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    NOC-

    @NOC-

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    Best posts made by NOC-

    RE: Calling for nine2 to resign as Promotions Councillor

    You want to help FAF when your clearly promoting an external game using the FAF player base to make money.
    Your clearly utilising the news feed which is under your direct control to try and cause a biased election.
    The only change your trying to make here is reducing FAF player base to increase your games player base so you make money.

    Theyre not trying to save their own skin as Biass, FTX, Keyser, Turin any of the others do their job and they do it well. They do not cause issues to the level that you have.
    Yes there is some toxicitiy there always is.
    People have a difference of opinion. It always causes an issue thats life.

    As from your previous post. "And if election integrity is something that is something that must be fiercely enforced ... just you wait for part 2".
    Is this a direct threat the community of retaliation as you did not get your way.

    I may not know the entire ins and outs of the council. Nor do I fully care. If Sheeo and FTX have a disagreement then I assume their arguing whether something is the best for FAF.
    My issue is your clear abuse of your position.
    That is why there is a call for your resignation not because of toxicity but due to the power abuse.

    posted in General Discussion •
    RE: FAF Beta - Feedback

    ^^^ Wants big land battles -- Plays dual gap

    posted in Balance Discussion •
    RE: Legend of The Stars 2022 Championship Tournament

    Hello All,

    This is a brief statement regarding the Legend of the Stats 2022 timescale.
    A more in-depth post will be available soon under the Tournaments Tab.

    This years tournament will have 8 invites to the top players.
    Followed by two Qualifiers where the top 4 of each qualifier will join the 8 invited players.

    Qualifier 1: 19th November 2022.
    Qualifier 2: 3rd December 2022.

    Followed by a 16 player round robin event group stage.

    Group Stage - split between Groups A & B, Groups C & D.
    Groups A & B - 10th December 2022.
    Groups C & D - 11th December 2022.

    This is to increase the number of castable games.

    The final 8 will play an elimination bracket the same as the Invitationals prior in this year.

    Final 8 - 17th December 2022.
    Gold, Silver, Bronze and 4th Place matches - 18th December 2022.

    Additional Information will be available soon.

    posted in Tournaments •
    RE: Seton's Clutch is as disgusting as Dual Gap

    This man has clearly not matched many setons if he thinks we only play a certain way

    posted in Mapping •
    Legend of The Stars World Championship 2022 Overview Page

    Legend Of The Stars 2022

    Overview:
    Hello everyone and welcome to this years Legend of the Stars championship.

    Schedule (All tournaments start at 15 UTC):
    Legend of the Stars Open Qualifier 1: November 26th
    Legend of the Stars Open Qualifier 2: December 3rd
    Group Stage A+B Day 1: December 10th
    Group Stage C+D Day 2: December 11th
    Playoffs Day 1: December 17th
    Playoffs Day 2: December 18th

    Stream: twitch.tv/faflive
    Tournament Organizer: Swkoll
    Tournament Directors: NoOneCares, Morax, + more
    Streamers: TBD

    Results:
    1st - Tagada
    2nd - Espi
    3rd - Yudi
    4th - ZLO
    5-8th - Grimplex
    5-8th - Turin
    5-8th - Nexus
    5-8th- TURBO2
    9-12th - Harzer
    9-12th - JaggedAppliance
    9-12th - Tex
    9-12th - archsimkat

    ------------------------------------------------------------------------

    Current Prize Pool: Current Prize Pool $1000
    Current Donators:

    • FAF - $1000
    • Legend of the Stars - $300

    IF YOU WOULD LIKE TO CONTRIBUTE: Please contact Swkoll or post in this thread directly.

    ------------------------------------------------------------------------

    Prize Pool:
    1st - $325 + 1st place LotS avatar + Custom avatar of your design
    2nd - $270 + 2nd place LotS avatar
    3rd - $225 + 3rd place LotS avatar
    4th - $100 + 4th place LotS avatar
    5th-8th - $65
    9th-12th - $30

    Rules:
    This tournament will run via the new set of tournament rules.
    Official FAF Tournament Rules

    ------------------------------------------------------------------------

    Invited Players:
    This year there will only be 8 invited players based on the Invitational points system.

