• Sound Modding

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    F

    Thank you for the help, i will tell if I can make it work in the next few days. I really appreciate it!

  • Smart Reclaim Support [UI][REMOVED]

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    M

    Changed game.prefs. Thank you for the help.

  • Looking For help with mod

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    UvesoU

    @Zukko
    like Jip already stated, almost everything is possible. Just a matter of time to code it.

    So yes you can increase the mass output like you descibed.

    Its also possible to lower or increase the buildcost of all stuff and also change the build time.
    Like the cheat option for the AI you could make a handicap function for one or all players.

    But this will need deep knowledge about the game function to mod this.
    So join us in the discord that jip already posted.

    @Jip
    As always, thank you for you help ๐Ÿ˜„

  • DynamicReclaimGrouping [UI]

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    Eternal-E

    @femboy only if you use bad mods with "reclaim counter", dont include my mod. With my OnScreenReclaimCounter it works fine. They are written bad and touching reclaim logic on what we worked on

  • Uploading Mod

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    C

    @rowey thanks! Ill have a look!

  • Emojis are coming, but...

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    FtXCommandoF

    Need all 10,000 psycho variations

  • Fixed income values [UI]

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    Eternal-E

    Version: 5
    Changelog:

    fixed hard-coded code
  • Patch for hotkey modding tutorial

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  • How to use different strategic icons

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    M

    edit: ignore, issue was my fault

    in addition to that, i did not notice that manually setting support commanders only works for the default , not for the preset rascoms, rambo, etc. i tried seeing if there was a specific BP name for presets to change, but couldn't find them.

    I noticed that the nxt file in gamedata only works if named Advanced strategic icons, otherwise log flags it as unsafe, but I assume that is built in behavior.

  • This topic is deleted!

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  • Steamstats mod?

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    M

    @macdeffy Thanks! This was the one I was looking for ๐Ÿ™‚

  • List of Crowdsourced Icons for UI Mods

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    C

    Has anyone done a full rescale of the stock icons at 150% (nicely)? I have batch rescaled them with ImageMagick (with a sharpen filter) but the result is not pretty in-game.

  • Civilians Defence

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    SaverS

    Hello everyone,
    I'm looking for the Mod Civilian Defense. Does anybody know him?
    In the old forum -

    https://forums.faforever.com/viewtopic.php?f=38&t=3916

    I saw at least one discussion about it.
  • Text data output from mods.

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    KaletheQuickK

    @softles Holy shit my dude, this is outstanding.

    I was driving myself mad trying to get io.open to do something. I'll be sure to check your code out and ask you a million questions!

  • change mod

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  • Custom Factional Modding

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  • Disable leading a target for a unit when ground fire selected

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    Chenbro101C

    When I say ground fire, I mean the fire mode, not the action. There are 3 modes. Return fire, ground fire and hold fire.

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    O

    Same problem, uploaded client log
    client.log

  • Mod idea - Draft & Skirmish

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  • Any way to disable built-in selection deprioritisation?

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    JipJ

    The dragger is used for UI elements such as a scrollbar. I don't think it has to do anything with selection. You can look into the mod of my first post (the filter selection mod) to find some functions related to selection.

    Besides that - I made that mod four years ago and uploaded it to gitlab a while back. My memory of these functions / this part of the base code are vague ๐Ÿ˜ž .