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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    FemtoZetta

    @FemtoZetta

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    Best posts made by FemtoZetta

    • How to use different strategic icons

      EDIT: Because of an update and some fixes this unfortunately is no longer up to date. Please see Jip's comment for more information.

      With the newest patch it is now easy to customise the strategic icons you want to have. Here's a short guide on how to do that.

      How to create your own icon mod

      1. Create a new folder in the FAF mod folder with the name you want your mod to have
        3c5e0970-8c3b-4c93-a440-1f3dc1c932af-grafik.png
        0df2111f-bb94-46df-b004-cd34689feee8-grafik.png

      2. Copy a mod_info.lua file from another mod and add it to your new folder

      3. Edit the name and the uid in the mod info, rest is not relevant unless you want others to use it too

        1. "name" needs to be the same as your folder

        2. "uid" needs to be a unique text
          76c537d0-7dad-42e9-91be-75351899d1e4-grafik.png

      4. Create the folder structure textures\ui\common\game\strategicicons in your mod folder

      5. Now you just have to put the icons you want to use in \strategicicons

        1. The names of your icons need to be the same as the ones used by the game, for example for a strategic launcher it would be icon_structure3_missile_rest.dds

      Additional info

      • The base icons are in the steam folder for FA in \gamedata --> textures.scd and in there in textures\ui\common\game\strategicicons.

      • Each structure/unit has 4 different icons:
        762a5364-f5d0-4399-af21-22dfba0ade6e-grafik.png

        • rest: when it's not selected

        • over: when you hover over it

        • selected: when it's selected

        • selectedover: when it's selected and you hover over it

      • Making your own icons can be quite difficult because of the DXT5 compression the game uses. Maybe someone who has experience with that could make a guide about how to make your own icons.

      posted in Modding & Tools
      FemtoZettaF
      FemtoZetta
    • RE: New Player Councilor Discussion + Removal Announcements

      Yeah, most other games don't even have rating for custom games, at best you get a casual queue (not ranked) with a hidden rating.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: the next step in the development of 4-on-4 games.

      BAR has a system where you need to kill all commanders from a team to win, all player can keep playing even if their commander is dead. A dead commander can even be revived with a special unit if the reclaim is still there.
      But that does allow for extremely annoying tactics like combombing or also just killing your own commander to get the reclaim for an eco boost.
      A mode like that in SupCom might be interesting, but imo it leads to much better gameplay when you have to actually protect your ACU.

      posted in Suggestions
      FemtoZettaF
      FemtoZetta
    • RE: Introducing Mapgen Week on Ladder

      I think there should be info about this on the Matchmaking tab, just the news is not enough.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: AI-Uveso (v116) - AI mod for FAForever

      @bude132 said in AI-Uveso (v95) - AI mod for FAForever:

      Before I noticed what was happening, it was to late and it instantly ended the match, because my whole shield installation was useless.
      At the end I wasn't thinking "huh, I fucked up but died a glorious death." I was thinking "welp, that's fucking lame."
      Just because I don't like a mechanic , doesn't mean there's an issue with me.
      You should stop being an ass.

      Oversensitive much?
      You didn't scout and the AI surprised you with bombers, it's a pretty normal way to die against players too. You disliking the mechanic does mean the issue lies with you, because it's just part of the game. It's not the AI's fault for being good enough to make use of it. Telling you that fact doesn't make him an ass.

      posted in AI development
      FemtoZettaF
      FemtoZetta
    • RE: Weekly Discussion #2 - What are your favorite recorded FAF moments?

      This one is my favourite https://www.twitch.tv/faflive/clip/EntertainingFamousToothTBTacoLeft

      That game in general was pretty unconventional by BlinChik, but not sure if there's a VoD of it.

      posted in Weekly Discussions
      FemtoZettaF
      FemtoZetta
    • RE: Improvement of Leaderboards

      Just to add a datapoint, League of Legends (one of the biggest games in the world) which has a league system very similar to ours has a leaderboard that looks like this:

      9969c8e4-0507-41fc-8a25-7534508b8c13-grafik.png

      So it pretty much looks the same as ours, it just additionally has a column for the recent rank changes. I think the point is to intentionally give lacking information about the skill of a player, because many people just don't understand it and/or because it leads to players focusing on rating.
      LoL also showed rating when it was a new game, but they switched to the league system pretty fast (after like 3 years or so). Players now play to go up divisions/tiers and not rating. The system also rewards (avatars, other "cool" profile UI stuff, in-game skins) players for reaching certain goals, like being at least Gold at the end of a season, and that becomes motivation for people to play.

      We don't have any rewards so that part of the motivation is gone. We also don't have rank up games like LoL has (BO3 for division, BO5 for leagues).

