When units vet, they get LARGER
Best posts made by Defiant
Hosted a local area network (LAN) party with 5 computers successfully playing FAF from one IP address. This used to be a problem.
I like the flags. I like meeting people from our worldwide and getting a hint on language and location. I hope it comes back
Nice strategy!
On Dual Gap, most any reasonable strategy with a coordinated team can win against a passive team. My point is part of your success is just using team tactics.
I'll see games where a high rated player joins and strat or nuke rushes, only lose because nobody follows through.. the opponent team just rebuilds.
@elmi To limit people spamming pause, host the game with only 3 pauses.
Sharing engies is enormously powerful in the game. Play as a team = win as a team
Checkout Derp's Latest MEME CAST
https://www.youtube.com/watch?v=VXLIt75ZpaQ
*** update - apparently this is fixed and LAN is fully supported by FAF allowing people to all connect from behind a router such as at a home or LAN cafe -- I have not tested this but those on this thread say so ***
Support for LAN play is important!!!
I hosted family and friends for a FAF LAN party. Foolishly I thought we could all play together. No, it was a nightmare of apologies and delays. Everyone bought the game and had FAF. But, FAF does NOT support LAN play without extraodrinary hoops which are hard to follow. I was able to get a subset of people to play, some VPNed to come back into the game remotely. It frustrates me just thinking about it.
That said, I'm okay with having a faforever login requirement. For me, I just want LAN support.
I don't see a good solution for this beyond just playing through the overratedness.
Similar to how players who focus on Astro or Gap and are thus overrated will stay playing Astro or Gap.
Any means to quickly demote would be exploited by jerks who like to smurf.
Latest posts made by Defiant
you need ground-based AA (T1, T2, T3) or ground AA units.
@ironarc said in petit problème de son:
"As shown in the video, the game's music is good, but the sound effects of attacks, voices, and others are not working. This happens to me on FAF as well as on SC:FA (the base game)."
@nflanders Why do you want changes?
Thank you for bringing a lot of pleasure to my life by running FAF.
Maybe you'll find this funny: https://www.youtube.com/watch?v=9wvEwPLcLcA
Def
@mostlostnoob Replay worked for me today.
When was the last time you called the host? I mean really told the host how you feel?
No game mods. Minor UI mods. I used the FAF built-in target priority set to ACU.
Temporary Build power and resources tweaks also mean that ACU rotation time will become crucial.
I'm surprised there aren't more comments on the attached video above. The effect was pretty strange.