The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
  • Game crash

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    maggeM
    Remove log folder. Recreate the problem - post the logs again. I do not really know what FAF has to do with adobe.com. What are you doing when this error happens?
  • Random spawns and adaptive scripts not working right.

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    JipJ
    I'll look into it - I missed this post .
  • Transport-behaviour

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    Pearl12P
    @melanol said in Transport-behaviour: Since we are discussing transports, how do I load a lot of units to a lot of transports fast? Because SHIFT+RMB - like in other RTS games - does not work. The ferry command is probably your best bet. Select a lot of transports, move them to the pickup spot, click "ferry" in the lower left, then your dropoff spot. Optionally, hold shift before the last click to add waypoints. Once the transports settle at the pickup spot, the "ferry" icon will appear on the ground where they are located. You can then select as many units as you want and order them to move to the ferry icon and they will automatically be transported. Also optionally, do it with only one transport, then set others to assist the ferry icon once it appears. Also, if you set transports to assist factories, they will transport units to the factory's destination. I believe there is also a selection mod that will load many units into many transports without using the ferry command, but I don't recall what it is at the moment.
  • Reclaim disappear's after 25 min in game

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    S
    @uveso I was just testing after I disabled ReclaimCleaner function in LUA. Thank you. EDIT: tested for a half an hour everything is working fine reclaim is still on the map. So consider the thread CLOSED
  • Everything lags and stutters

    lags performance
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    T
    Run some software such as aida64 to see if you are thermal throttling, this will determined if your thermal past has degraded or your vents are blocked. Also if you are going to keep using this laptop upgrade to a 1TB ssd, they are quite cheap; However it really is time for either an upgrade or build a new PC.
  • Nuke defence glitch

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    J
    @jip said in Nuke defence glitch: no - the rocket won't disappear anymore The reason a rocket 'disappeared' was because two anti nukes collided with the same nuke, causing the one slightly behind it to go do as it pleases. With this pull requests, the only valid collision for an anti missile is the missile it was aiming for. Niiice. That should then also fix that thing trampek reported 2 years ago, I guess. I honestly didn't count smd rockets fired in that game.
  • Do i cause Desyncs? - how do i properly leave match after dying?

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    J
    Desyncs have become a lot rarer ever since it now nixes the controls after someone drops.
  • Game Crash mid game

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    T
    @magge thx for the Help, reinstalling the Game and Checking Sound again made it work
  • New build UI breaks

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    angelofd347hA
    Afaik nothing has been done to the build UIs. Did you by chance use alt+up/down to move the ui elements? Otherwise post screenshots
  • Is there any point watching a replay after it desyncs?

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    F
    Good info, thanks.
  • Deep Blue naval pack build icon placeholder

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    UvesoU
    @Spacenuts Well, I could declare these mods as abandoned and maintain them. In fact, I have tried to contact many mod authors over the years and have never received a response. At least I have some permissions for bigger mods like Total Mayhem and Xtreme Wars. In the case of copyright, we often have users "borrowing" units from other mods and building their own unit pack mod. To prevent that i often report those mods and they get banned/hidden. Now of course it would be very inappropriate if I would publish mods that do not belong to me and where the legal situation is at least not clear in every country. (Discontinued software) For this reason I do not maintain mods for which I do not have explicit permission. https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam
  • Torpedo defense bug

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    JipJ
    This is fixed on FAF Develop - thank you for taking the time to report it.
  • i just cant turn on mods

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    maggeM
    I saw him in the lobby asking for help as well - He solved it now. Simply did not know how to activate a mod.
  • Game crashes about 15 mins in

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    maggeM
    @karlmarx420 said in Game crashes about 15 mins in: Would it make any difference to troubleshoot in custom matches instead? I guess, it makes no difference. But the replay with x10 is the fastest way to trigger the error.
  • Crash after shift+g order

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    R
    @magge don't have logs folder here =( only client.prefs file
  • Possible to change ACU zoom level?

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    T
    Magge is right: just make sure you bind the hotkey to "Select ACU (control group)" and not "Go to ACU". Then the mod works - thanks Uveso.
  • Grey scree after exiting the game

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    maggeM
    @ILikeBread It is very hard to pinpoint the root for this issue, because it could be caused by so many things. You can create a script to auto kill the process as an ugly solution, but in the long run you probably need a fresh windows installation, because tinkering for days to find the faulty driver/setting/file/... is like to find a needle in a haystack.
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    E
    Practice zooming in and out to go to different locations. I haven’t use any other method of panning in over a decade of playing this game. When you get used to doing that you’ll never want anything different, it’s far, far superior with no downsides.
  • Game Crashes

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    Anachronism_A
    Game bugs (including game crashes) and their logs can be shared in the #game-bug-reporting channel on the FAF Discord.
  • Problem with graphics in game

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    G
    I have idea, when i try it in sandbox, then i sumulate problem and, can use replay and if someone deliver me some change on experimental graphics i can test it.