The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
  • lobby list and chat

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    Newbie_recoverinN
    ++ download progess in % or in data
  • X2, X3, ... mexes like BAR

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    Newbie_recoverinN
    Interesting!
  • Discord improvement

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    Newbie_recoverinN
    Just today I witnessed someone else that has had the same trouble in Discord. They just couldn´t look a guide up by themself - Image: [image: 1760245856805-capture_guides.png] By that means I really hope that you and the FAF Team will discuss it internally - and would be cool to see little changes in the dc, thanks <-<
  • Add Non-Mapgen Maps to 3v3 Matchmaker

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    waffelzNoobW
    I'm not comparing myself to lower rated players, I'm comparing lower rated players with experience on map x vs lower rated players who have never seen map x. Even if I'm playing a map for the first time versus someone who plays it frequently, I'm at a disadvantage. Just have a look at my BO in my first actual attempt at a game on Amoor: https://replay.faforever.com/23837156 (minute 5 3.8k score, 6 land facs, 17 tanks) and then my second BO on Amoor: https://replay.faforever.com/23837606 (minute 5 4.8k score, 7 land facs, 23 tanks) And it felt good playing it a second time. The first time I played against someone way more experienced and got my ass kicked, but learned from it. I get that not everyone wants to have this same experience, but it is intended to be a competitive matchmaker, so that's kind of the experience they signed up for. Also to loop back to Sheppy's point, mapgen openings definitely have a pattern to them and so people who religiously play 3v3 TMM have an advantage over those who are new. In addition to this, toxicity definitely still exists towards players who misinterpreted the map and their role in the game. Very sad example: returning pro player Crazed plays his first mapgen game, hasn't been on faf since https://replay.faforever.com/24511266 And finally, Sladow's post (which is what promped me to make my post) mentioned trainees, which are by definition players who wish to learn and improve. In any case I do agree it's kind of "too late" to change 3v3 queue to contain man-made maps because it would upset a lot of players who want to play just mapgen
  • Switching Kennels and Hives Name

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    K
    Since we are talking about changing something that is this old but obviously wrong, I suggest we switch direction for the current in electrical circuits, since it was chosen arbitrarily long before we found out that, actually, electrons in wires travel the other way. Unacceptable!
  • Add a login location history

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    Brutus5000B
    We planned to do that in a new user control panel. The first (still unfinished) changes in that direction are more than 2 years old and basically since then we have no capaciiy to work on it anymore
  • Lets Talk about Rating

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    @rampeer said in Lets Talk about Rating: But my hunch is that current change-per-game is too high. These zigzags are not normal, just look how rating graph looks for chess: This comparison is not representative. The graph contains mostly long-lasting chess players who dominated for decades. It’s not a surprise at all that a world chess champion with peers will have consistently high rating. Because anyone else would not be included into your picture to begin with. The correct comparison would be the graph of MMR in Dota, CS or League of Legends. Even if you sample was more representative, there are fundamental differences that won’t allow FAF to ever have the same accuracy as chess. Chess players play the same “map”. Cannot expect the same level of consistency when playing hundreds and thousands of different maps. Last but not least - chess is 1v1, but FAF is mostly team games. Trueskill is better than basic chess ELO in evaluating players’ skill, but there are more obstacles contributing to larger swings too.
  • Show last post from general discussion

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    S
    @Brutus5000 Great, thank you
  • Add a single economy multiple armies option

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  • 1 Votes
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    Brutus5000B
    There there fixed it for you.
  • UEF air factory engineer roll off direction

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    NuggetsN
    @Jip I dont know how often i have to say this is not a balance or impactful thing. Its QoL. So obviously there is no data. How would I collect this? Ask players how they are feeling after playing UEF? Since pathfinding is a skill issue, i guess everyone is schizo
  • Random but UEF faction option

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    BlackYpsB
    TMM already allows this
  • I suggest having a channel to send the best plays

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    IndexLibrorumI
    @Nuggets Ofcourse! There's https://www.youtube.com/@ForgedAllianceForever. Having good plays turned into shorts might be interesting for sure.
  • Canceling the moderation request

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    IndexLibrorumI
    You can, just contact us through a discord moderation support ticket.
  • windowed dual screen

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    T
    My Launcher should still work https://forum.faforever.com/topic/123/guide-fake-fullscreen-and-optimisation/91
  • Blocking players, dodge list in MM

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    S
    @LordVladimer on the one hand I understand your frustration because I have an unwritten list of weak players who I know will play poorly as always but on the other hand they shouldn't be deprived of the opportunity to find a game. The best way in such a situation that I can recommend to you are two versions: version 1: quick snipe the best player from the opposing team - this should make the game easier even with weak teammates on your side version 2: ignore your teammates and focus on eco as quickly as possible. thanks to this when they die you will take over their bases as a result of which you will have incomparably large resources compared to the opposing team which will make it easier for you to defeat them with, for example, a quick experiment or something like that
  • proposal to address the problem of early connection losses in TMM

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  • FAF - what's next ? what is needed?

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    FtXCommandoF
    @Nuggets said in FAF - what's next ? what is needed?: FEATURES NEEDED (Some tweaks to make game more intresting): h) Upgradable Hydrocarbon Power Plant - as standard feature in the game. Maybe. Main problem here is balance + animation. Main problem with it is the fact it enables you to scale power without scaling tech. You enable loads of air cancer strategies when t2 and t3 air don't need that.
  • choose preferred colors on tmm

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    waffelzNoobW
    Yes
  • Name the Login tab

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    M
    NVM i found another way