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    2. ginandtonicbot
    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    ginandtonicbot

    @ginandtonicbot

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    Best posts made by ginandtonicbot

    • RE: Connection issues that seem to have nothing to do with quality of network

      It'd be good if there was a button in the lobby that could do a mini load test and try to see in advance if there was going to be lag. no idea if this is feasible or not.

      posted in General Discussion
      G
      ginandtonicbot
    • RE: Stuck on 'Connecting...' screen when joining game

      Disabling IPv6 fixed it.

      posted in I need help
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      ginandtonicbot
    • RE: crash logs

      Have turned off "audio enhancements" and "spatial sound". Haven't played a game yet with these settings off, but will make sure they're off from now on, and report back any crashes.

      posted in I need help
      G
      ginandtonicbot

    Latest posts made by ginandtonicbot

    • error attempting to join game

      happens repeatedly. can't join game. have rebooted, still no joy

      Client Version: 2025.5.2
      java.util.concurrent.CompletionException: org.springframework.web.reactive.function.client.WebClientResponseException$InternalServerError: 500 Internal Server Error from GET https://api.faforever.com/ice/session/game/25056329
      at java.base/java.util.concurrent.CompletableFuture.encodeRelay(CompletableFuture.java:368)
      at java.base/java.util.concurrent.CompletableFuture.completeRelay(CompletableFuture.java:377)
      at

      posted in I need help
      G
      ginandtonicbot
    • RE: Error - client out of date

      i am seeing the same - just installed 2025.2.1 but says i have 2024.8.0

      posted in I need help
      G
      ginandtonicbot
    • game crash - see log attached

      game_23685505.log

      end bit of log is as follows:

      debug: Moderator event for FirePro5: Created a ping of type 'Attack'
      debug: Session time: 00:17:26 Game time: 00:11:42 Heap: 416.0M / 394.5M
      debug: Session time: 00:17:36 Game time: 00:11:51 Heap: 416.0M / 395.2M
      debug: Moderator event for PsychedelicSlayr: Self-destructed 1 units
      debug: Session time: 00:17:56 Game time: 00:12:09 Heap: 416.0M / 397.0M
      debug: Moderator event for FirePro5: Created a ping of type 'Attack'
      debug: Session time: 00:18:16 Game time: 00:12:25 Heap: 448.0M / 407.3M
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/icons/units/unknown_icon.dds
      debug: Session time: 00:18:26 Game time: 00:12:32 Heap: 448.0M / 409.7M
      debug: Moderator event for PsychedelicSlayr: Self-destructed 1 units
      warning: Error running OnAdjacentTo script in Entity ueb1201 at 26d0f608: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil
      stack traceback:
      ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776>
      warning: Error running OnAdjacentTo script in Entity ueb1201 at 26d0f608: ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): table index is nil
      stack traceback:
      ...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua(787): in function <...ver\gamedata\lua.nx2\lua\sim\units\structureunit.lua:776>
      debug: Session time: 00:18:36 Game time: 00:12:42 Heap: 448.0M / 411.5M
      info: CWldSession::DoBeat() unknown entity id (0x2ff01249) supplied in a pose update.
      debug: Session time: 00:18:46 Game time: 00:12:51 Heap: 448.0M / 415.6M
      debug: Session time: 00:19:06 Game time: 00:13:09 Heap: 448.0M / 417.1M
      debug: Moderator event for PsychedelicSlayr: Self-destructed 1 units
      debug: Session time: 00:19:16 Game time: 00:13:18 Heap: 448.0M / 416.4M
      debug: Session time: 00:19:26 Game time: 00:13:27 Heap: 448.0M / 418.0M
      debug: Moderator event for Incomplete_Idio: Self-destructed 1 units
      debug: Session time: 00:19:36 Game time: 00:13:35 Heap: 448.0M / 419.0M

      posted in General Discussion
      G
      ginandtonicbot
    • RE: FAF seems to be overall down after the infrastructure change.

      Still can't login. Stuck on 'Logging...' in on FAF app page after authenticating. Is it meant to be working yet?

      posted in General Discussion
      G
      ginandtonicbot
    • team killer warning: CyBranMuffin - do not have them on your team

      See replay #22186892 - Cybranmuffin lower right air.

      Avoid having CyBranMuffin on your team. They are a team killer.

      posted in General Discussion
      G
      ginandtonicbot
    • game crash - logs attached

      game_22186331.log client.log

      Game crashed within 30 secs of starting for no apparent reason.

      See logs

      posted in I need help
      G
      ginandtonicbot
    • RE: crash logs

      Have had more success since changing audio config to stereo only, i.e. no spatial sound enhancements, but also found my switch was faulty, which doesn't help so binned that and got a new switch.

      posted in I need help
      G
      ginandtonicbot
    • RE: Game disconnects

      Apparently sound config can cause issues. Needs to be stereo only, so turn off any sound enhancements, e.g. spatial sound in your operating system audio config

      posted in I need help
      G
      ginandtonicbot
    • RE: Connection issues that seem to have nothing to do with quality of network

      It'd be good if there was a button in the lobby that could do a mini load test and try to see in advance if there was going to be lag. no idea if this is feasible or not.

      posted in General Discussion
      G
      ginandtonicbot
    • RE: crash logs

      Have turned off "audio enhancements" and "spatial sound". Haven't played a game yet with these settings off, but will make sure they're off from now on, and report back any crashes.

      posted in I need help
      G
      ginandtonicbot