The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Subcategories

  • 393 Topics
    9k Posts
    N
    Buff brick DPS 295 -> ~304, returning 50% of the DPS it lost after the last nerf (down from 312.5) because: the nerf's goal was to make brick weaker vs Percy, and now Percy is strong vs brick, so there is space to buff the DPS the nerf's goal was to make brick weaker vs othuum/harb, and while in a 1-unit-composition matchup this nerf made it more fair per mass, the brick needs to be more unfair because their lack of shields makes sniper DPS and Ythotha AoE very strong. Their stats also struggle to beat GC/ythotha + harb/othuum compositions a bit too much, which makes getting Megalith too difficult. Monkeylord is not good against GC/Ythotha at all, so mega is required to fight those T4s efficiently without just winning hard in T2 and getting an overpowering army at later T3. Add the Pulsar, which is the unreleased cybran T3 long range anti shield unit. It was wanted by old balance team, then it got delayed and eventually canceled by Rhaelya looking for an alternative solution before adding new units. Since no alternatives have been proposed and I don't see what would work better, I think the unit should finally be added. It solves the shieldless arty's low DPS against snipers and the struggle against mid-late gun coms that OC all your bricks if you try to attack anything while easily tanking with shield upgrades and mobile shields. Make firebeetles jump at enemies. it looks cool and fits the theme makes them hit in the middle of unit clumps more consistently, including on attack move/attack orders. reduces pathfinding needed increases their effective attack range The jump range in my prototype is around 5, which is the current detonation trigger range, and is small compared to any gun (LABs have 14 range). I think after the last nerf beetle is pretty good for gameplay but is a little weak because it dies very easily, especially at T3 stage, if you don't have basically equal unit counts and are in range to tank for the beetles, so that's why I'm interested in trying this new mechanic as a straight buff.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • Auroras in 1v1

    7
    -2 Votes
    7 Posts
    623 Views
    waffelzNoobW
    sorry im too busy studying physics
  • Templates

    4
    0 Votes
    4 Posts
    441 Views
    waffelzNoobW
    Uh, building templates..? I agree with the post but idk if it's feasible
  • Engineers on attack move sometimes ignore a tree group

    6
    3 Votes
    6 Posts
    517 Views
    KnownSniperK
    Xd i just noticed
  • Why do exp/buildings now die if not finished when handed over upon death?

    1
    0 Votes
    1 Posts
    226 Views
    No one has replied
  • When are Technology Three Seraphim Submarines getting fixed?

    4
    1 Votes
    4 Posts
    401 Views
    ?
    Host a game and on the left hand side you select the FAFDevelop game type rather than just the faf game type
  • When do I use snipers?

    10
    2 Votes
    10 Posts
    926 Views
    Sladow-NoobS
    sera snipers have siege mode, not entirely sure if they outrange ravager with it but I'd guess so. Besides that, they have the strongest t2 shields meaning if you have a couple of sniperbots with a shield you can still just kill it besides them being in range cuz of their high dmg. Aeon snipers still did the same. They countered percies, bricks, ACUs etc., the main situation where the range dif mattered were sera snipers against aeon snipers.
  • This topic is deleted!

    1
    2 Votes
    1 Posts
    33 Views
    No one has replied
  • Get gun or die.

    4
    1 Votes
    4 Posts
    557 Views
    waffelzNoobW
    Yes gun upgrade is OP on any map where acu usage is relevant, apart from 5km 1v1 i guess. Even there it'll be oppressive once you get it, it's just harder to get Best thing you can do is change the maps you play on, more specifically go for larger maps
  • 0 Votes
    14 Posts
    1k Views
    maggeM
    @wolfred said in This looks a little off - I whant to say something that too many people have already said: Is there a way we can contribute to the game's development or improve the lobby system? I am always looking forward to seeing people wanting to contribute to the FAF project to make it better for everyone. If you are asking specifically about the lobby-system you can head over to the lobby FAF client GitHub repository, and you can start bringing in your ideas. @wolfred said in This looks a little off - I whant to say something that too many people have already said: occasional emptiness in the matchmaker queue Usually, the prime time for match making starts around 15:00 UTC for a few hours - The queue for 3on3 is the most liked one, since it was introduced a few months ago. Custom lobbies are most of the time populated with all kind of different maps to play. (NGL, gap is pretty popular) I share your opinion about the match making GUI, that it probably would not hurt to refactor that part to make it even easier accessible. It is something I hear from time to time every few months. This link shows all the open issues related to the FAF Client for the word "match". You can share your possible solution or thoughts on a raised issue/feature to start working on it or, when you are familiar with Java, even better, push a PR.
  • Hot Discussion - Hidden Pearls

    7
    0 Votes
    7 Posts
    509 Views
    KnownSniperK
    Just trust me bro
  • Avoiding coturn servers

    3
    1 Votes
    3 Posts
    521 Views
    C
    i had blocked: (as a australia) contrun3.faforever.com fr-turn2.xirsys.com for about 3 months and that had completly disabled relays for me but as of a update a week ago the relays are consistant. and really bad. need a new method to block them completly i got thoes relays from running logs and seeing which ips came in each time i had a relay games and lobbys were all so nice for 3 month. now there trash. i dont belive that the company is being DDos as all cause i can login fine.. these 3 broken updates that came out this week should be reversed.
  • New coop mission 'Overlord Surth...' - does not load and shows an error.

    2
    0 Votes
    2 Posts
    271 Views
    NOC-N
    We are aware
  • XD nice idea

    6
    1
    0 Votes
    6 Posts
    620 Views
    D
    It was really forced to be Gap? Haa, I thought it was just a joke!
  • team killer warning: CyBranMuffin - do not have them on your team

    Locked
    3
    0 Votes
    3 Posts
    311 Views
    maggeM
    Name-calling and pointing fingers in the forum to possible offenders just create unnecessary drama and a toxic environment. I know it is very frustrating to be team killed, and when a game gets ruined by it. Your report has been received, additional steps are not necessary from your side, and the report will be taken care of.
  • Mines?

    16
    1 Votes
    16 Posts
    1k Views
    arma473A
    I have a walking mine with omni I can use it clear out all the reclaim in the middle of Setons It also has overcharge
  • Ladder time!

    7
    1 Votes
    7 Posts
    2k Views
    FtXCommandoF
    pepsi trying to get around the parental block on his pc still
  • FAF Client font size

    2
    0 Votes
    2 Posts
    293 Views
    MostLostNoobM
    @zoodoo4u You used to be able to hold Ctrl while using your mouse scroll wheel to change the size, but that's no longer an option. It has been mentioned already, but it's unknown if that function will return or if an alternative replacement will be introduced.
  • chat disabled?

    11
    -2 Votes
    11 Posts
    687 Views
    R
    I've had a weird problem in chat. The main chat lobby frequently disconnects. And in older versions of the clients, when clicking to PM a player in-game, the side window would show the game they were in, the other players still in-game, and the game duration. This was incredibly useful when I would crash, would be able to quickly check if others had all crashed, and PM to let them know. Now, that window in the PM screen is blank, with zero information.
  • benchmarking the game

    12
    0 Votes
    12 Posts
    724 Views
    MostLostNoobM
    @goblinsly2 This is the link for the testing that was done for the new benchmarking system in Spring 2022, but it appears that the spreadsheet is no longer accessible.
  • why are there no navy maps in the 1v1 ladder map pool?

    9
    0 Votes
    9 Posts
    709 Views
    S
    White fire is more like a ~1k map imo and it does have some weird gameplay mechanics. It receives a lot of criticism in the highest bracket, but it could be a decent pick for the mid bracket I think