@maudlin27 said in Shouldn't T1 Torpedo Launchers have some advantage over T2?:
T3 mobile arty is in no way comparable to a destroyer in terms of its role and functionality though.
I think they are quite comparable, as a destro also needs support frigates or it will just be overrun. So the destros role is breaking the stalemate between two frigate forces, as you are able to attack from farther away. They also deal with subs, but they are kind irrelevant. If they were good torp launchers would also be more useful.
So making the pd outrange the unit, that's supposed to break the stalemate, will create boring situations where people just stare at each other.
@maudlin27 said in Shouldn't T1 Torpedo Launchers have some advantage over T2?:
Giving +10 range to T2 torpedo launcher would mean 2 seconds extra firing against a destroyer (who move at a speed of 5), a less than 10% boost
Assuming the destro rushes head on at the torp launcher, which would be suicide if your opponent has frigs nearby. So you are forced to stay out of range, and nobody can shoot. Or you would need an overwhelming force to break the position.