The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 391 Topics
    9k Posts
    SheppyS
    Looking forward to playing it, I love the directions the changes are moving the current meta.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • 0 Votes
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    IndexLibrorumI
    @doompants said in Which Supcom units would CHAT GPT use in case of a fight with another AI?: Third paragraph mentioned how the Czar could use it's long-range artillery to rain destruction on enemies from afar, and I knew I had struck gold. You simply haven't seen the glorious sideways CZAR bombardment strategy. Gotta make sure to angle it.
  • Community Manager Introduction - Kazuya (Azraeelian Angel)

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    ?
    @kazuya said in Community Manager Introduction - Kazuya (Azraeelian Angel): @defiant Highlights, sure @Rowey we already do shorts on the FAF Youtube! I've done moment that I've been able to get fron twitch clips on the faflive channel but I need people to send me clips to moment to be able to keep uploading them.
  • "phantom-style" mapgen maps dont seem to work well in ladder

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    KnownSniperK
    Happens to everyone
  • negative emotions

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    Brutus5000B
    Due to the slowness of the simulation as opposed to other games like SC2 there will probably no good "real" AI for at least a decade.
  • Texture in Czar

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    @blackjaguar said in Texture in Czar: [image: 334165338_479911834203299_882064235160339803_n.jpg?_nc_cat=107&ccb=1-7&_nc_sid=0debeb&_nc_ohc=57aUlqNY5DUAX_Gv7jW&_nc_ht=scontent.fqnv8-1.fna&oh=00_AfCA52ur3QJ7-eTM1wiVrpRKFK2FYKQbxN08Ih28HxRGYQ&oe=6402C35B] Can someone inform what Mod have the diferent green textures for Czar that glow, causing a very better effect ? This shoot was taken from an olde video from ARCHANGEL a decade ago. https://www.youtube.com/watch?v=ajTzHb-0wig[phrazle](https://phrazle.co) Thanks in advance I think the ACU should ignore the condition and keep the transport alive, or at least do so when some predetermined length of time has passed. Getting inebriated as a result of your teammate's inebriation seems pointless, especially if they are far away.
  • Power deficit on construction effects

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    K
    @just_norm said in Power deficit on construction effects: Once they are all assisting, I can see my energy bar is showing - 500. Will having this -500 deficit cause the building to complete slower than if i removed some of the engineers (so for eg the deficit was -100) or if I removed enough engineers so that the energy bar was showing a slight positive. Except for the mex probem mentioned by @FtXCommando , the answer is no (if you still have an acceptable mass income or storage). More engineers should always either make no difference or increase the speed of building. However, it is usually vastly easier to increase the speed of a project by pausing other energy consumers in your base than to just increase the build power ratio of the project by putting more engineers on it while stalling. And you usually want to do the pausing anyway to not stall shields or radar.
  • 1 Votes
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    1k Views
    wolfredW
    @mazornoob said in Who wins the Infinity war? Wich one is the canon / true ending of Supreme commander first campaign?: FA's timeline from the intro video specifies that Burke "disappears" X days or months AFTER the Seraphim come, implying she was still a regular human after vanilla campaign. Also remember that the Seraphim start the war by carpet nuking Earth, so Black Sun being destroyed is irrelevant. Yea, she dissapears because she get hit by the Black Sun beam, and black sun gets distroyed. [image: JStrOYr] You are wrong, the intro didnt say that princess Burke disappears after Seraphym came, the intro says: "Princes Rhianne Burke, who was taken the first step towards ascension (being struck by black sun beam) vanishes. Her fate is unknown. [image: vLeVUIw]
  • I hate depressing map textures

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    ZeldafanboyZ
    I use Reshade and have been for years, it works fine. Make sure to direct it to the FAF install and not Steam
  • Game Score recap screen

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    maggeM
    That would be a solution, preferable is: [image: 1685214541148-a62743d5-6b43-473a-aad2-8f86bdbfdb68-image.png] I thought it was clear, because I added the screenshot from the FAF client earlier.
  • New client "null" spam

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    M
    Yes, I know what null means. The messages never happened before. They are annoying.
  • how come the player list goes from A-Z twice?

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    AskaholicA
    Looks like it’s doing a case sensitive sort which puts upper case letters before lowercase
  • How to add more variety in the choice of maps?

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    IndexLibrorumI
    Tragedy of the commons. No one joins good maps because of a 10+ minute lobbysim, so 10+ minute lobbysim will always be the default. The solution is to join the lobby anyway, and hope others are more inclined to join the lobby because you're already in there. Alternatively, play TMM.
  • Bloom level

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    R
    @jip done https://github.com/FAForever/fa/pull/4914/commits/5968d70598ef6c9f7cf17d48761427957a93782d
  • This topic is deleted!

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  • Defending against waves of enemy's (Coop)

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    IndexLibrorumI
    There are several maps and mods that do what you're thinking of: the gamemode is called 'Survival'. Check out the map RainMakers Survival, or perhaps Battle of Thermopylae Survival. Also see this thread.
  • New way of using the League System

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    NoxieN
    The custom Avatars for the 4 brackets look really cool. Love it. Cash price should be reserved for the top Grandmaster only.
  • Community Manager Candidates 2023

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    S
    Voting is now open for the Community Manager at https://voting.faforever.com/overview You will need to log in to cast your vote.
  • The game is crashing

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  • Thank you, FAF gods

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    Z
    Hi Great big thanks from me too. You guys are brilliant!
  • TMM matching

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    AskaholicA
    I would say the biggest hurdles would be the technical issues. If it were easy to detect laggers and prevent them from playing matchmaker I think we’d be happy to add that. There are some GPGNet messages called Bottleneck and BottleneckCleared that the server can see. I don’t know what they do but judging by their names they sound like they could possibly be used to detect at least when a game is lagging, and maybe that could be correlated to a particular player? I don’t really have the time to investigate that sort of thing at the moment though.