    1. Tagada
    2. Nexus
    3. Yudi
    4. Turbo2
    5. Espi
    6. Zlo
    7. Grimplex
    8. Tex
    9. Banani
    10. Blast_Chilled
    11. BalanceSlaveNoob
    12. Rowan
    13. Turin
    14. Archsimkat
    15. StormLantern
    16. Shen

    Should one of these top 8 not with to accept the invite the next player in the list will be invited.

    This tournament will have 2 qualifier stage tournaments to make up the additional 8 players entering the 16 man group stage.
    Then a 16 man group stage split across two different days to maximise casting before entering a final 8 man battle until we get to the Gold, Silver, Bronze and 4th place matches.

    Qualifier 1: 26th November 2022
    Qualifier 2: 3rd December 2022

    Followed by a 16 player round robin event group stage.

    Group Stage - split between Groups A & B, Groups C & D.
    Groups A & B : 10th December 2022
    Groups C & D : 11th December 2022

    Round of 8 and Semi-Finals: 17th December 2022.
    Finals Bronze and 4th Place matches: 18th December 2022.

    ------------------------------------------------------------------------

    Qualifier 1 - 26th November 2022:

    This is a 1v1 Double Elimination bracket with BO3 games in the winners bracket and BO1 games in the losers bracket. The bracket will be seeded based on ladder rating.
    This tournament is only open to players currently placed in 1v1 Masters, Grandmasters, and/or those with 1800+ ladder rating.
    There is no maximum number of players. The number of BO1s vs BO3s in the winners bracket will be adjusted to ensure a timely tournament.

    Date: November 26th
    Start Time: 15:00 UTC
    Chat: /join #Qualy1
    Challonge: https://challonge.com/8gx6cjw7
    Tournament Directors: Swkoll
    Stream: twitch.tv/faflive
    Link: LOTS 2022 Qualifier 1
    Prizes:
    The top 4 players of this tournament will fill 4 slots in the LOTS 2022 player list.

    A separate post will follow for signups to this tournament.

    Qualified Players:
    Banani
    Blast_Chilled
    BalanceSlaveNoob
    Rowan

    Qualifier 2 - 3rd December 2022:
    This is a 1v1 Double Elimination bracket with BO3 games in the winners bracket and BO1 games in the losers bracket. The bracket will be seeded based on ladder rating.
    This tournament is only open to players currently placed in 1v1 Masters, Grandmasters, and/or those with 1800+ ladder rating.
    There is no maximum number of players. The number of BO1s vs BO3s in the winners bracket will be adjusted to ensure a timely tournament.

    Date: December 3rd
    Start Time: 15:00 UTC
    Chat: /join #Qualy2
    Challonge: https://challonge.com/zn70sb4p
    Tournament Directors: Swkoll
    Stream: twitch.tv/faflive
    Link: LOTS 2022 Qualifier 2

    Prizes:
    The top 4 players of this tournament will fill 4 slots in the LOTS 2022 player list.

    A separate post will follow for signups to this tournament.

    Qualified Players:
    Turin
    Arch
    StormLantern
    Shen

    ------------------------------------------------------------------------

    16 Player Group Stage:
    Group Stage - split between Groups A & B, Groups C & D.
    Groups A & B : 10th December 2022.
    Groups C & D : 11th December 2022.

