The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 346 Topics
    4k Posts
    B
    Hello, I wanted to try this mod, but it makes it so that the building panel disappears. screen: [https://prnt.sc/JSuVaq697Eru] I have disabled absolutely all mods, this one is the only one active.. Also tried to enable UI mod tools - does not help. Any advice?
  • 113 Topics
    1k Posts
    LimeZ3_L
    @Saver Thank you for kind words! I sure try to make the best of it
  • Blog posts from individual members

    71 Topics
    505 Posts
    N
    I have created a mod that dumps unit information and economy information into the game log. It is on the vault called unit logger. I created some python code that runs multiple instances of FAF at once on a linux server with this mod enabled and goers through a folder full of replays at high gamespeed generating this data. I created a seperate python program to parse out the log into an unitfile displaying "GameTick,Army,EntityId,UnitId,FractionComplete,Position.x,Position.y,Position.z,MaxHealth,Health,ShieldRatio,IsIdle,MassKilled" and an economy file displaying GameTick,Army,lastUseRequested.MASS,lastUseRequested.ENERGY,lastUseActual.MASS,lastUseActual.ENERGY,stored.MASS,stored.ENERGY,income.MASS,income.ENERGY,maxStorage.MASS,maxStorage.ENERGY,reclaimed.MASS,reclaimed.ENERGY This was done a year ago or so. I have processed 659 replays creating 12GB of CSV files (compressed to ~ 300mb) of unit positions with time, player economies, and if players won or lost. From this data you can absolutley get insight into what units built at what time correlate to a win. If you would like this data please message me. https://forum.faforever.com/topic/7746/unit-logger-mod?_=1756499882431
  • 13 Topics
    1k Posts
    M
    I got curious. I took advantage of the discovered weakness to defeat the AIX M28 and meet the requirement for the Sladow trophy. https://replay.faforever.com/27914091 Moreover, Flat meets the requirements for the second award. But right now I don’t have enough time, and I’ll need several attempts.
  • Join the FAF Team: Exciting Opportunities for Contributors!

    Pinned Locked
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  • Supcom/Moho engine rewrite

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    7 Posts
    165 Views
    XanoxisX
    Suddenly, decompiling games by AI will kill all those poor SupCom clone-wannabes. RIP. I hope this project and anything around it can work out, getting a working clone of source code would allow to fix so many things.
  • Supcom engine rewrite

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    B
    https://www.youtube.com/watch?v=NSIxzmGBaqc this is 4vs4 both match. There is definitely a long list of what is missing but it's playable. I'll post my own game after weekend.
  • got m4 mac mini (arm) support to work

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    4 Votes
    5 Posts
    237 Views
    ?
    Made PRs for it: https://github.com/FAForever/downlords-faf-client/pull/3504 https://github.com/FAForever/uid/pull/17
  • Looking for people to grade for an upcoming mapping tournament!

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    4 Votes
    4 Posts
    184 Views
    StrydxrS
    I'd be interested
  • FAFLive Team Formation & Recruitment

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    3 Votes
    1 Posts
    78 Views
    No one has replied
  • Looking for New Client Maintainer

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    7 Votes
    20 Posts
    2k Views
    S
    If you are interested then you should feel free to reach out to me or start by tackling some of the issues to get an introduction to the code base.
  • Time to move on

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    17 Posts
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    T
    Goodbye gamers 🫡
  • Personal/Custom Avatars

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    4 Votes
    100 Posts
    13k Views
    NOC-N
    If you want avatar rules and guidelines. I can write 1 up just going to take a bit of time due to work and life
  • Redux Strategic Icons

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    7 Votes
    19 Posts
    4k Views
    D
    It works, but the icon borders look like an 8-bit game. Apparently the Advanced Strategic icons mod takes a different approach. Interesting fact that this command does not scale the flying nuke icon. But it was scaled when the nxt file worked.
  • MEXes visual feature or a bug?

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    1 Posts
    226 Views
    No one has replied
  • Coop Mission DevLog

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    5 Votes
    16 Posts
    2k Views
    LLIALLIJIbIKL
    If you wanna try it in COOP Dev discord server there is a link in public uploads. You can also discuss this mission there.
  • Developers Iteration IV of 2023

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    29 Posts
    4k Views
    JipJ
    The first hotfix is out. You can read more about it in this topic or on Github
  • Lua Debugger

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    1 Posts
    195 Views
    No one has replied
  • Where are my wiki edits?

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    12 Posts
    900 Views
    SpikeyNoobS
    @melanol Seems like a Jip thing rn. But he is away for a few days. Im sure he will help u once he is back.
  • Suggest new loading tips

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    JipJ
    Also don't know if this includes mobile shields. Yes it does
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    226 Views
    No one has replied
  • Reclaim Info on wrong Screen

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    9 Posts
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    S
    @indexlibrorum It is the primary in windows. I have FAF running in single monitor, windowed mode with the window spanning both monitors and running dual screen inside FAF (not dual monitor). FAF doesn't have a setting to designate right/left as primary.
  • Developers Iteration I of 2023

    Moved
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    71 Posts
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    JipJ
    A wrench, of course edit: apparently that was a pretty bad typo
  • Wars of Glory (WoG) Milestone 170

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    Post deleted.