The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 391 Topics
    9k Posts
    SheppyS
    Looking forward to playing it, I love the directions the changes are moving the current meta.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • 0 Votes
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    maggeM
    @wolfred said in This looks a little off - I whant to say something that too many people have already said: Is there a way we can contribute to the game's development or improve the lobby system? I am always looking forward to seeing people wanting to contribute to the FAF project to make it better for everyone. If you are asking specifically about the lobby-system you can head over to the lobby FAF client GitHub repository, and you can start bringing in your ideas. @wolfred said in This looks a little off - I whant to say something that too many people have already said: occasional emptiness in the matchmaker queue Usually, the prime time for match making starts around 15:00 UTC for a few hours - The queue for 3on3 is the most liked one, since it was introduced a few months ago. Custom lobbies are most of the time populated with all kind of different maps to play. (NGL, gap is pretty popular) I share your opinion about the match making GUI, that it probably would not hurt to refactor that part to make it even easier accessible. It is something I hear from time to time every few months. This link shows all the open issues related to the FAF Client for the word "match". You can share your possible solution or thoughts on a raised issue/feature to start working on it or, when you are familiar with Java, even better, push a PR.
  • Hot Discussion - Hidden Pearls

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    KnownSniperK
    Just trust me bro
  • Avoiding coturn servers

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    C
    i had blocked: (as a australia) contrun3.faforever.com fr-turn2.xirsys.com for about 3 months and that had completly disabled relays for me but as of a update a week ago the relays are consistant. and really bad. need a new method to block them completly i got thoes relays from running logs and seeing which ips came in each time i had a relay games and lobbys were all so nice for 3 month. now there trash. i dont belive that the company is being DDos as all cause i can login fine.. these 3 broken updates that came out this week should be reversed.
  • New coop mission 'Overlord Surth...' - does not load and shows an error.

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    NOC-N
    We are aware
  • XD nice idea

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    D
    It was really forced to be Gap? Haa, I thought it was just a joke!
  • team killer warning: CyBranMuffin - do not have them on your team

    Locked
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    maggeM
    Name-calling and pointing fingers in the forum to possible offenders just create unnecessary drama and a toxic environment. I know it is very frustrating to be team killed, and when a game gets ruined by it. Your report has been received, additional steps are not necessary from your side, and the report will be taken care of.
  • Mines?

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    arma473A
    I have a walking mine with omni I can use it clear out all the reclaim in the middle of Setons It also has overcharge
  • Ladder time!

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    FtXCommandoF
    pepsi trying to get around the parental block on his pc still
  • FAF Client font size

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    MostLostNoobM
    @zoodoo4u You used to be able to hold Ctrl while using your mouse scroll wheel to change the size, but that's no longer an option. It has been mentioned already, but it's unknown if that function will return or if an alternative replacement will be introduced.
  • chat disabled?

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    11 Posts
    670 Views
    R
    I've had a weird problem in chat. The main chat lobby frequently disconnects. And in older versions of the clients, when clicking to PM a player in-game, the side window would show the game they were in, the other players still in-game, and the game duration. This was incredibly useful when I would crash, would be able to quickly check if others had all crashed, and PM to let them know. Now, that window in the PM screen is blank, with zero information.
  • benchmarking the game

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    MostLostNoobM
    @goblinsly2 This is the link for the testing that was done for the new benchmarking system in Spring 2022, but it appears that the spreadsheet is no longer accessible.
  • why are there no navy maps in the 1v1 ladder map pool?

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    S
    White fire is more like a ~1k map imo and it does have some weird gameplay mechanics. It receives a lot of criticism in the highest bracket, but it could be a decent pick for the mid bracket I think
  • How many Aeon players are there in the balance team?

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    MostLostNoobM
    Just tip the balance to the [image: 1710697877736-faf-random.jpg] faction since that's the best faction already. Problem solved.
  • sim speed

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    E33144211332424E
    Depending on the ammount of AI's and units even the beefiest CPU's are gonna struggle. But the reality is that the game is much, much smoother on new CPU's compared to older ones. Especially if you focus on single core performance over the amount of cores. So high clocked 6 core or something with 3D cache would be amazing for this game. As what it needs is basically 2 cores, with one of them being ultra fast. Having good ram also helps a considerable amount.
  • I can not enter

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    MostLostNoobM
    GLHF!
  • I am in the wrong?

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    896 Views
    waffelzNoobW
    @ftxcommando said in I am in the wrong?: me rushing 1st air fac 6 engies transport from senton beach to drop my air player mexes (this is legal and not throwing) The faster a team secures their mexes, the better. Is there a problem?
  • Game-enders that end games

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    836 Views
    ?
    @ftxcommando I didn't want to invent control points
  • Ok, I tried, good luck. I really liked this game

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    S
    @phong Thanks!
  • Matchmaker teamgames notification?

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    No one has replied
  • What is going on with FAF?

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    S
    @brutus5000 said in What is going on with FAF?: Please guys. If you want to donate for the cause of FAF that is fine. But don't donate and expect and problems to be resolved in return. This is not something we can guarantee. Absolutely understood. I suppose the better term I should have used is support rather than donate... Support can come in many forms, financial, skill set, or even just positive attitude. All I can do is bring a positive attitude and support the developers by not whining and complaining about the state of FAF every time I log on and I am more than happy to donate financially to a game that I care so much about and spend so much time playing. It's clear from this thread there is no easy fix so I'm not going to expect the few hundred dollars that I donate a year to instantly change that but it might go towards ensuring our tournaments at FAFLive continue to have great turnouts due to respectable prize pools and that the lights stay on so to speak. As great as my skill set is in my own life and career it is completely useless for what is required here at FAF but it brings me joy to be able to support financially.