    3 Map Veto's Each
    Faction Veto's used.

    Day 1:
    Date: December 10th
    Start Time: 15:00 UTC
    Chat: /join #LOTS22
    Challonge: https://challonge.com/opa1ftvj
    Tournament Directors: Swkoll
    Stream: twitch.tv/faflive
    Streamers: Endranii and Farms

    Group A :
    Tagada
    Harzer
    ZLO
    Rowan

    Group B :
    Nexus
    Turin
    Blast_Chilled
    StormLantern

    Day 2:
    Date: December 11th
    Start Time: 15:00 UTC
    Chat: /join #LOTS22
    Challonge: https://challonge.com/opa1ftvj
    Tournament Directors: Swkoll & NoOneCares
    Stream: twitch.tv/faflive
    Streamers: Endranii and Willow's Duality

    Group C :
    Yudi
    Banani
    Espi
    Tex

    Group D :
    TURBO2
    Grimplex
    Archsimkat
    Shen

    ------------------------------------------------------------------------

    Final 8 Playoffs:

    These matches are BO7.
    3 Map Veto's Each
    Faction Veto's used.

    Date: December 17th
    Start Time: 15:00 UTC
    Chat: /join #LOTS22
    Challonge:
    Tournament Directors: Swkoll
    Stream: twitch.tv/faflive

    ------------------------------------------------------------------------

    Final 4 Playoffs:

    These matches are BO7.
    3 Map Veto's Each
    Faction Veto's used.

    Date: December 18th
    Start Time: 15:00 UTC
    Chat: /join #LOTS22
    Challonge:
    Tournament Directors: Swkoll
    Stream: twitch.tv/faflive

    ------------------------------------------------------------------------

    Substitutions:
    In the event players are unable to attend a substitute will be brought in.
    These substituted are from the Qualifier Stage Tournaments.

    Player Cards

    With Thanks to:
    Javi - Finalising Design
    Fichom - Icons & Card Border
    NOC - Images & Quotes
    Swkoll - Micro, Macro, Chaos values

    alt text

    posted in Tournaments •
    RE: Matchmaker Team Sentons 4v4 TMM Inclusion

    In contrast to many other people's opinions here. I will say to add it (Yes I am a setoner)

    1. You do not need to know how to play setons at a high level to play the map. The majority of 4v4 tmm games hit a max rating of 1800. I dont know many setoners that even play 4v4 tmm so it is rare you will even get them in your lobby.
      You do not require build orders or expert knowledge of the map.
      Its quite simple when you look at it from any skill level. There is water you make navy, there is a land area you make land, there is a back slot with not much else so air and eco.

    2. Even though there are lots of setons games hosted we host these are nobody else does. I host a fair few 2000+ setons if there are enough high level people online as the map is not featured anywhere else.

    3. Setons is fucking great at teaching you shit. Yes you can learn how to eco in dual gap however setons teaches tree reclaim and the value of it, teaches you to eco while still maintaining a sizeable army equal to your opponent, and includes all aspects to large respect to each other. You need early land mid, you need navy and you need air, it teaches a vast amount of unit experiance and allows you to experiment and see what works well where.
      In the interest that atleast 60% of this community does not understand tree reclaim or proper unit combinations it would be great to help them learn that.

    4. This can be played as a chill map, a cancer map or as anything it holds soo many options its dumb to exclude it. The vast majority of 4v4 is maps that you can only win playing a certain way. Setons is not like that.

    5. In relation to what @Jip said - the rating system can't properly represent the skill of players on that specific map. WHEN THE FUCK CAN RATING SYSTEM REPRESENT THE RIGHT SKILL. Take Tagada for example, he will hate me for it but its fact he is currently 2600 global. On setons he is 2200 at best. Other maps he is probably easy 2400. Take a 2000 dual gapper and put him on metir and he will be useless. The rating system cannot predict any correctly to be honest on any map so why bother with this argument on setons.

    6. Yes setons can last long. This is good though. You have to learn how to properly end the game. Whether that be Paragon, Mavor, Nuke Subs, TML bases, Land invasion, air domination. Half the players especially low level can get to 500 mass income but they dont know how to actually end the game. Setons teaches that.

    7. Yes it can lag sometimes if you get 2 large navy fights and 500 asf each team on the map. That is no different however to metir, meridia, dual gap.

