The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 387 Topics
    9k Posts
    H
    @Skrat you're argument comes from incredulity and false/extreme analogy. An extreme change like 100x UEF ACU is much different from the multi faceted and wholistic changes being discussed in this thread.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • Matchmaker Pool Feedback Thread

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    wilson_W
    It would be great if you guys would somehow mark the ones in the pool that are going to stay for longer than the current month. this would help with the decision which maps need more attention in training sessions. Something like a specific background color or an asterisk in the pool thread and/or the pool visible on the client.
  • List of banned exploits (updated 30/07/2025)

    Pinned Locked banned exploits moderation rules
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    No one has replied
  • Share your worst FAF client memory usage in 2026!

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    MoraxM
    Apologies for taking a while to post this. I simply forgot I saw this and wanted to share some findings. No opinions, just raw data of usage with both clients. TLDR: Python is using approximately 30% memory when compared to Java Java client takes ~20 seconds to load up * Python client takes ~8 to load up * Python client takes ~17 secs to pull history of 1v1 for me Java client takes ~24 secs to pull history of 1v1 for me .* load up means start up the program and at a point where nothing else is loading Steps to reproduce: 1) Run the client for at least 1 hr 2) Play 2 games 3) Join 4 different channels using the "/join" command 4) Right-click 5 different players names and view replays, look at statistics, etc. a) For the python client, I went to a different level and viewed each replay statistic section as shown in the video below Python Client [image: Python-Memory-Usage.png] Java Client {going to add this later, did not have time for game right now} Note: without a game was at ~550 MB memory (significantly more than Python) Further Observations: The Python client has a superior set of statistical data including action heat maps, icons for actions issued in a timeline of the game, etc etc Python client has NEVER crashed for me. The java client tends to start getting a memory leak and crashes after about 45 mins to an hour for me. Video of Java Client Demo https://www.youtube.com/watch?v=XQBR456aJu8 Video of Python Client Demo https://www.youtube.com/watch?v=MhXAQcaz548 Java Client gathering all 1v1 History for me https://www.youtube.com/watch?v=oq1qqTSLDro Python Client gathering all 1v1 History for me https://www.youtube.com/watch?v=GxBRTWU-Xhk
  • FA Companion / Training Tool

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    SheppyS
    Is the plan for this page (see image) that you can get a breakdown of any game played by any player using this mod? Yes. It is also possible to "record" replays yourself. But it's a bit fiddly atm, I need to automate it and run it on my PC overnight. After that you will be able to compare to averages of certain ratings instead of just individual players/games. I hope we get some Setons BOs then I might finally start out on this map aswell.
  • "Build dummy unit"? descynr without error message or cheat?

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    132 Views
    maggeM
    When the host has cheats enabled, you should expect cheats to be allowed.
  • New "Random Events" Mod!

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    SkratS
    @Nuggets nice new ava xD
  • Something Needs to Be Done About the TMM Queue

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    N
    I would love to know the win/loss stats on games where there's a match up between a team with two lower rated players and one player 300 pointrs stronger than everyone on the opposition. My suspicion is that the stronger player pwns all.... Though that might just be at around my own level where that happens.
  • Sharing my factory unit queue templates

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    wilson_W
    You gotta save T3 > T2 > T1 for them to be in said order when cycling through.
  • Filters not working?

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    C
    @nomander I can add a bit more here - if you enter the filter details, search, and THEN save the query it will remember the filter details for that saved Favorite.
  • MapGen Selection Tool/Website

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    SheppyS
    I added a option to enter a specific map hash, and a version selector: [image: 1783102920911-adc49b3c-6abc-4b4e-b98b-816b9f5bf02d-grafik.png] will do multiselect next.
  • There was a good days

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    V
    @ipconfig-release sorry I need to take everything seriously since it's FAF Forums.
  • Content Creators Updated

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    H
    I'm a neophyte but working on tutorials: Creator Description Link Cheese's Cheese FAF Tutorials, Tricks. Focus on math. https://www.youtube.com/@CheesesCheeseFAF
  • Anyway to see the build grid?

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    C
    @IndexLibrorum Looks like that is the final version he posted a preview of above. Thanks for the heads up!
  • LEGO/GoBrick MOC for the Cybran Mantis

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    IndexLibrorumI
    This one is much improved! Double hinge on the legs is absolutely the way to go, and the extra details look really good.
  • Replays cutoff after the first disconnect/ejection?

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    N
    https://github.com/FAForever/fa/pull/7153
  • AI Wave Survival - Air Nightmare Slykar

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    2 Posts
    49 Views
    S
    Current Record: Mods and Setting from above 6 Min Build time 33 Min Hold time Beat it with 9-10 Player, below 33 Min Hold time Setting, share your replay and tell how many tries
  • Attached user profile notes - how to view all of them?

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    C
    @magge thank you!
  • How will you know when your game will be unrated due to desync?

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    3 Posts
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    NuggetsN
    In practical terms... If you see desync message once in a game nothing is over yet, but if you see 2 messages then it is unranked because too many desyncs happened.
  • 9 Votes
    3 Posts
    158 Views
    NuggetsN
    Unfortunately I must report that dp consist of weakminded players and only 3 players (me included) can apparently play at a set time during the weekend. I guess we lost...
  • Carrier fix

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    AkirapwnzA
    thanks for the reply!