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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
    GiebmasseG Offline
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    Giebmasse

    @Giebmasse

    Team Lead FAF Association Board Moderator Admin
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    FAF Association Auditors Promotions team FAF Association Board FAF Association Members Team Lead Moderator Admin

    Best posts made by Giebmasse

    • RE: Nucleus genius and ddos of FAF. (ru original is below)

      Locking this as quality of discussion not exactly high nor productive, and as discussing moderation actions in public is not allowed (as we can see how well this thread is already doing). From the thread author hoping for someone to die of an illness is just over the line.

      To briefly comment the first post, the moderation team is a team, actions are more often than not discussed as a team and thus taken as a team. Furthermore the appeal system is in place where you can get the team lead and moderation team to review any bans if you feel you've been mistreated contrary to the community rules and policies in place.

      In this particular case the ban history does not consist solely of one moderator's actions, and the perma ban resulted eventually from repeatable (and unchanged) bad behavior and other offenses where many other community members have been affected. If anything I'd say FAF moderation is quite lenient and gives multiple chances for users to improve upon their behavior, perma bans are the last resort.

      posted in General Discussion
      GiebmasseG
      Giebmasse
    • RE: I cri everytim

      Don't worry, it could be worse...

      alt text

      alt text

      ...and this is how it should look like
      alt text

      posted in General Discussion
      GiebmasseG
      Giebmasse
    • RE: Fat Boy IRL. But without guns

      How the first Novax satellites were transported in the UEF space program
      alt text

      posted in General Discussion
      GiebmasseG
      Giebmasse
    • RE: πŸ‘‘THE KING of Seton's Clutch 2v2 66,6$ U4500

      Since Seton's is the holy place I feel the need to comment.

      In my opinion "King of Setons" tourney should have no rating limit, you want the kings and not the princes and princesses, the best of the best, right?
      Mixing in NOMADS with its own specific balance I feel dilutes the "Seton's" part. A King of Seton's tourney should emphasize on the Seton's gameplay and not who finds the best Nomads balance exploits?

      This tourney with the current ruleset being honored with the "King of Setons" title feels a tad questionable.

      posted in Tournaments
      GiebmasseG
      Giebmasse
    • SUPCOM:FA SUMMER SALE - Time to get your friends hooked too!

      https://store.steampowered.com/app/9420/Supreme_Commander_Forged_Alliance/

      alt text

      posted in Announcements
      GiebmasseG
      Giebmasse
    • RE: Ping After Death - Could be Removed

      I sincerely think disabling pings & markers for dead players should not be done. There are so many other avenues to cheat in terms of what the change is trying to "fix" if observers are on, not to mention by having observers on in the first place you knowingly open that box anyway and risk players leaking information about the game.

      To be honest this change feels quite absurd to me and I'm amazed it even progressed so far that it is live in fafdevelop now. The pros for the change are almost negligible, meanwhile removing pinging and helping your teammates once dead is a core feature of the game supcom players and the community have used every day for years and years now.

      posted in General Discussion
      GiebmasseG
      Giebmasse
    • RE: Username rules updates

      We managed to spark some activity around these changes and have been following the discussions here and elsewhere in the community. We want to thank those who have provided constructive feedback so far, and hopefully any other constructive feedback after this post.

      Your comments are taken into consideration and we aim to share our thoughts and more details regarding these changes in a few days.

      Best regards,
      FAF Moderation Team

      posted in General Discussion
      GiebmasseG
      Giebmasse
    • RE: Removal of the Blinking lights

      There are blinking lights? πŸ™‚

      With the current energy crisis better shut them down.

      posted in Suggestions
      GiebmasseG
      Giebmasse
    • RE: Adjust the build skirt of naval factories

      IMO this would be a deal breaker for the change: For some factions you can no longer build across a cliff, this is faction-dependent

      Any "normal" player would maybe make the mistake once or twice, building navy facs too close to each other and cause pathfinding issues, after that they know how to space them. I don't think making this idiotproof justifies the huge impact balance-wise it would result in.

      posted in Balance Discussion
      GiebmasseG
      Giebmasse
    • RE: Change UTC time format to 24 hour clock and name location. Like London, England.

      If UTC isn't clear enough (perhaps the most universal human readable time indication) then we can always use unix timestamps so everyone has the same second all the time: 1773759478

      posted in Tournaments
      GiebmasseG
      Giebmasse

    Latest posts made by Giebmasse

    • RE: Sometimes impossible to select tech level or blueprints

      Does it happen on steam version of the game?
      Rename your game.prefs file to e.g. game.backup and try again the FAF version.

      posted in Game Issues and Gameplay questions
      GiebmasseG
      Giebmasse
    • RE: Change UTC time format to 24 hour clock and name location. Like London, England.

      If UTC isn't clear enough (perhaps the most universal human readable time indication) then we can always use unix timestamps so everyone has the same second all the time: 1773759478

      posted in Tournaments
      GiebmasseG
      Giebmasse
    • RE: Rating Decay

      Also some previous discussions:
      https://forum.faforever.com/topic/3801/rating-degradation
      https://forum.faforever.com/topic/5596/proposal-degradation-of-rating-over-time/
      https://forum.faforever.com/topic/2767/rating-sigma-should-increase-over-time/

      posted in General Discussion
      GiebmasseG
      Giebmasse
    • RE: Game error on new PC, unable to play FAF

      Isn't it fun to discover all the debugging done was basically needless, as the client wasn't even designed to get you the game files via offline mode.

      posted in FAF support (client and account issues)
      GiebmasseG
      Giebmasse
    • RE: Game error on new PC, unable to play FAF

      Oh wait, you've been trying to offline play this whole time. Perhaps the client doesn't even trigger the "check files for update needs" thing that way πŸ™‚

      posted in FAF support (client and account issues)
      GiebmasseG
      Giebmasse
    • RE: Game error on new PC, unable to play FAF

      Folder permissions have stumped me and other before, even when you tried to manually fix them. Try to fiddle further with those.
      e.g. some individual steps that can be tried:

      • Remove C:\ProgramData\FAForever, let it get created again
      • Create FAForever\bin yourself
      • Run client as administrator (normally one shouldn't, but eh)
      • Try the py client: https://github.com/FAForever/client
      posted in FAF support (client and account issues)
      GiebmasseG
      Giebmasse
    • RE: Cannot enter game

      Change the value in game.prefs file.

      posted in Game Issues and Gameplay questions
      GiebmasseG
      Giebmasse
    • RE: supreme commander forged alliance game not utilizing gpu.

      @magge said in supreme commander forged alliance game not utilizing gpu.:

      @Giebmasse You mean this "Minimum frametime" setting, right?

      I played around with it, and noticed/saw/felt no difference with 240 FPS on a 240 HZ monitor. Perhaps when FPS are much lower it will be noticeable, but was too lazy to test that.

      image.png

      Yup that, it was quite choppy for me on the default 16 / 60 fps setting, seemingly same for OP.

      posted in Game Issues and Gameplay questions
      GiebmasseG
      Giebmasse
    • RE: supreme commander forged alliance game not utilizing gpu.

      There is also the somewhat new fps limit settings in the in-game settings, worth turning that up, defaults to 60 fps which can show off as laggy behavior.
      Other than that usually some bad mod or driver/overlay issue then next in turn.

      posted in Game Issues and Gameplay questions
      GiebmasseG
      Giebmasse
    • RE: DDoS and now something new again?

      https://discord.com/channels/197033481883222026/197078254681587712/1413952423827079249

      posted in General Discussion
      GiebmasseG
      Giebmasse