    8. The map is one of the few maps not featured anywhere else.

    9. In relation to @maudlin27 comment: Dont support - the main reason is I think it will lead to an increased likelihood of 'toxic' type behaviour.
      People who are familiar with Setons will expect teammates to play a very specific way and seem more likely to get angry if they dont (vs some random 20km map that few people have played).

    Some setoners I will happily admit can be a bit insulting sometimes. That is because were often use to 1800 + only lobbies with other people who know the map and understand it. So we insult each other when we play shit.
    In no way can you say adding setons to 4v4 tmm will increase toxicity.
    There are maybe 4 setoners I know who regularly play tmm and these guys if we get you in setons we will play and advise.
    And I mean advise. We will ping saying what to do, make some navy, attack where, get this reclaim.
    How is this any different to dual gappers doing the same pinging who is doing what and where to do shit to other players.

    In no way will adding Setons to 4v4 tmm increase toxicity. If anything we will love it. More people learn the map, some like it some dont. The ones that do like it will play it more, learn more, grow more then we have more setoners to fill our lobbies.
    We will literally help you learn the map so we can have better games.

    1. The greatest casts and clips of FAF have come from 1v1 games and Setons games. Because thats where the good shit happens. Add it to 4v4 tmm and you will be giving more content to the casters, reviewers, streamers all of them.

    2. We I think are the only FAF community to have a guy over 60 years old playing and still better than the majority of FAF.
      What more evidence do you need of its greatness.
      God Bless Mizer.

    I rest my case.

    posted in General Discussion •
    RE: Make Jesters Cost Less Mass

    How about let people who actually use them and know how and when to use them to make the decision.

    posted in Balance Discussion •
    Legend of The Stars 2022 Qualifier 1

    Hello and welcome everyone to the first Qualifier for Legend of The Stars 2022 Championship.

    The top 4 players of this tournament will fill 4 of the 8 remaining free slots for the LOTS group stage.

    Player who have received invites are not eligible to participate. (A list can be found here).

    This is a 1v1 Double Elimination bracket with BO3 games in the winners bracket and BO1 games in the losers bracket.

    The bracket will be seeded based on ladder rating. Each BO3 will consist of a 5x5, 10x10, and 20x20, played in that order.

    This tournament is only open to players currently placed in 1v1 Diamond, Masters, Grandmasters, and/or those with 1500+ ladder rating

    There is no maximum number of players. The number of BO1s vs BO3s in the winners bracket will be adjusted to ensure a timely tournament.

    All standard tournament rules apply. In the event of a tie in position occurs (ie 7-8th) which is needed to determine whether a player will advance to the group stage, a BO1 will be played to determine who advances.

    Signups will close 15 minutes before the start time (November 26th 1445 UTC).

    Date: November 26th
    Start Time: 15:00 UTC
    Chat: /join #Qualy1
    Challonge: https://challonge.com/8gx6cjw7
    Tournament Directors: Swkoll, NoOneCares
    Stream: twitch.tv/faflive

    Prizes:
    The top 4 players will advance to the LOTS 2022 Group Stage.

    To signup leave your FAF name and ladder rating in a post below.

    Map Pool:

    5x5:
    Crimson Feud
    Theta Passage - FAF Version
    Firelight
    Crag Dunes
    7.5x7.5 Mapgen - Tournament - 2 Spawns

    10x10:
    Vulcan's Reach
    Oracle
    10x10 Mapgen - Tournament - 2 Spawns
    Syrtis Major - FAF Version
    Forbidden Pass - FAF Version
    TAG craftious
    Autumn
    Souvenir
    Twin Rivers
    Daroza's Sanctuary
    15x15 Mapgen - Tournament - 2 Spawns

    20x20:
    Assupian
    20x20 Mapgen - Tournament - 2 Spawns
    Crossfire Canal - FAF Version
    Point of Reach V4
    Norfair

