Decapitation should be a rated victory condition
-
To get around the fact that very few people join a modded game, I've been using Supremacy victory condition instead, and we just surrender when it's clearly over. But Supremacy is also unrated, sadly. Still, you might want to try that instead, until decapitation is in
-
this should be an official lobby option.
i also think the original share condition, where anything you had given allies remained after your death, but anything in your possession explodes. "Share after death" vs current "share until death".
share after death and decapitation should both become rated FAF lobby options.
-
That condition would just be used to farm unfamiliar players that aren’t aware it’s strictly dominant to donate everything immediately at death. One player in a lobby unfamiliar with it and their team automatically loses if he dies.
-
I'd like to see it ranked as well. I could see myself making my games Decap instead of FS from time to time.
-
Maybe we could change the "show modded games" option to "hide unranked mods" so ranked mods can get more visibility
-
The server doesn't currently tell you whether mods are ranked or not so this has the same problem of requiring API queries from everyone for every mod in the list as just the general requests for is this game rated or not.
-
So we would need a server change first to send the info if the mods used are ranked?
-
Yes, or even the full blown server implementation of is this game ranked check.
But would also need to be smart about how often the db is called and caching.
-
When you lose your com do you lose e and m storage as well?
-
if you mean acu's storages, it is tied to the unit itself so yes
-
Yes, yeah sound like a fun game mode
-
So... is this going to be implemented? I think it would be a really good game mode! especially in games that have a large variance in ratings between teammates.
-
-
-
is this still being implemented?
-
@Caliber you can track the progress on this feature here: https://github.com/FAForever/fa/issues/5347
-
Om guessing this idea has been put aside?
-
@Caliber it’s not, it just takes ages to be done
-
I thought this was a great suggestion and would love to see it in game. It'd make comsnipes on low ranks something you want to do again, rather than having to fight to keep them alive against their own suicidal tendencies to make sure the 2k on their team doesn't get fed 3 extra bases.
-
-
Moved to General Discussion
-
I would 100% start playing this over full share.
-
I really like the decapitation format, a while ago i tried to gather enough players to have regular games and some feedback to balance the mod (some say there are unbalanced things like com ctrl+k, although that's debatable imo, but verifying it in a game could give an answer). Sadly the recruiting process didn't have much success, and except for deribus bringing it in the community game night, the thing died there.
I think the mod has a few strong points like nerfing cheese all-in strategies to snipe coms (which are harmful to both killer and victim imo, we're talking low elo, game enjoyment, eco shape and stuff like that). I don't know if it could work in a similar balance state to normal assassination or if it would require separate balance changes, nonetheless i see some potential in the mod, which could imo become more fun than the standard one we have now. Unlike ftx i would like to see a matchmaker for decapitation, but i believe we don't have enough players for that, nor people to take care of its balance separately in case it's needed. Mind that when i say decapitation i mean to take the fundamental concept of "when your com dies you don't lose your stuff", but along with that my "ideal" decap mod has some more changes that go along (e.g. imo overflow is harmful in early and low elo cause it messes with your sense of balance, and i'd remove it. Maybe more than just decapitation i'd like to realize my own version of tmm, idk).
Anyway, if decapitation could be implemented in the victory conditions to make its lobbies immune to mod filter i think they would see more success, and i would for sure like to join to play some.