Optional Split Teams Option for TMM
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@maudlin27 said in Optional Split Teams Option for TMM:
I quite like the idea, but my main concern would be the potential for abuse that would be hard to detect (e.g. you're on VC with your group, and one of you gets put on the enemy team, and decides to feed your group info)
I see the argument but this "abuse" would mean no more faf stream is allowed as the enemy can spectate! Also no joining voice if your friend is in the opponent team?
Basically completely irrelevant as this isn't something you can prevent. -
@Firv said in Optional Split Teams Option for TMM:
you can already do this right now just by queueing up as two seperate groups. So this change would not change anything for that regard
To not change anything means assuming the two separate groups will always be assigned to the same game which won't always be the case. The change would make things much easier and more reliable for someone seeking to do this. Whether that makes it a big enough issue to outweigh the benefits I dont know, but it clearly makes it easier and increases the risk of such behaviour.
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Very good idea by Strife. Upvote guys
@maudlin27 said in Optional Split Teams Option for TMM:
The change would make things much easier and more reliable for someone seeking to do this.
It won’t make it much easier. You underestimate how easy it already is lol. Just alt f4 whenever one group found game but other didn’t. Abuser also doesn’t need to “feed group info”, he can just intentionally lose and it’s game over
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@maudlin27 said in Optional Split Teams Option for TMM:
@Firv said in Optional Split Teams Option for TMM:
you can already do this right now just by queueing up as two seperate groups. So this change would not change anything for that regard
To not change anything means assuming the two separate groups will always be assigned to the same game which won't always be the case. The change would make things much easier and more reliable for someone seeking to do this. Whether that makes it a big enough issue to outweigh the benefits I dont know, but it clearly makes it easier and increases the risk of such behaviour.
you underestimate the player pool. When i queue up 4 with people we often do groups of 2. 9 out of 10 times we get a match against each other
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@Sainse said in Optional Split Teams Option for TMM:
It won’t make it much easier. You underestimate how easy it already is lol. Just alt f4 whenever one group found game but other didn’t. Abuser also doesn’t need to “feed group info”, he can just intentionally lose and it’s game over
Both of which would be more detectable, and are bannable
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And this is also irrelevant to the topic. Everything has exploits, this is literally no different from hosting a global lobby. I dont see how there is an argument against this feature unless its a technical limitation
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I think the main argument against split teams is an emotional one, that it makes TMM feel less like a "ranked game" and more like a custom game.
However, it may be one of the few, ways to significantly reduce waiting times without sacrificing game quality. Especially because players are likely to queue together with people of a similar rank.
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I think in reality it just means you wont queue with your buddy and instead say "lets queue at the same time" and then you have the chance of only you or him finding a game and the other has to wait
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it would be amazing if i could just queue up wiht 4 friends and we get either a 3 v 3 with an other rando or a 4 v 4 with 3 randoms. Now we queue up as a group of 3 and a group of 2 and sometimes only 1 group gets a game and the other are just stuck there waiting
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@Strife custom games can be ranked as well, idk what you’re saying