    Signups: - Include your 1v1 Rating and if you have one then your League Rank
    Banani - 2232
    Blast_Chilled - 2098
    BalanceSlaveNoob - 2041
    Shen - 2006
    archsimkat - 1927
    Lucifier - 1925
    Unknow - 1843
    lkvxnw4q8hrtpnd - 1587
    HomeLander - 1482
    Spikey-Noob - 1290

    Qualified Players:
    Banani
    Blast_Chilled
    BalanceSlaveNoob
    Rowan

    posted in Tournaments •
    RE: Game patch 3728

    So basically you just made it noob friendly
    And those of us who have half a brain and more than 5 apm are still basically fine.

    posted in General Discussion •
    RE: In the current system, rating 1v1 games is borderline rating manipulation

    As swkoll said its easier for us if they are ranked, I dont mind either way as long as people accurate tell us their scores.
    If there could be a Win/loss/draw visible even when unranked it would be perfect.
    This is a matter being discussed to be covered in the upcoming FAF Official Tournaments rules

    posted in General Discussion •

    Latest posts made by NOC-

    RE: Billy nuke doesn't always fire on command?

    If you have an active order. When firing billy you need to talk a couple of steps then fire. Not sure why.

    Been like it for ages.

    posted in General Discussion •
    RE: What would make ladder less stressful, intense, or scary?

    Remove Frithen my stress level will reduce by 9000

    posted in General Discussion •
    RE: New problem joing games

    See https://forum.faforever.com/topic/5589/client-java-lang-error-fix/15?_=1676926389340

    Look at the third post from Magge - has a link to an updater to fix issue

    posted in I need help •
    RE: Seton's Clutch is as disgusting as Dual Gap

    This man has clearly not matched many setons if he thinks we only play a certain way

    posted in Mapping •
    RE: Balance Q&A session sunday 19:30 CET

    Balance team gives chance for people to ask question.

    Evildrew: I dont like this

    posted in Balance Discussion •
    RE: 4v4 TMM February 2023 Map Pool Tier List

    3dc1cb65-8a12-45a5-8e87-5fb55380123c-image.png

    posted in General Discussion •
    RE: Sera&Aoen SACU upgrade slots reordering to make Aoen SACU upgrade options more relevant and nerf Sera Tele SACU

    "Because it is close to impossible to counter it taking down an SMD, still would be hard to stop it but less unstoppable imo."

    Just kill your opponent before they make them.
    Problem solved.

    posted in Balance Discussion •
    RE: Extensive Navy Redesign and Rebalancing suggestions - My vision

    If you want "The whole point is to have unit types that have advantages vs others and through a unit mix you can equalize or extend an advantage."

    Then just play better clearly a skill issue at hand.

    posted in Balance Discussion •
    RE: Title: A Time For Change: FAF Community Balance Team

    Man does not even dare to respond to my post.

    posted in General Discussion •
    RE: Title: A Time For Change: FAF Community Balance Team

    Okay so, I am going to have a field day right now.

    1. "This has become very clear over time in their "balance" patches that create new imbalances, lessen strategic diversity, ruin map designs and reduce units to obsolescence (I.e. Fire Beetle)."

    -- This is coming from a man who plays 2 maps primarily. Dual gap and Valhalla I think it is called. So when you complain that it ruins map designs I am assuming your referring to these two maps where since the recent nuke changes any relatively gh level dual gapper is moaning as they're only winning strategy is gone.
    -- Fire beetles are by far not obsolete. 1 T2 transport with 1 mobile stealth gen and 5 fire beetles can wipe an air grid. They can be used to clear large armies of units. They can be used as a fast attack and wipe upgrading mexes. Hell you can use them in your army to snipe acu's

    1. . "Having become increasingly stale and uninteresting, as viable strategies to create advantages and counterplay keep disappearing."

    -- So the fact you can no longer nuke someone at min 15 is not uninteresting. Hmm maybe use your brain and create some new plays so they it is not stale.

