The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
  • Epic 0 damage Jesters

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    ETFreemanE
    @zeldafanboy said in Epic 0 damage Jesters: Why do Jesters have AOE it’s a beam weapon lol it's was added to decrease jester shots miss count... ironic now range of damage will be incresed from 0.15 to 0.4 fast targets (scouts, labs, blazes) still can evade in some conditions, but overall that's ok
  • Game doesnt progress

    gameplay campaign not progressing
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    A
    Did that as well. When I start campaign from FAF Client, it all checks out. Then I exit, try offline and run into this problem. No objectives, no game communication. I don't even get schematics for Percival Bot. I would play in FAF Client, but "no save feature" is severely limiting
  • graphics error

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    G
    no mode dualgap adaptive map
  • Teams not working

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    Anachronism_A
    That issue can happen when a map has certain improper code associated with it. So, you could try testing on a different map that definitely works (such as the regular version of Seton's Clutch (scmp_009)). If that doesn't work, you could also try reinstalling the game. If that doesn't work either, you could share a log file from your game session so that we can evaluate that (the upper left corner of the FAF client has a button that you can click that opens a drop-down menu in which there is a 'show log folder' option). Also, are you able to join/play in other people's team game lobbies on FAF without issue?
  • Game crashes after

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    B
    Okay the xact erros dont occur anymore but the game still crashes game_15155160.log game_15155101.log
  • Issue with strategic icon size using UI scale (4k, 175 or 200%)

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    arma473A
    @he11bent Great. I'm told that FAF was changed to allow people to make a mod that could go into the mod vault to change our icons. But I guess no one has updated this particular mod make it available in the vault. Not sure how it all works or I would try to do it myself.
  • Проблемы запуска игры

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    SkratS
    Забанили может, хз. Не хулиганил часом?
  • First Campaign cannot start after edit

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    JipJ
    Make sure to check the log for errors (F9, or check F1 for 'log'). If you made a mistake the script will stop executing once it encounters said mistake. For future questions it is best to add the current state of your project as a .zip. That way we can more easily identify the source of the issue.
  • Vanilla SupCom Aeon Mission 2: Machine Purge potential bug

    coop
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    DDDXD
    @treos hahahaha No idea man...but it seems to be working. Just today played a small game of Setons lite (10x10km), I was in front babysitting her against a Sorian AI, while she was behind learning how to eco and why it's not a good thing to make a Duke while upgrading mexes to t3...also what adjecancy is, and does. I am curious how she's gonna react to her first nuking of the enemy's base. Btw I did try it on easy, alone, and I must say i had my work cut out for me. Granted, it was not a big challenge, but still I had to be on my toes and implement every thick in the book and still it lasted long. It's a good remake of vanilla mission 2 but it simply lasts too long and demands too much of, PRESUMABLY, people who are most likely to go play the campaign and not rush straight to multiplayer carnage - new players. Yea...any new player is utterly fucked if they try playing this map, even on easy diff. I imagine some of them trying for 5-6 times, reaching further along only to be utterly pwned and saying screw this imma replay the UEF campaign that was good. All I'm saying is make up your mind, are you making a tutorial mission in which you teach a new player how to use torpbombers vs navy and how to capture mexes and arties to hurt the enemy, or are you making a challenge for seasoned players? You cannot have both. Or you can, but then your "easy" setting must be far easier. Try it yourself, on easy, then tell me how extremely easy it was. Spoilers - it won't be. All I'm saying here.
  • не логиниться

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    S
    Server had to be reset to try and make some configuration changes. So login may not be possible at the moment.
  • SP campaign progresses even when I don't complete the "trigger"

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    M
    Right on! Thanks so much!!
  • BrewLan

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    ResistanceR
    Only brewlan:aditional units work fine with the current patch i think
  • This topic is deleted!

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    No one has replied
  • Launching FA on Linux issue

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    A
    Looks like https://www.reddit.com/r/supremecommander/comments/oo72rf/comment/h71cak1/ has the answer to this exact issue!
  • Forge Alliance crashes during game and after leaving lobby

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    A
    Are you able to search for the log file (game_14814052.log)? It should contain more detailed info.
  • Fervors, Zthuees and PDs can't shoot down hills. Lobos and Medusas can.

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    CheeseBerryC
    Hmm, possibly. Although I only tested it with a single unit/ground fire
  • Fronts error. Please help

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    P
    @sheikah Yes, I just deleted it, deleted it completely, changed the destination folder. It didn't help
  • Often possibly always no score button on draw

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    DoompantsD
    FWIW, I find PhantomX is the worst offender. We get scores in most of our multiplayer custom games, but Phantom is almost guaranteed not to give us one. (Tho when I watch the phantom replay, you get one.)
  • Freeze Quitters

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    R
    I've had this in 1 v 1. Thought it was deliberate to try and get an unrated game...
  • My game crashes every time about 1 hour (no sim Mods)

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    UvesoU
    public forum = english ^^ script and lua task memory looks ok to me. Gametime: 00:32:00 Unit: 2974 Platoon: 462 FPS: 60 Memory: 742.2M / 834.5M Speed: +10 / -1 SimSpeed: 41% ( 60 Game = 143 System Seconds ) Entity: 16341 Prop: 02189 CScriptObject: 57505 CTask: 36563 CTaskThread: 34849 CLuaTask: 03119 CDecalHandle: 10753 ReconBlip: 03099 So i guess we need to get rid of some music banks. These mods have extra sound included: Music_PhilCrofts Marlos mods compilation BattlePack BlackOpsFAF-Unleashed Music_PhilCrofts Oof Pretty Good Ingame Music SCTA-master Survival Mayhem&BO balance TotalMayhem Make a backup and delete them all! (only disabling them does not work) Then start a game without any mod enabled. (you can leave AI-Uveso activated, but no other SIM or UI mod) (You can PM me here or in Discord if you want to talk german)