It'd be good if there was a button in the lobby that could do a mini load test and try to see in advance if there was going to be lag. no idea if this is feasible or not.
Best posts made by ginandtonicbot
Disabling IPv6 fixed it.
Have turned off "audio enhancements" and "spatial sound". Haven't played a game yet with these settings off, but will make sure they're off from now on, and report back any crashes.
Latest posts made by ginandtonicbot
Still can't login. Stuck on 'Logging...' in on FAF app page after authenticating. Is it meant to be working yet?
See replay #22186892 - Cybranmuffin lower right air.
Avoid having CyBranMuffin on your team. They are a team killer.
Game crashed within 30 secs of starting for no apparent reason.
See logs
Have had more success since changing audio config to stereo only, i.e. no spatial sound enhancements, but also found my switch was faulty, which doesn't help so binned that and got a new switch.
Apparently sound config can cause issues. Needs to be stereo only, so turn off any sound enhancements, e.g. spatial sound in your operating system audio config
It'd be good if there was a button in the lobby that could do a mini load test and try to see in advance if there was going to be lag. no idea if this is feasible or not.
Have turned off "audio enhancements" and "spatial sound". Haven't played a game yet with these settings off, but will make sure they're off from now on, and report back any crashes.
RE: XACT3DApply ... my sound card only does 16 bit or 24 bt at 48K Hz. No 44100Hz option. It does have an Audio Enhancements setting that I can turn off when playing FAF to see if that helps. The thing is, this crash only happens once every 20 or so games, or less, which is wierd.
game_21451635.log game_21456770.log
2 crash files.
i have a new windows 11 laptop, latest FAF patch.
Who can I send crash logs to?
Game just randomly crashing twice now. Quite flaky.
Suggest the dev team learn about try/catch blocks -- not aware of any other apps that just blow up the way FAF does.
Also, can the FAF client or game be modified to automatically send the logs in, so that you get a more reliable stream of log files, which I assume will help you troubleshoot the problem?
Perhaps some try/catch blocks that then fail over into some UI that lets you press submit to send in a log file?