    1. " With their unlimited term in office and no stated manifesto, the current group have no reason to hurry along completing their process of "balancing the game" and consequently use their position to prevent much needed changes and improvements they either don't understand or don't see how those changes would improve things for themselves."

    -- The balance patches both nerf and improve units so that different strategies work and the balance changes to keep things interesting. "Prevent much needed changes". Like what I am yet to see one good post relating to a major balance change that is needed. Paragon too op, we must nerf it is far from a good post. If your opponent is beating you by making a paragon then you have probably about 15 mins or so from pre-setup to full completion with build power to make your counter.

    1. "You may say they are good players because they have high ratings. OK, but where do these ratings come from."

    -- Do you really want to start with argument. Your a 2200 dual gapper who plays 2/3 maps, occasionally tmm where you are really low skilled for your rating on other maps. On dual gap your a 2200 on other maps probably a 1700/1800.
    The people on the balance team have been around for years, they have consistently been some of the highest rated players.
    Such as TheWheelie (consistently above 2400), Tagada (consistently above 2400), Jagged (one of the strongest 1v1 players for years on the roll), Turin (consistently 2000 + if not higher). Tex (above 2200 consistently for years), Swkoll and Arch (both consistently 2000 for years).

    So you believe that arguable the top players. 1v1, 2v2, 4v4, and big team games are not to be believed because of their rating. But a 2200 dual gapper could be.
    Their ratings come from all sorts of games, 1v1, 2v2, 3v3, 4v4, 6v6, setons, team games, mapgens, phantom and all other sorts of game modes.
    I would much rather have these people on the balance team than some community elected 1500 dual gapper because he got a lot of votes.

    If you really wants to start the "where does their rating come from" argument then be my guest but you are a prime example of being overrated on any map that isn't Dual Gap, Astro Crater or Valhalla.

    1. "As an example, many maps have specific ideas behind them based on the range of T1, T2 and T3 navy units and why should map makers have to redo their maps because the balance team decided to change ranges on navy vessels' weapons?"

    -- You do not even play these navy maps so how you can understand the range difference of navy units is beyond me. The latest balance change only changes Aeon Frigate range, Cybran Frigate range and Aeon Destroyer range.

    1. "Another example were t1 bombers being sterilized for 5 years because the first bomber on 5x5 maps was "too strong" which not only affects the first bomber but also every subsequent bomber. At the same time they weakened the bomber, they also buffed the T1 mobile AA reducing T1 bombers’ utility even further."

    -- No your just clearly shit at using t1 bombers if you believe this is the fact.

    1. "It only reverted when a new leader of the team took over with no explanation whatsoever. Why did we have to live with that mistake for 5 years and still do with the many others?"

    -- Tagada took over the team as Jagged did not have the time to commit to leading the team. This was known in the community and those that are discussing balance changes. This was a mutual choice and was decided upon by the team for the best interest of faf.

    1. "We need an alternative to this current feudal system."

    -- So you want people elected based on their loyalty to one person.

    1. "We need a superior balancing system to the current opinions-based one. Competing candidates with their own ideas should lay out what they intend to change with fixed terms of say 6-12 months to implement them."

    -- If you make good balance threads they are discussed by the balance team it is not all opinions. The community and team discuss the current areas.

    1. "This would also weed out those who only want the power to decide what to change for their own benefit"

    -- So based on this you also cant have any dual gapper who wants to make changes to dual gap strategy such as nukes as this is for their own benefit.

    Also on this matter the people in the balance team do not play dual gap so it is hardly for their own benefit when they nerf dual gap strategies that have been around for years.
    Learn a new strategy.

    1. In relation to your issue on ras bois.

    -- If you want a change to them why dont we go back to 2016 balance, that will solve the issue.

    Overall totally one of the biggest piece of bullshit I have seen on this forum since the Nine2 councillor issue.

    posted in General Discussion •