      There's more to it, like a different system for very high level players and so on, but I think the post is already long.

      My main point is:
      There's not really anything wrong with our current leaderboards, as it's the same as LoL, the whole thing is more about the philosophy behind the leaderboard. The problem is that we currently have something that doesn't give you good information, but also doesn't have all the intricacies of the LoL system that makes people want to play more and rank up divsions and tiers and feel good about that.
      Our system is still unfinished: in-game you still see rating, and as far as I know the cool designs Petric made are still not used anywhere.

      Personally I vastly prefer getting meaningful information than the pampering the LoL system does; I think it's also way less effort for our devs to implement.

      posted in Suggestions
      FemtoZettaF
      FemtoZetta
    • RE: Hate hate

      @tsirkitna said in Hate hate:

      When people have a problem with any attempt to rid the community of hate speech it makes me think they are the types that act like that. Why else would you want to defend such actions.

      He wasn't defending people using hate speech. He was arguing for not punishing it as severely as you want it to be punished. Implying that he is someone who uses hate speech because of that is unreasonable and frankly insulting to him. Simply arguing against your stance doesn't make whoever does it your enemy, which does seem to be what you think though.
      As people have already told you multiple times, make the report, there will be some kind of punishment. The punishment won't be as harsh as you want it to be, but it's definitely not tolerated, and has led to perma bans in the past for people who don't learn.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Questions about performance

      Yeah, either this is described poorly and it's not just observers that can do it but anyone who died, or it's really not a problem at all, because observers always could cheat in many ways (like VC) and they really never did that by using pings.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: How should we explain FAF's differences to FA on Steam?

      A very detailed version doesn't make sense imo, mostly because it would have to be kept updated with every patch but also because it would be massive (over 10 years of changes).
      A general overview of the changes similar to what you linked is the best way to go. A few changes and additions could be made but I'd say it's already pretty good. Why would anyone need much more details? If someone cared that much for some reason they could just go through the patchnotes too.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta

    Latest posts made by FemtoZetta

    • RE: Time to go

      F
      Many old players leaving recently...

      See you, Endranii.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Username rules updates

      I'd prefer the ability to tag someone like on steam rather than the implementation of this rule. It solves the problem of annoying renames for me and also allows people to rename as they please.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Why would you have left FAF?

      RedX, are you talking about the game you won? Your 1200 global teammate won against the 2k and 1,4k globals (both from DualGap of course). The game didn't look unbalanced, you just got killed fast because you overextended with your com. So pretty much a 🤡 complaint, especially considering you even complained about your teammate in-game.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Why would you have left FAF?

      All they get are the older established users yelling at them all the time, but refusing to tell them what they are doing wrong, and how to improve. A lot of the higher ranks are guilty as sin for this

      There are multiple channels on the Discord where you get feedback from better player and tips or discussions on how to improve, so this is just wrong.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Update/Changes

      tbh this is just laziness on account of the people complaining, all they had to do was actually read what pops up when they play, they don't even have to click a link or anything.

      posted in Suggestions
      FemtoZettaF
      FemtoZetta
    • RE: Possible to prevent engies blocking construction?

      @ftxcommando Higher tech engineers got buffed in January this year, the one that also buffed Sparkies a bit.

      posted in Suggestions
      FemtoZettaF
      FemtoZetta
    • RE: no viable naval counter sera vs cybran

      Focus fire makes a big difference, in a 5 vs 10 3-4 subs should survive, which would be a pretty significant loss for the Sera player, and probably a full navy loss in the near future. Sera just loses T2 navy against Cyb without air support.

      It's completely irrelevant that they can shoot stuff overwater; even if you managed to actually get to and kill the factory, you lose in the direct navy combat pretty significantly so the enemy can just do the same to you afterwards.
      Overall T2 Sera navy is just much weaker than Cyb T2, and the only way to alleviate it is to get air support.

      posted in Balance Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Why would you have left FAF?

      Basically none of the feedback here has been useful lol

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Why would you have left FAF?

      It's extremely stupid to think a game is completely "balanced" at some point. Also meta changes over time even in games where the balance doesn't change. All good games that have lasted for many years have updates and balance changes, it's what keeps them interesting; stagnation kills them off.

      posted in General Discussion
      FemtoZettaF
      FemtoZetta
    • RE: Adding Automatic Pings like in Planetary Annhilation

      All of them should be rated because I chose "Leaderboard:Global". It filters stuff like unranked maps automatically. Maybe desyncs are in there, but those would still have been rated if not for a bug. Also idc about the topic, I am just replying to the statement that the vast majority of games are not competitive multiplayer.

      posted in Suggestions
      FemtoZettaF
      FemtoZetta