Whilst I sympathise on a personal level I think perhaps you might want to consider what else in the world might be happening which most people didn't think they would see in the 21st century.
Best posts made by Reckless_Charger
My solutions to that exact problem are in that thread. Either disable on board audio in bios then restart and re-enable it, or reinstall drivers. The first solution is quickest if you can find the right bios screen
I think they come with age and the inability to see tiny monochromatic icons without developing eye strain
CTRL-RMB (with or without shift) for formation move. CTRL-ALT-RMB (plus shift) for formation attack move.
Umm I'm sure FBI has better things to do than combating DDOS attacks on ancient multiplayer game (played by a couple of thousand people at best) based in foreign (non-US) country being attacked by actors likely from another foreign country.
Recently I lost a lot of sounds after a Windows update (in particular mantis firing). This has happened previously for me. In the past I found that disconnecting and reconnecting my headphones resolved the issue, but not in this case. I had to totally reinstall motherboard manufacturer recommended audio drivers (from ASUS). Unfortunately they come bundled with Sonic Studio and Sound Radar which even when all audio enhancements are turned off and sound is set to stereo still results in crashes with XACT sound errors in the log. I resolved this by completely uninstalling Sonic Studio and sound radar crap. Thought I'd post in case anyone else has similar issues.
I think that if you did this you'd still want Aeon T3 arty to be in some way better as you would be indirectly nerfing them in relation to the other factions who don't presently have this ability.
Also is any one making T1 spam to confuse targeting of snipers on any of the replays?
Sorry still don't understand what this does. Needs a before and after image to make it clear.
If you have cd with key you can try adding that to steam
Latest posts made by Reckless_Charger
Better to just say that in one or two lines
The issue isn't with unit speed per se. You'd expect units in formation to move at the speed of the slowest unit It's with how they all backtrack to form up, and the pathfinding in forged alliance is so poor which basically causes a mess. Also formations at waypoints frequently stop and never get started again. Presumably this happens because units within the formation are not able to reach their final positions at each waypoint (due to terrain) and as a consequence never initiate the move to the next waypoint.
Also I don't see Cybran T3 land being that bad. Mass bricks are very strong.
The first post says this focuses on team games. How does it differ for 1v1?
Thomas I appreciate the reply. I still think that essentially you need 2 to be as effective as 1 lab and that costs more (and takes more apm). I will perhaps try building a few more and getting better at my micro
Yep I knew that. I was sort of replying to Thomas but I think it's likely he was just being contrary
Selens are rubbish compared to labs. You can stick them on mexes and hydros which can be annoying but they take so long to kill an engy it's laughable. Two of them together can work. Their radar range seems very short now too and AFAIK they can't shoot from transports either. So I'd prefer any of the other factions labs and a dedicated scout any time. I am pretty rubbish at faf so it could just be me though.
I will do but if it's based on UI-party, that doesn't support the map screen on the left hand monitor (which is my lower refresh, non gaming monitor).
Don't you know shouting at people gets things done...