Cool idea, already made in a version of Future Battlefield Pack mod. For a D day battle, adds a lot of options for 4 to 8 units added.
Best posts made by BlackJaguar
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RE: Naval Transports
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RE: Why would you have left FAF?
@valki
The worse thing that can be made, is bring external and politics conflicts into a group. So , the war here is between the races displayed, and this, by my own experience, that already saw several groups disappeared because politics, is the wrong forum to discuss that thing.
Im admin of several Naval history sites, with thousend of people, of ALL world, and no one cross the red line, that is "Politics only are discussed, if linked with naval affairs of the age (1850-70, 1871-1905 etc etc). -
RE: All the reasons Aeon sucks - T1 worst of all
@deletethis , in all cases https://web.archive.org/save/https://forums.faforever.com/viewtopic.php?f=2&t=17511 Ive created in Wayback archives this page for the future.
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VERY, very slow download of update files.
Never it happened with me before.
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RE: T1 sub rebalance
What we need to do , IMHO, is a scratchbuild submarine modification. They became invisible to sonar while stationary, and only when move or/and fire torpedos, they could be localized by sonar.
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RE: Random unit ideas T1 (RP)
Sorry , but torpedo craft in T1 with big torpedos, will destroy totally the subs. Better to create 4 scouts (5 with Nomads), each with unique caracteristics , like better offense (Aeon), stealth (Cybran), better defense (UEF) Etc. Also to do something in naval affairs, IMHO , the best thing to do is to remodelate all subs, that would be invisible to sonar if they are without movement, and only appearred when they will move OR launch propedoes. Along would be exactly which happens would be VERY FUN.
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RE: Make t3 navy more exciting!?!
The fact that battleships can kill submarines with the main guns means that this part of the game is BROKEN, and need to be fixed, as some modders through the time done.
This undersea layer, in Supreme Commander FA(F), was to create another dimension of the game, with its own particular characteristics, such as units, weapons capable of being used in this, and unique means of detection, as reproducing the reality and the future sci-fi. For decades Ive studied naval wargames, and also Im author in naval hitory. I agreed very much with Sprouto..... that wrote:
"Safety from surface guns is the entire reason for submarines. That's why torpedoes were developed. The idea that you can sink submarines, under the water, with any kind of surface gun is bizarre, and makes the entire class pointless. If you support that kind of thinking, simply removed the subs from the game - and just have 'water' units - and go the final yard towards simplicity. "
But the things, IHMO are worse than that about the Navy stuff:
1 - Lazzy things along that one,for the naval forces, that, as also exist in acceleration coeficient, for example, that not exist. Au contraire of the Supreme Commander vanilla, all the ships have an "instantaneous speed", and also, the programmer in charge of navy, in SCFA dont realise the right concept of TurnRadius and
TurnRate, making the movement of ships VERY strange.4th Dimension Mod, years ago tried to improve this in the acceleration part.2 - Otherwise solutions like sonobuoys launched from the planes, can utilize the same approach of the tactical missiles with cameras, with a extended time.
3 - Also, IMHO, the submarines MUST TO BE Stealth to sonar if immobile, being detected only when in movement OR firing torpedoes/missiles, as usual in modern warfare.
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RE: Removing A Pink
@emperor_penguin In that picture red and dark red are worse to see the diference.
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RE: Naval Balance Survey
Ive tried to put some comments in the link, but not worked very well.
Well well, as a free panel, lets to point something.Battleships need, IMHO, MORE speed, and some more DPS, but NOT stay with groundfiring subs with surface weapons .
Carriers as in EQUILIBRIUM, producing planes while sailing.
Cruisers being cruisers, enlarge them. More heavier and costly than destroyers.
Destroyers more maneuvrable, AFTER the fix of all aceleration, and turning ratios of the ships in the game. 4th Dimension tried it.
All submarines being stealth while stoped, being detected only when in movement OR firing torpedoes. The new tactics and ambushes would be very amazing.
Latest posts made by BlackJaguar
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RE: BrewLAN 0.8.9.9
I think that Brewlan continues to be updated only for the LOUD version.
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RE: [Vulthoo stats]Inventing right T2.5 gunship with math&logic
In all cases , a VERY interesting study!
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RE: Mods and Maps I
My solution was radical, I blocked the OneDrive, after dozens of pop ups like this.
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RE: trying to run fa forever on ubuntu
@spikeynoob A bit of effort ?? no way.. Something always do wrong in my many tries.
