1 Ladder

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    H
    @Sladow-Noob xd I think he is not responsible for the 1v1 pool and is to busy with other stuff.
  • AI MEGATHREAD

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    maudlin27M
    Ranking of the AI is available from this thread: https://forum.faforever.com/topic/2931/monthly-ai-tourney-series/26 i.e. ranked from hardest to weakest (based on AI vs AI games which give a reasonable proxy for overall difficulty but this will still vary based on playstyle and map): M28 (the above link predated M28, but it beats M27 on most maps) M27 RNG (may be comparable with M27 on some maps now) Swarm / DilliDalli (I'd rank dillidalli a bit higher than swarm, but it'll depend heavily on playstyle) Sorian Edit Uveso SCTA Adaptive I'm hoping at some point this year to do a new series of AI vs AI matchups to give details of how the AI compare on different maps. Discussion on introducing AI into ladder (there was a more detailed discord discussion, but finding things in discord is difficult): https://forum.faforever.com/topic/5549/the-what-ais-in-ladder-season-2?_=1676483393475
  • Trainer Team About Me Page!

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    StrydxrS
    @Dorset The trainer's don't bite, mostly. In all seriousness, it can be done entirely over text if you wanted it to, we can work around most comforts and such if the motivation from the trainee is there!
  • Why has crash-damage from Czars been eliminated?

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    N
    It was only reduced from 10000 to 8000 compared to the Steam version. On top of that, shields can reduce crash damage by 20% of their own max HP (basically this means Czars/Ahwassas crashes can only kill 3600 HP SMD through shields). @Kilatamoro is correct in that it's like a normal AoE that gets absorbed by shields. I did write some code where crash splash damage ignores shields, since it is reduced by shield max HP already, but the issue is that if the unit crashes right outside a shield it deals 8000 damage straight through the shield, which isn't fixable.
  • Show interesting maps

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    SaverS
    @Doompants Hi and thank you too for your feedback. It's a shame that there don't seem to be any more maps like this :(. I hope I can find the time to create a map in this format.