@relentless timings don't really help. In the Bo's no unit has any downtime. Your initial factory is your clock, #of engie is your time. The cheat sheet is mostly designed in the way that every engineer get long enough queues to finish the bo. So you only have to deals with every engi once. With some exceptions ofc.
Build orders for the May ladder pool
After learning build orders from this document my UI mods got highest ratings in charts and now everyone uses them.
My github repo with UI Mods
@bangernoob Ah yea fair call. I was seeing if I could get an AI to replicate some of the BO on Arcane and trying to work out at what point its considered a failed BO due to how long it took to get from phase 1 to expansion or scaling phase because of deviation.
@relentless ah I see, I just tested the arcane Bo with javi and it is very hard to perform. At least as a human bc the margins are very tight and a lot of stuff hast to be queued in a short timeframe. I would be interested if an AI is able to perform a bo on that level consistently.
Tex takes issue with some of these builds. Tex believes solid fundamentals are more important. Tex treats every map like a mapgen map. But Tex also loses to epic tagada builds. Tex lashes out against people trying to do good with a nice forum post.
the only map I know is Bermuda what can go wrong with 10 pgens second bomber will be trying these out! Keepo.
Fellow sweatlords, @Meltdown and I have started to create some BOs for this pool as well here is the collection that works for Month June: