The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 393 Topics
    9k Posts
    N
    Buff brick DPS 295 -> ~304, returning 50% of the DPS it lost after the last nerf (down from 312.5) because: the nerf's goal was to make brick weaker vs Percy, and now Percy is strong vs brick, so there is space to buff the DPS the nerf's goal was to make brick weaker vs othuum/harb, and while in a 1-unit-composition matchup this nerf made it more fair per mass, the brick needs to be more unfair because their lack of shields makes sniper DPS and Ythotha AoE very strong. Their stats also struggle to beat GC/ythotha + harb/othuum compositions a bit too much, which makes getting Megalith too difficult. Monkeylord is not good against GC/Ythotha at all, so mega is required to fight those T4s efficiently without just winning hard in T2 and getting an overpowering army at later T3. Add the Pulsar, which is the unreleased cybran T3 long range anti shield unit. It was wanted by old balance team, then it got delayed and eventually canceled by Rhaelya looking for an alternative solution before adding new units. Since no alternatives have been proposed and I don't see what would work better, I think the unit should finally be added. It solves the shieldless arty's low DPS against snipers and the struggle against mid-late gun coms that OC all your bricks if you try to attack anything while easily tanking with shield upgrades and mobile shields. Make firebeetles jump at enemies. it looks cool and fits the theme makes them hit in the middle of unit clumps more consistently, including on attack move/attack orders. reduces pathfinding needed increases their effective attack range The jump range in my prototype is around 5, which is the current detonation trigger range, and is small compared to any gun (LABs have 14 range). I think after the last nerf beetle is pretty good for gameplay but is a little weak because it dies very easily, especially at T3 stage, if you don't have basically equal unit counts and are in range to tank for the beetles, so that's why I'm interested in trying this new mechanic as a straight buff.
  • 33 Topics
    603 Posts
    CrofisC
    @Deribus 3 years and still no implementation? Keep it up harder then! XD
  • I 100% understand why people gravitate to maps like Dual gap

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    veteranasheV
    I just took a shower though
  • Saraphim co-op missions bugged.

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    S
    @martin_pl given the huge amount of features and various mods this game has, it would require a triple-A studio to maintain it in a way where there are little or no issues on releases and updates. Even such a large studio would have issues keeping the game completely bug free. Given the fact that we are a voluntary organization with people choosing to donate their time to work on the game, we can't act as a triple-A game studio would. Instead we have two choices: Release updates which may break things and do our best to fix them as we become aware of them. Of course doing our best not to break things in the first place. Or, Release no updates at all and leave everything as is. I'm fairly confident it's in everyone's interest that we stay with option one and it's a part of our core mission to keep expanding on and improving the game. @jip thank you for the work you're doing. The coop missions were worked on quite extensively a few years ago and perhaps it's worthwhile reaching out to those contributors for help?
  • Bug: UEF T2 Kennels can't be templated [SOLVED]

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    431 Views
    C
    OMG, you are right. I have tons of templates and I can create templates of everything, the template button is automatically pressed normally. I don't know why it isn't in this case. It was just a weird anomaly. Now it works, thanks.
  • Game version 3731

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    1 Posts
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    No one has replied
  • SCTA showdown feedback.

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    3 Posts
    366 Views
    E33144211332424E
    Draguns keyboard sounds are quite peculiar it seems.
  • Unhandled Exception when watching games

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    2 Posts
    215 Views
    NOC-N
    Also any game I join causes same problem
  • 2021 1v1 Tournament Stats

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    1 Posts
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  • This topic is deleted!

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  • Does Supcom work with windows 11?

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    28 Posts
    5k Views
    K
    I still don't get it, a context switch should save the entire size of the FPU register stack (each 80bits) when a context switch happens, and should then restore it when you thread resumes. The context switcher does not even know if the registers contain doubles or expanded floats, so it needs to save all bits anyway. Since each FPU register is 80 bits on x86, you have expansion anyway regardless of whether you use floats or doubles, because doubles are only 64bit. Do you have a link where that issue is described in a bit more detail because i feel there is something missing here.
  • 0 Votes
    6 Posts
    499 Views
    F
    @zokora Moin die Herren, das Rating liegt zwischen 400 und 1200. Wenn Ihr Interesse habt, meldet Euch gerne per Mail bei mir. ([email protected]) Viele Grüsse von Riccardo
  • If people ragequit alt+f4 do we get the 1:30 menu?

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    Z
    Thank you very much for your detailed answer.
  • Aeon T2 Shield Upgrade

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    ThomasHiattT
    Why can't I downgrade my shields from t3 back to t2?
  • acidvash on YouTube

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    ?
    I see someone has promoted him in the client news. Thanks, I was too lazy.
  • Would it be possible to get Supcom 2 collision physics in FAF?

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    ZeldafanboyZ
    @h-master Check out the Spring engine RTS games like Beyond All Reason and Zero K
  • On the upcoming removal of a map uploaders power to 'unrank' a map

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    12 Votes
    13 Posts
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    JipJ
    Agreed - both from a mapper perspective and an administrative perspective: it is undoable. Let alone that we create an unfriendly environment where as a novice mapper your work will essentially never get played or considered simply because it is not rated.
  • Was a nice run #RIP FAF

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    H-masterH
    Dual Gap is Gone
  • Countering Seraphim T3 submarine hunters

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    KaletheQuickK
    One aeon destroyer can kill the sub with a sliver of health left. If it's 1 destroyer and 1 frigate, the frigates additional torpedo defense will have the destroyer take nearly no damage. This was an isolated test, but just remember to make frigates to support your fleet. As Sera, utilize the range and use them as a late game skirmishing unit. Attacking then pulling back before anything can engage. Good stuff.
  • FtX talking about adjustments that he can't join the thread in

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    1 Posts
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    No one has replied
  • Reclaiming Neutral buildings

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    7 Posts
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    K
    @thomashiatt There´s always tons of shit happening at once -.-
  • Advance Wars and AWBW

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    F
    @zeldafanboy The reason I got into AWBW is because the reboot was announced.... Im sticking with it because it's fun. Tell your friends that the clock is adjustable. Speedrun on awbw likes 3 minute increments and 5 minute max turns. That means a game takes an hour, tops.