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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    Gibsaw

    @Gibsaw

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    Best posts made by Gibsaw

    • Uh, Oh... Please stop searching...

      "Uh, Oh. please stop searching..."

      Generally speaking, I know what I'm doing when I press "join".

      Can we lose this and just de-queue and join the game? Or at least make it a "confirm"? rather than having to go to another tab and leave the queue.

      posted in Suggestions
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      Gibsaw
    • RE: DDoS and now something new again?

      So it seems... I can connect to other Australia or NZ players, or I can connect to US players with a US VPN... but it definitely seems AUS/NZ has been isolated.

      posted in General Discussion
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      Gibsaw
    • The "Network Issues/Eject" Dialog.

      It would be nice if the dialog that pops up when there is a network issue was not a modal, immovable thing that blocks access to the menus... i.e. It would be good if it could be moved or even minimised.

      Also, it's worth mentioning that it's not really clear who's having an issue, whether we should wait or start ejecting/quitting.. i.e. are hosts ACTUALLY uncontactable or simply out of sync etc.. Any help there would be good.

      posted in Suggestions
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      Gibsaw

    Latest posts made by Gibsaw

    • RE: FAF Client 2025.9.1 No Longer Connecting To Custom Games

      Interesting... nope.. still can't connect. Behaviour is still as above. (AUS/NZ players fine... everyone else "disconnected")

      How can I be of assistance?

      posted in FAF support (client and account issues)
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      Gibsaw
    • RE: FAF Client 2025.9.1 No Longer Connecting To Custom Games

      So it seems... I can connect to other Australia or NZ players, or I can connect to US players with a US VPN... but it definitely seems AUS/NZ has been isolated.

      posted in FAF support (client and account issues)
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      Gibsaw
    • RE: DDoS and now something new again?

      So it seems... I can connect to other Australia or NZ players, or I can connect to US players with a US VPN... but it definitely seems AUS/NZ has been isolated.

      posted in General Discussion
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      Gibsaw
    • RE: FAF Client 2025.9.1 No Longer Connecting To Custom Games

      Where are you?

      I have the same issue.. the debugger goes straight from "checking" to disconnected for all players. (I'm in NZ)

      I was able to connect with a VPN, but my crappy free proton account wouldn't let me stay connected and the ping was high (300+) to players that I'm normally <100 to because of the US routing.

      posted in FAF support (client and account issues)
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      Gibsaw
    • RE: DDoS and now something new again?

      Well, whatever has been done. I can no longer connect AT ALL. Goes straight from "checking" to "disconnected" for all players.

      So how do I help? Logs? If so, where do I upload them?

      posted in General Discussion
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      Gibsaw
    • Uh, Oh... Please stop searching...

      "Uh, Oh. please stop searching..."

      Generally speaking, I know what I'm doing when I press "join".

      Can we lose this and just de-queue and join the game? Or at least make it a "confirm"? rather than having to go to another tab and leave the queue.

      posted in Suggestions
      G
      Gibsaw
    • RE: Pending Balance Changes Feedback Thread

      @sladow-noob said in Pending Balance Changes Feedback Thread:

      and the first point simply proves for me that you apparently didn't read anything

      Ummm. No... I read it.. and I don't agree.. I routinely see most telesnipes dying achieving nothing...

      But that wasn't really my point. I didn't say "balance sucks" or "change XY". My point is a bit of frustration with change for the sake of change. I DO follow the "reasons" but they're often debatable. One person's OP is another's "part of the game".

      Things that were fine, get adjusted or outright removed, such as UEF teleport now being basically pointless replacing the tech upgrade. i.e. T3 tele was the UEF's point of difference for teleporters...

      You know that classic gag about someone attempting to adjust a kitchen table by shortening a leg... and by the time they've finished it's a coffee fable?

      That's where my comment about reverting to vanilla is coming from... It's ending up further and further from the original game...

      posted in Balance Discussion
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      Gibsaw
    • RE: Pending Balance Changes Feedback Thread

      @jip

      well, I thought I did give some examples... I could comprehensively go through and bitch, but I'm mainly voicing a little frustration with tweaking of things that were well understood and ok.

      For example in this particular patch, changed the ASF hp and dps to change the dynamic at T1 and T2, and if I read it correctly - nerfed the Janus, which was never a particularly tough plane.

      One other commentor made the point that a lot of the changes seem "anti-snipe", and that seems a reasonable comment. There's a bunch of threats - from fire-beetles to mercies... that have been nerfed - when they had their costs, risks and counters.

      ... If I had to request anything, I'd love to see the com make less bizarrely suicidal pathing decisions when being mobbed.

      posted in Balance Discussion
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      Gibsaw
    • RE: Pending Balance Changes Feedback Thread

      @shadysocks said in Pending Balance Changes Feedback Thread:

      @storm said in Pending Balance Changes Feedback Thread:

      PD everywhere

      You don't even need PD everywhere. 3 tac missiles will do

      Not sure I agree with this... TAC will generally miss a com on the move, and from that moment you hear "commander under attack"...

      ... it's a big ask to select, aim, launch and hit with TAC missiles before you die... 🙂

      posted in Balance Discussion
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      Gibsaw
    • RE: Pending Balance Changes Feedback Thread

      Some of the changes defy logic.

      UEF was never a great tele incursion com under any circumstances... It was always incredibly risky to tele in with no stealth or shield. The billy replaced your ticket home... and was always easily countered with anti-tac.

      The UEF teleporter being at the cost of any tech upgrade is ludicrous. It now might as well not exist, compared with cybran and seraphim.

      Not saying there hasn't been good work done... Things like performance improvements to air battles... com upgrades being queueable, SACU presets, and mobile T3 AA - but there's been an awful lot of "fiddling" that has made things that were sorta-the-point of some factions pointless.

      UEF are tough'ish and can build.
      SERA are real tough but expensive.
      Cyran are cheap but fragile.
      AEON had unusual advantages like range vs hp.

      I feel like the game is being ruined because of a few people have some pet peeves about ways they've lost.

      stuff that was risky as hell, but could work well...

      • tele-snipe didn't need nerfing... It generally results in the cybran com dying.
      • put UEF's com upgrades back the way they were. (see above)
      • bring back T1 com transports... It's not "OP".. ONE inty can end your game..

      I'm at the point of feeling this entire "balance patch" needs to be reverted. In fact, I'd even go as far as saying to mostly revert the balance to vanilla FA and start again.

      posted in Balance Discussion
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      Gibsaw