FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login
    1. Home
    2. Popular
    Log in to post
    • All Time
    • Day
    • Week
    • Month
    • All Topics
    • New Topics
    • Watched Topics
    • Unreplied Topics

    • All categories
    • RadianceR

      Seton's Clutch Tournament Best team of 2023

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
      168
      6 Votes
      168 Posts
      29k Views
      NOC-N
      1st Place Team have all had their avatars awarded - Tournament winner avatar 2nd place Team have all had their avatars awarded - (faction faces) 3rd Place Team not sent me any - you can get a faction logo each post here which one you want (3rd Place Cortana, http, KuwhaKlimakleber, Riot-)
    • UvesoU

      AI-Uveso (v116) - AI mod for FAForever

      Watching Ignoring Scheduled Pinned Locked Moved AI development
      162
      9 Votes
      162 Posts
      52k Views
      UvesoU
      Update 14.Dec.2024(v114) New: Platoons will now merge if engaged in combat and nearby. Fix: Resolved an issue where RepeatBuild could potentially cause a stack overflow. Fix: Fixed a bug where the BuilderName was deleted after using the AirUnitRefit functionality. Fix: Added an upgrade mechanism for Tech3 factories when the economy is fully saturated. Fix: The hover platoon former will now only be created if there is no land path available to the enemy. Fix: Fixed tactical missile not targeting Heavy Assault units from the Total Mayhem mod. Fix: Fixed a bug in attack function when a platoon unit is dead. Opt: Increased the priority of panic builders. Opt: Units constructed by panic builders will now push aggressively into enemy lines. Opt: Introduced a new former for managing Total Mayhem spam and panic situations. Opt: Units fighting near corners will now maneuver around corners if their line of sight is obstructed. Opt: The Ecomanager will no longer pause the construction of strategic missile defense systems. Opt: Strategic missile defense systems will now automatically begin construction if a nuclear submarine is detected. Opt: Updated formers specifically for the Total Mayhem mod. Opt: Added builder for transport needed and transport wanted. Opt: Engineers will now assist only if mass storage is over 50% to prevent eco stall. Opt: Naval expansions will now build a factory first instead of defense. Opt: Reduced the number of naval base builders to prevent double builds on the same spot.
    • R

      AI Wave Survival Mod Information

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
      162
      9 Votes
      162 Posts
      30k Views
      T
      @magge here this game.log game_23906880.log
    • DeribusD

      WD #3 - Ridiculous Balance Ideas

      Watching Ignoring Scheduled Pinned Locked Moved Weekly Discussions
      150
      2 Votes
      150 Posts
      28k Views
      D
      ACU and all units increase is physical size as they vet.
    • FearghalF

      RCIII - Civilians ~ 3v3 ~ $1,200

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
      149
      1 Votes
      149 Posts
      23k Views
      FearghalF
      We have Come to the end of the Rainbow Cup III Team #11- NushHoob--+- archsimkat-------+- LimeZ3---1st Place. = $660.00 Team # 1 - Nexus------+- BloodOath/Picoo--+- Protect--2nd Place = $360.00 Team #4 - Blodir------+- Koiskix-----------+-Wesh----3rd Place = $180.00 Congratulations and thanks to All who participated. The AI developers learned a lot. Most AI was developed for 1v1 play, and team play is new. Next years AI will be much smarter and AIx factors will be adjusted accordingly. Some maps that did not play well, will be changed. I've already come up with some fun things to try in RC IV
    • nine2N

      Council of Setons EXPOSED - Part 1

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      148
      10 Votes
      148 Posts
      32k Views
      FtXCommandoF
      I revise it to: “Do not try to get a thread locked 15 minutes after posting the last word when said word actually does contain baseless claims.” Do you deny that we were in the middle of discussing your advertisements for both your game and other games when you made this post? Do you deny that the first mention about anything related to your game was by me in the Council chat? Do you deny that you did not talk to the Council about your game until prompted to do so? If you have evidence of biass saying it’s OK to post your game’s maps feel free to show it. I have biass saying he didn’t but he cannot post in a locked thread. Let me know which particular statement I need to provide evidence for.
    • FearghalF

      RCV - AI Masters ~ 3v3 ~ $1,200

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
      144
      9 Votes
      144 Posts
      147k Views
      SaverS
      oh ok
    • UvesoU

      BlackOpsFAF-Unleashed only for FAF v26

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
      143
      2 Votes
      143 Posts
      29k Views
      UvesoU
      Update 21.Apr.2025 (v26) Added Annotations (MrRowey) Speed up functions (MrRowey) Fixed CreateProjectileAtMuzzle hooks by returning the projectile to parent function Unit bea0402 (Experimental Aerial Fortress) now has a dummy weapon to attack enemies directly below. Unit bea0402 (Experimental Aerial Fortress) changed UISelection from tank to air unit
    • epic-bennisE

      The Last Thread about RAS SACU Balance

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      140
      4 Votes
      140 Posts
      20k Views
      O
      looks like someone already made that comment https://forum.faforever.com/topic/1027/the-scu-rebalance/29
    • E

      Title: A Time For Change: FAF Community Balance Team

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      139
      8 Votes
      139 Posts
      15k Views
      C
      @jip ok, fair point and well made. My hat goes off to all you do, I have enormous respect for all of your contributions.
    • Dragun101D

      Need UI Mod? Let me know

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
      138
      8 Votes
      138 Posts
      19k Views
      archsimkatA
      Locked by request from Dragun, who is too busy to take up more projects.
    • FtXCommandoF

      Smol ACU Adjustment

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      138
      1 Votes
      138 Posts
      15k Views
      J
      We really need to just stay away from gun range, it's too important to fuck with.
    • JipJ

      Developers Iteration III of 2023

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      138
      13 Votes
      138 Posts
      287k Views
      G
      @nex awesome
    • AzraaaA

      What is the biggest issue that plagues FAF in your opinion?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      136
      2 Votes
      136 Posts
      13k Views
      C
      *Automatic in the sense that the "report a problem" button automatically gathers information from the client and attaches it to the manual report, instead of relying entirely on reportee input.
    • RadianceR

      Setons Clutch Tourney 2024

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
      126
      7 Votes
      126 Posts
      14k Views
      z00m3d-1nZ
      @NOC No Problem. Thank you very Much Mizer
    • archsimkatA

      Do not add new colors - discussion

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      119
      10 Votes
      119 Posts
      19k Views
      N
      @eternal said in Do not add new colors - discussion: Lets just stay old and boring I don't think you have any choice E!! (ooo burn!!!!)
    • ComradeStrykerC

      The Problems With The UEF - Part 2 (ACU Billy Nuke Upgrade)

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      119
      4 Votes
      119 Posts
      14k Views
      TheWeakieT
      @melanol said in The Problems With The UEF - Part 2 (ACU Billy Nuke Upgrade): @comradestryker One launch costs 600k energy and drains 11k per tick, countered by small amounts of TMDs or shield. What is the point of the cooldown? Because every t3 land unit now becomes irrelevant with a single acu upgrade
    • Anachronism_A

      What would be an efficient use of FAF's funds to improve FAF?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      118
      1 Votes
      118 Posts
      13k Views
      arma473A
      Mac users don't play games on their Macs So it's a waste of time to make games for them Most game devs don't bother. It's so much extra work to increase sales by less than 1%
    • RoweyR

      SACU Rebalance

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
      114
      2 Votes
      114 Posts
      16k Views
      veteranasheV
      In ta it's balanced by arm having the fark, fast assist and repair knot, so having a necro sacu for cybran while uef gets a pretty slick engineer sacu probably would work out.
    • FearghalF

      RCVII - AI Allies ~ 4v4 ~ $2,000

      Watching Ignoring Scheduled Pinned Locked Moved Tournaments
      112
      9 Votes
      112 Posts
      20k Views
      FearghalF
      The Rainbow Cup VII tournament is now over. Team Justice4TeleBilly defeated Team Clown Crushers 4 to 2. Congratulations to: TheWheelie for his second consecutive win as team captain, and FtXCommando for his 3rd straight RC championship! Archsimkat has also won 2 RC's, and InsidiousNoob has won his first RC. Great job guys! Big Thanks to everyone who participated [image: 1714229815680-untitled-1.png]