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RE: trying to run fa forever on ubuntu
@spikeynoob The easiest solution, Windows dual boot, that was my solution after a lot of missed battles to put FA or/and FAF in Linux. I love Linux, and one of them BIGLINUX is a masterpiece of OS, but, for FA/FAF... Go to Windows.
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RE: LINUX Install help
Can you help me? Im installing step by step Supcomm FAF in Linux and now appeared the following:
CD3DDeviceResources::DevResInitResources: Unable to load effect file /effects/cartographic.fxProgram : Z:\home\george.local\share\Steam\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe
Cmd line arguments :Callstack:
unavailable.Last 100 lines of log...
info: checking C:\users\steamuser\My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
info: checking C:\users\steamuser\My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance', mounted as '/'
warning: Can't open lua file "Z:\home\george.local\share\Steam\steamapps\common\Supreme Commander Forged Alliance\bin..\Installed.Prefs"
warning: unable to load Installed.Prefs; using empty initial prefs
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
debug: Loading module '\000/lua/options/options.lua\000'
warning: z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx: unable to compile effect: z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx reason: unknown errorAny hint about this?
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LINUX Install help
Re: Linux Support
Can you help me? Im installing step by step Supcomm FAF in Linux and now appeared the following:
CD3DDeviceResources::DevResInitResources: Unable to load effect file /effects/cartographic.fxProgram : Z:\home\george.local\share\Steam\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe
Cmd line arguments :Callstack:
unavailable.Last 100 lines of log...
info: checking C:\users\steamuser\My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
info: checking C:\users\steamuser\My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance', mounted as '/'
warning: Can't open lua file "Z:\home\george.local\share\Steam\steamapps\common\Supreme Commander Forged Alliance\bin..\Installed.Prefs"
warning: unable to load Installed.Prefs; using empty initial prefs
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
debug: Loading module '\000/lua/options/options.lua\000'
warning: z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx: unable to compile effect: z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx reason: unknown errorAny hint about this?
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RE: Linux Support
Can you help me? Im installing step by step Supcomm FAF in Linux and now appeared the following:
CD3DDeviceResources::DevResInitResources: Unable to load effect file /effects/cartographic.fxProgram : Z:\home\george.local\share\Steam\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe
Cmd line arguments :Callstack:
unavailable.Last 100 lines of log...
info: checking C:\users\steamuser\My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\mods
info: checking C:\users\steamuser\My Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\maps
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/'
info: DISK: AddSearchPath: 'z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance', mounted as '/'
warning: Can't open lua file "Z:\home\george.local\share\Steam\steamapps\common\Supreme Commander Forged Alliance\bin..\Installed.Prefs"
warning: unable to load Installed.Prefs; using empty initial prefs
info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua
info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
warning: SND: Error retrieving XACT COM interface. Unknown XACT Error
debug: Loading module '\000/lua/sim/buffdefinitions.lua\000'
debug: Loading module '\000/lua/sim/adjacencybuffs.lua\000'
debug: Loading module '\000/lua/sim/adjacencybufffunctions.lua\000'
debug: Loading module '\000/lua/sim/cheatbuffs.lua\000'
info: adding font file /fonts/arial.ttf
info: adding font file /fonts/arialbd.ttf
info: adding font file /fonts/arialbi.ttf
info: adding font file /fonts/ariali.ttf
info: adding font file /fonts/arialn.ttf
info: adding font file /fonts/arialnb.ttf
info: adding font file /fonts/arialnbi.ttf
info: adding font file /fonts/arialni.ttf
info: adding font file /fonts/ariblk.ttf
info: adding font file /fonts/arlrdbd.ttf
info: adding font file /fonts/butterbe.ttf
info: adding font file /fonts/vdub.ttf
info: adding font file /fonts/wintermu.ttf
info: adding font file /fonts/zeroes_3.ttf
debug: Loading module '\000/lua/keymap/keynames.lua\000'
debug: Loading module '\000/lua/keymap/keymapper.lua\000'
debug: Loading module '\000/lua/user/prefs.lua\000'
debug: Loading module '\000/lua/options/optionslogic.lua\000'
debug: Loading module '\000/lua/keymap/defaultkeymap.lua\000'
debug: Loading module '\000/lua/keymap/keyactions.lua\000'
debug: Loading module '\000/lua/options/options.lua\000'
warning: z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx: unable to compile effect: z:\home\george.local\share\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd\effects\cartographic.fx reason: unknown errorAny hint about this?