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    J
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    Topics

    • J

      Build orders for the May ladder pool

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      20 Votes
      16 Posts
      3k Views
      FemboyF
      @m0rph3u5 Agreed, need the pro duo to make more BOs to farm
    • J

      Watching local replays while queuing (workaround)

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
      2
      4 Votes
      2 Posts
      277 Views
      ThomasHiattT
      Finally starting to see the light.
    • J

      3D models of the characters

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      5 Posts
      647 Views
      C
      futa aeon com mistress cat dolls for everone? wasnt there this guy (beteigeuse or something like this) who 3d printed the coms and the monkeylord. Maybe he got EDIT: ahh lol you mean the actual character, not the war machines. Maybe pls make a fortnite dancing dostya or something like this? =P
    • J

      We need to talk about TMM rating brackets

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      3 Votes
      7 Posts
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      AskaholicA
      I think the probability fall off could be more or less implemented by the map pool curator without any code changes because we already define a weight for each map in the database. We added this so we could balance the frequency of getting map gen maps, but it can be applied to any map.
    • J

      Move connectivity window

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      G
      I'd second this... making it movable. It pretty much halts all access to the menus.
    • J

      Special event match maker (casual)

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
      7
      3 Votes
      7 Posts
      506 Views
      AskaholicA
      @harzer99 https://forum.faforever.com/post/11601 https://forum.faforever.com/post/11428
    • J

      Running FA without a GPU

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      0 Votes
      5 Posts
      467 Views
      veteranasheV
      I didn't think you could have "windows" and "feature" in the same sentence
    • J

      Units prioritizing acu

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      3 Votes
      19 Posts
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      K
      if they are unit without the 'SNIPEMOD' cat, they will retarget, as soon as mobile unit come in range. what would be interesting to see is if pillar that would keep the target on the acu in that kind of situation without using custom MOBILE, would actually retarget to other unit if you use the custom MOBILE target prio.
    • J

      AIs in ladder

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      7 Votes
      43 Posts
      5k Views
      AzraaaA
      yikes....
    • J

      Make t3 navy more exciting!?!

      Watching Ignoring Scheduled Pinned Locked Moved Balance Discussion
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      2 Votes
      106 Posts
      15k Views
      veteranasheV
      I would love to see something like where ships don't stop, they keep steaming in circles or something
    • J

      procedurally generated balance

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      2 Votes
      7 Posts
      578 Views
      S
      can't wait for the AI to realize that the game is perfectly balanced when every unit has 0 dps
    • J

      Randomness of laddermap picking algorhithm

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      1 Votes
      6 Posts
      385 Views
      F
      Lokie is a good map.
    • J

      How much does an early frigate need to kill to be considered worth it?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      1 Votes
      5 Posts
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      epic-bennisE
      The economic damage the frigate can cause is always lower than its costs. There are some rare cases on setons wherenan early aon frigate can kill 4-5 rock mexes (2 island, one on rocks beach, the obvious forward one and one core mex) but even in those scenarios its hardly more than a nuisance. I think i have alot of experience when it comes to timing pushes on navy and the key concept is, as thomas explained, build power denial. Ultimately most of my navy wins happen because of build power denial. You can scale up your bp, especially the one needed for a timely T2 transition, keep denying enemy bp with suicide frigates raids or plain water entry denial and then finish the game with cruiser tml or bship. Its of course vulnerable to torps, hover or any other mid intervention like drops, and stuff, but a satisfying way to show an eco whore its place. Think about frigates more as a tool of bp denial in the early stages of navy, and you will learn to use it as an efficient attack.
    • J

      Advanced replay parser

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      2 Votes
      7 Posts
      761 Views
      MazorNoobM
      IMO running an analysis for past replays is not worth it, partly because of reasons above, partly because a quarter of them desync anyway. Doing it for new replays wouldn't be very hard, but it would require game, client, API and lobby server changes. You're welcome to contribute!
    • J

      Client checkbox for hiding locally blacklisted maps

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      1 Votes
      13 Posts
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      L
      Well @Sheikah already started XD but yes since normally all games fit on one site filtering is not really too much of a benifit
    • J

      Balancing mods

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      1 Posts
      249 Views
      No one has replied